Player Matchup

Artemis
Artemis
Faldraco
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Hippo_Zharu
Nemesis
Level 24
God Stats
6W - 3L
1,541 SR
Queue Stats
58W - 70L
1,388 Elo+
Solo
Yemoja
Yemoja
Katheryne
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,293 Elo+
Party 2
Mulan
Mulan
Lordbengard21
Mulan
Level 14
God Stats
2W - 1L
1,728 SR
Queue Stats
76W - 92L
1,250 Elo+
Solo
Merlin
Merlin
SergioHater
Merlin
Level 29
God Stats
17W - 14L
1,619 SR
Queue Stats
304W - 354L
1,384 Elo+
Solo
Team Averages
Level 16
1,578 SR
1,363 Elo+

VS

Team Averages
Level 12
1,481 SR
1,151 Elo+
Hun Batz
Hun Batz
Henriquezin23
Hun Batz
Level 6
God Stats
0W - 5L
963 SR
Queue Stats
5W - 11L
1,095 Elo+
Party 1
Ymir
Ymir
IAN3Zika
Ymir
Level 4
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 1
Medusa
Medusa
Mubadi
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,076 Elo+
Party 1
Mulan
Mulan
andrea12-paladin
Mulan
Level 13
God Stats
2W - 2L
1,722 SR
Queue Stats
3W - 8L
912 Elo+
Party 1
Kukulkan
Kukulkan
vini_nm
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 298L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Faldraco
Artemis
16
18 / 2 / 3
10,678
562
17,535
9,726
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Hippo_Zharu
Nemesis
16
5 / 1 / 6
9,619
506
6,105
12,810
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Katheryne
Yemoja
14
6 / 1 / 14
9,646
508
6,524
8,923
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
7 / 0 / 4
9,462
498
6,762
9,510
4,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
17
11 / 3 / 3
10,596
558
19,260
11,199
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Henriquezin23
Hun Batz
11
2 / 10 / 0
7,173
378
3,663
14,015
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
9
0 / 11 / 3
6,088
320
4,328
15,706
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Mubadi
Medusa
9
1 / 11 / 0
6,387
336
6,164
13,777
6,094
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 8 / 2
7,558
398
5,249
14,889
8,831
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
vini_nm
Kukulkan
13
3 / 8 / 1
8,765
461
9,302
12,270
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
47
Kills
7
7
Deaths
48
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Faldraco
Artemis
18
2
3
9.75
L
Hun Batz
Henriquezin23
Hun Batz
2
10
0
0.2
W
Nemesis
Hippo_Zharu
Nemesis
5
1
6
8
L
Ymir
0
11
3
0.14
W
Yemoja
Katheryne
Yemoja
6
1
14
13
W
7
0
4
9
L
Medusa
Mubadi
Medusa
1
11
0
0.09
W
Merlin
11
3
3
4.17
L
1
8
2
0.25
L
Kukulkan
vini_nm
Kukulkan
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,186
Damage
28,706
52,168
Taken
70,657
26,870
Mitigated
30,578
12,148
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Faldraco
Artemis
17,535
9,923
0
75
9,726
5,006
3,322
1,739
7,987
0
64,819
L
Hun Batz
Henriquezin23
Hun Batz
3,663
696
0
0
14,015
4,314
799
1,857
12,046
0
21,148
W
Nemesis
Hippo_Zharu
Nemesis
6,105
2,150
0
5,324
12,810
5,962
316
1,661
11,149
0
58,138
L
Ymir
4,328
1,887
0
912
15,706
6,895
174
4,320
11,288
14,891
812
W
Yemoja
Katheryne
Yemoja
6,524
1,593
1,821
665
8,923
6,772
679
2,653
6,270
25,460
0
W
6,762
1,408
0
1,244
9,510
4,447
592
1,970
7,540
0
43,137
L
Medusa
Mubadi
Medusa
6,164
1,963
0
550
13,777
6,094
0
5,937
7,698
0
22,275
W
Merlin
19,260
187
255
2,764
11,199
4,683
1,212
5,344
5,855
69,587
0
L
5,249
1,439
0
1,020
14,889
8,831
94
4,242
10,445
0
29,628
L
Kukulkan
vini_nm
Kukulkan
9,302
634
0
1,725
12,270
4,444
654
8,320
3,396
43,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
35,971
428
Minions Killed
220
0
Camps Cleared
0
1,650,826
Distance Traveled
1,542,007
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,678
562
102
5
0
304,734
0
L
Hun Batz
7,173
378
28
1
0
296,074
1
W
Nemesis
9,619
506
89
5
0
406,845
0
L
Ymir
6,088
320
27
1
0
332,294
6
W
Yemoja
9,646
508
30
2
0
293,523
1
W
Mulan
9,462
498
82
4
0
335,126
5
L
Medusa
6,387
336
22
1
0
290,928
0
W
Merlin
10,596
558
125
7
0
310,598
5
L
Mulan
7,558
398
55
3
0
328,586
0
L
Kukulkan
8,765
461
88
5
0
294,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role