Player Matchup

Cupid
Cupid
Silver I
Dezzerah_
Cupid
Silver I
Level 129
God Stats
3W - 3L
1,447 SR
Queue Stats
27W - 30L
1,349 MMR
Party 2
Cerberus
Cerberus
Silver I
FirePheasant
Cerberus
Silver I
Level 137
God Stats
3W - 2L
1,187 SR
Queue Stats
42W - 43L
1,349 MMR
Party 2
Bakasura
Bakasura
Gold V
Goocumber
Bakasura
Gold V
Level 126
God Stats
3W - 3L
1,571 SR
Queue Stats
17W - 21L
1,379 MMR
Solo
Merlin
Merlin
Silver III
KingMimir5719
Merlin
Silver III
Level 106
God Stats
5W - 5L
1,680 SR
Queue Stats
85W - 85L
1,366 MMR
Solo
Cthulhu
Cthulhu
Gold V
jonnwence
Cthulhu
Gold V
Level 113
God Stats
0W - 3L
1,482 SR
Queue Stats
30W - 38L
1,353 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,474 SR
1,359 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,586 SR
1,359 MMR
Chang'e
Chang'e
Gold V
Aaeonian
Chang'e
Gold V
Level 122
God Stats
60W - 40L
1,655 SR
Queue Stats
143W - 148L
1,327 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Kobo Panda
Hou Yi
Gold IV
Level 109
God Stats
11W - 8L
1,552 SR
Queue Stats
143W - 130L
1,372 MMR
Party 1
Thanatos
Thanatos
Bronze III
SecretWRLD
Thanatos
Bronze III
Level 108
God Stats
1W - 0L
1,893 SR
Queue Stats
4W - 6L
1,367 MMR
Solo
Geb
Geb
Silver I
SolEdInsticT
Geb
Silver I
Level 67
God Stats
1W - 3L
1,331 SR
Queue Stats
164W - 176L
1,381 MMR
Solo
Guan Yu
Guan Yu
Gold IV
WarrantSpace
Guan Yu
Gold IV
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 270L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dezzerah_
Cupid
13
2 / 7 / 3
7,908
494
5,245
11,458
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
FirePheasant
Cerberus
13
1 / 6 / 2
7,341
459
5,150
10,491
4,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Goocumber
Bakasura
14
1 / 2 / 0
7,913
495
3,657
11,829
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 3 / 0
7,269
454
3,686
4,804
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
jonnwence
Cthulhu
13
0 / 4 / 0
7,813
488
8,345
11,467
9,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetDanzaburouScyllaSusanoApollo

VS

Bans
MercuryCu ChulainnTsukuyomiYmirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aaeonian
Chang'e
15
4 / 0 / 4
9,306
582
7,159
5,858
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Kobo Panda
Hou Yi
14
5 / 4 / 5
9,573
598
10,277
11,277
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SecretWRLD
Thanatos
16
9 / 1 / 3
9,753
610
7,863
16,168
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 0 / 5
9,161
573
3,715
11,169
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
WarrantSpace
Guan Yu
15
0 / 0 / 5
8,557
535
5,628
12,764
11,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
22
22
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aaeonian
Chang'e
4
0
4
6
L
Cupid
Dezzerah_
Cupid
2
7
3
0.5
L
Cerberus
FirePheasant
Cerberus
1
6
2
0.33
L
Bakasura
Goocumber
Bakasura
1
2
0
0.5
L
1
3
0
0.33
W
Hou Yi
Kobo Panda
Hou Yi
5
4
5
1.88
W
Thanatos
SecretWRLD
Thanatos
9
1
3
10.5
W
4
0
5
6.5
W
Guan Yu
WarrantSpace
Guan Yu
0
0
5
2.5
L
Cthulhu
jonnwence
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
34,642
50,049
Taken
57,236
24,355
Mitigated
31,899
12,498
Healing
37,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aaeonian
Chang'e
7,159
641
2,485
4,044
5,858
2,141
1,785
1,490
4,080
65,181
0
L
Cupid
Dezzerah_
Cupid
5,245
3,576
654
1,278
11,458
2,703
0
1,703
9,755
0
40,696
L
Cerberus
FirePheasant
Cerberus
5,150
164
0
2,093
10,491
4,895
0
2,144
8,347
27,067
0
L
Bakasura
Goocumber
Bakasura
3,657
2,354
0
5,310
11,829
5,620
0
3,011
8,743
0
48,233
L
3,686
52
0
503
4,804
1,413
0
1,483
3,321
41,776
0
W
Hou Yi
Kobo Panda
Hou Yi
10,277
6,825
0
3,607
11,277
3,318
1,535
3,498
7,651
0
71,364
W
Thanatos
SecretWRLD
Thanatos
7,863
2,393
0
15,865
16,168
6,025
0
2,342
13,354
0
62,697
W
3,715
781
0
3,580
11,169
8,721
568
1,713
9,340
29,609
0
W
Guan Yu
WarrantSpace
Guan Yu
5,628
1,156
671
7,478
12,764
11,694
1,115
7,474
5,225
0
40,726
L
Cthulhu
jonnwence
Cthulhu
8,345
1,244
108
2,552
11,467
9,724
0
2,533
8,496
54,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
46,350
397
Minions Killed
481
0
Camps Cleared
0
1,502,860
Distance Traveled
1,540,559
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,306
582
132
8
0
313,502
4
L
Cupid
7,908
494
72
5
0
278,558
7
L
Cerberus
7,341
459
44
3
0
309,608
3
L
Bakasura
7,913
495
108
7
0
359,199
5
L
Merlin
7,269
454
87
5
0
290,567
8
W
Hou Yi
9,573
598
133
8
0
249,193
1
W
Thanatos
9,753
610
94
6
0
326,659
3
W
Geb
9,161
573
34
2
0
317,238
5
W
Guan Yu
8,557
535
88
6
0
333,967
1
L
Cthulhu
7,813
488
86
5
0
264,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role