Player Matchup

Nemesis
Nemesis
Chandelinus
Nemesis
Level 29
God Stats
11W - 8L
1,677 SR
Queue Stats
95W - 98L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
KittySenpai9092
Sun Wukong
Level 147
God Stats
23W - 10L
1,585 SR
Queue Stats
516W - 490L
1,487 Elo+
Party 4
Aphrodite
Aphrodite
Picochilla
Aphrodite
Level 40
God Stats
13W - 6L
1,533 SR
Queue Stats
48W - 36L
1,535 Elo+
Party 1
Anhur
Anhur
Redheadskero
Anhur
Level 100
God Stats
12W - 5L
1,422 SR
Queue Stats
111W - 85L
1,506 Elo+
Party 4
Anubis
Anubis
Xargeros
Anubis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 86L
1,510 Elo+
Party 1
Team Averages
Level 83
1,543 SR
1,501 Elo+

VS

Team Averages
Level 97
1,451 SR
1,531 Elo+
Ne Zha
Ne Zha
Albert022
Ne Zha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
DUNDRA
Susano
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
71W - 62L
1,534 Elo+
Party 2
Sol
Sol
JojkarN
Sol
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 34L
1,582 Elo+
Party 2
Anubis
Anubis
LetaLix
Anubis
Level 144
God Stats
7W - 13L
1,296 SR
Queue Stats
403W - 392L
1,503 Elo+
Party 3
Skadi
Skadi
PotatoNiinja
Skadi
Level 129
God Stats
1W - 6L
1,672 SR
Queue Stats
411W - 409L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chandelinus
Nemesis
19
12 / 4 / 7
11,859
624
16,803
17,119
7,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
KittySenpai9092
Sun Wukong
19
7 / 0 / 6
11,425
601
14,589
17,385
15,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Picochilla
Aphrodite
15
3 / 6 / 12
9,721
512
5,734
18,038
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
4 / 4 / 7
10,094
531
4,885
14,968
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Xargeros
Anubis
17
7 / 3 / 8
10,649
560
12,600
10,943
5,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Albert022
Ne Zha
14
0 / 5 / 1
8,259
435
5,470
13,861
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
DUNDRA
Susano
14
2 / 8 / 4
9,025
475
5,320
17,619
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
3 / 5 / 2
8,364
440
10,969
11,204
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
LetaLix
Anubis
15
6 / 8 / 7
9,640
507
15,792
16,096
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 7 / 6
9,711
511
17,655
15,150
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
33
Kills
17
17
Deaths
33
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Albert022
Ne Zha
0
5
1
0.1
W
Nemesis
Chandelinus
Nemesis
12
4
7
3.88
L
Susano
DUNDRA
Susano
2
8
4
0.5
L
Sol
3
5
2
0.8
W
Sun Wukong
KittySenpai9092
Sun Wukong
7
0
6
10
L
Anubis
LetaLix
Anubis
6
8
7
1.19
W
Aphrodite
Picochilla
Aphrodite
3
6
12
1.5
L
6
7
6
1.29
W
4
4
7
1.88
W
Anubis
Xargeros
Anubis
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,611
Damage
55,206
78,453
Taken
73,930
40,863
Mitigated
25,457
32,905
Healing
19,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Albert022
Ne Zha
5,470
1,863
0
3,470
13,861
6,014
1,566
2,071
11,790
0
51,770
W
Nemesis
Chandelinus
Nemesis
16,803
7,730
0
2,514
17,119
7,664
639
3,798
13,163
0
94,294
L
Susano
DUNDRA
Susano
5,320
1,554
0
4,527
17,619
5,116
0
4,277
13,342
0
45,447
L
Sol
10,969
2,727
0
3,338
11,204
3,712
0
3,200
8,004
39,776
1,491
W
Sun Wukong
KittySenpai9092
Sun Wukong
14,589
3,878
0
5,745
17,385
15,384
1,112
4,867
12,369
0
85,806
L
Anubis
LetaLix
Anubis
15,792
444
0
5,815
16,096
6,436
525
2,303
13,793
52,904
0
W
Aphrodite
Picochilla
Aphrodite
5,734
1,185
6,426
9,322
18,038
8,663
701
7,480
10,230
23,539
0
L
17,655
8,971
0
2,255
15,150
4,179
1,807
6,483
8,667
0
59,074
W
4,885
1,799
0
4,559
14,968
3,610
144
4,799
9,785
0
61,673
W
Anubis
Xargeros
Anubis
12,600
737
0
4,339
10,943
5,542
2,088
4,369
6,476
63,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,748
Gold Earned
44,999
534
Minions Killed
410
0
Camps Cleared
0
1,850,356
Distance Traveled
1,598,903
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,259
435
84
4
0
326,193
5
W
Nemesis
11,859
624
127
7
0
404,545
0
L
Susano
9,025
475
73
4
0
326,660
4
L
Sol
8,364
440
88
5
0
332,863
6
W
Sun Wukong
11,425
601
146
8
0
397,842
5
L
Anubis
9,640
507
78
4
0
288,897
2
W
Aphrodite
9,721
512
29
2
0
380,860
12
L
Skadi
9,711
511
87
5
0
324,290
1
W
Anhur
10,094
531
115
6
0
347,221
5
W
Anubis
10,649
560
117
6
0
319,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role