Player Matchup

Chaac
Chaac
Ciulla
Chaac
Level 105
God Stats
8W - 13L
1,568 SR
Queue Stats
278W - 273L
1,514 Elo+
Party 2
Izanami
Izanami
Rabid Philling
Izanami
Level 99
God Stats
36W - 26L
1,544 SR
Queue Stats
218W - 191L
1,569 Elo+
Party 2
Olorun
Olorun
hcc sdc96
Olorun
Level 49
God Stats
5W - 5L
1,300 SR
Queue Stats
122W - 121L
1,429 Elo+
Party 2
Team Averages
Level 84
1,471 SR
1,504 Elo+

VS

Team Averages
Level 43
1,508 SR
1,434 Elo+
Artemis
Artemis
BurningCrusade19
Artemis
Level 5
God Stats
1W - 1L
1,324 SR
Queue Stats
5W - 4L
1,232 Elo+
Solo
Aphrodite
Aphrodite
Dragon708367
Aphrodite
Level 69
God Stats
3W - 3L
1,638 SR
Queue Stats
417W - 304L
1,578 Elo+
Party 1
Ravana
Ravana
The_Grand_Panda1
Ravana
Level 56
God Stats
9W - 9L
1,563 SR
Queue Stats
189W - 191L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ciulla
Chaac
18
4 / 3 / 10
15,102
604
22,127
35,017
49,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
12 / 7 / 5
16,989
680
29,243
22,623
12,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
hcc sdc96
Olorun
18
3 / 4 / 12
14,823
593
15,919
25,114
16,774
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 4
17,229
689
36,127
30,624
12,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Dragon708367
Aphrodite
20
5 / 2 / 7
15,796
632
19,875
21,553
18,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 7 / 10
14,006
560
13,118
26,486
13,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
19
Kills
13
14
Deaths
19
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
10
4
1
L
Chaac
Ciulla
Chaac
4
3
10
3
W
Aphrodite
Dragon708367
Aphrodite
5
2
7
4.25
L
12
7
5
2.07
W
0
7
10
0.71
L
Olorun
hcc sdc96
Olorun
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,289
Damage
69,120
82,754
Taken
78,663
78,557
Mitigated
45,184
27,611
Healing
41,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,127
22,063
0
8,640
30,624
12,538
2,548
5,318
25,306
0
109,463
L
Chaac
Ciulla
Chaac
22,127
1,970
0
8,426
35,017
49,598
594
10,502
24,515
607
81,306
W
Aphrodite
Dragon708367
Aphrodite
19,875
2,142
13,593
15,172
21,553
18,754
568
5,566
15,987
78,355
0
L
29,243
22,730
0
3,852
22,623
12,185
3,122
4,097
18,526
0
114,154
W
13,118
4,186
0
3,600
26,486
13,892
854
5,641
20,845
0
56,952
L
Olorun
hcc sdc96
Olorun
15,919
5,235
4,769
10,564
25,114
16,774
0
5,395
19,719
63,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,914
Gold Earned
47,031
305
Minions Killed
287
0
Camps Cleared
0
1,172,844
Distance Traveled
1,340,822
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,229
689
100
4
0
378,158
6
L
Chaac
15,102
604
66
3
0
456,838
2
W
Aphrodite
15,796
632
115
5
0
484,941
3
L
Izanami
16,989
680
166
7
0
345,967
4
W
Ravana
14,006
560
72
3
0
477,723
4
L
Olorun
14,823
593
73
3
0
370,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role