Player Matchup

Kukulkan
Kukulkan
Cogitoto
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Mercury
Mercury
DatLegendNico
Mercury
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
486W - 584L
1,395 Elo+
Party 3
Chernobog
Chernobog
JWforFUN
Chernobog
Level 28
God Stats
13W - 24L
1,396 SR
Queue Stats
61W - 70L
1,398 Elo+
Solo
Baba Yaga
Baba Yaga
Zwibbel
Baba Yaga
Level 21
God Stats
10W - 21L
1,268 SR
Queue Stats
159W - 209L
1,383 Elo+
Party 3
Chang'e
Chang'e
ggSimba
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 26
1,476 SR
1,435 Elo+

VS

Team Averages
Level 18
1,435 SR
1,362 Elo+
Heimdallr
Heimdallr
AVDynamic
Heimdallr
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,347 Elo+
Party 2
Odin
Odin
DetektivMax
Odin
Level 47
God Stats
9W - 7L
1,298 SR
Queue Stats
23W - 23L
1,423 Elo+
Party 2
Ymir
Ymir
DrSoMmEr0185
Ymir
Level 4
God Stats
4W - 5L
1,393 SR
Queue Stats
13W - 12L
1,347 Elo+
Party 2
Vulcan
Vulcan
GewuerzKobold
Vulcan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,319 Elo+
Party 2
Mercury
Mercury
McJerschte
Mercury
Level 26
God Stats
6W - 4L
1,482 SR
Queue Stats
32W - 32L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cogitoto
Kukulkan
15
1 / 10 / 4
9,858
379
14,744
17,611
8,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
17
2 / 11 / 5
11,314
435
10,327
24,237
11,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
JWforFUN
Chernobog
20
3 / 6 / 4
12,610
485
12,086
23,428
11,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
Zwibbel
Baba Yaga
17
4 / 5 / 5
12,153
467
14,397
15,731
6,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ggSimba
Chang'e
16
6 / 9 / 4
10,775
414
13,185
20,682
16,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AVDynamic
Heimdallr
17
6 / 5 / 14
11,233
432
8,440
14,984
5,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 3 / 15
12,355
475
8,085
15,372
10,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 2 / 21
10,452
402
3,610
15,869
11,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 2 / 16
13,530
520
33,619
12,129
4,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
McJerschte
Mercury
20
19 / 5 / 9
14,539
559
25,900
25,843
10,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
116
16
Kills
41
41
Deaths
17
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AVDynamic
Heimdallr
6
5
14
2.6
L
Kukulkan
Cogitoto
Kukulkan
1
10
4
0.3
L
Mercury
2
11
5
0.41
W
3
3
15
3.5
W
1
2
21
5.75
W
12
2
16
10
L
Chernobog
JWforFUN
Chernobog
3
6
4
0.83
W
Mercury
McJerschte
Mercury
19
5
9
4.7
L
Baba Yaga
Zwibbel
Baba Yaga
4
5
5
1.3
L
Chang'e
ggSimba
Chang'e
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,739
Damage
79,654
101,689
Taken
84,197
54,580
Mitigated
43,648
29,122
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AVDynamic
Heimdallr
8,440
5,146
0
1,258
14,984
5,631
848
8,206
6,317
0
29,593
L
Kukulkan
Cogitoto
Kukulkan
14,744
631
0
0
17,611
8,304
462
7,637
9,974
44,295
0
L
Mercury
10,327
2,439
0
4,910
24,237
11,679
79
6,743
17,494
0
84,524
W
8,085
2,222
0
84
15,372
10,912
3,477
7,187
7,516
0
57,330
W
3,610
485
0
309
15,869
11,323
0
8,738
6,749
23,537
0
W
33,619
7,485
2,178
2,746
12,129
4,883
66
5,863
5,706
86,137
0
L
Chernobog
JWforFUN
Chernobog
12,086
8,443
467
8,584
23,428
11,545
1,363
7,273
16,155
0
111,489
W
Mercury
McJerschte
Mercury
25,900
17,068
0
3,815
25,843
10,899
921
9,518
15,583
0
102,056
L
Baba Yaga
Zwibbel
Baba Yaga
14,397
232
0
3,036
15,731
6,965
2,139
5,163
10,568
58,060
0
L
Chang'e
ggSimba
Chang'e
13,185
1,015
4,955
7,170
20,682
16,087
88
10,413
10,269
32,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,710
Gold Earned
62,109
533
Minions Killed
433
0
Camps Cleared
0
2,328,483
Distance Traveled
2,664,075
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,233
432
52
2
0
500,225
0
L
Kukulkan
9,858
379
91
4
0
453,108
4
L
Mercury
11,314
435
126
5
0
515,754
0
W
Odin
12,355
475
107
4
0
486,409
1
W
Ymir
10,452
402
47
2
0
565,049
7
W
Vulcan
13,530
520
124
5
0
522,453
2
L
Chernobog
12,610
485
169
7
0
472,423
0
W
Mercury
14,539
559
103
4
0
589,939
1
L
Baba Yaga
12,153
467
98
4
0
429,978
6
L
Chang'e
10,775
414
49
2
0
457,220
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role