Player Matchup

Neith
Neith
CostcoFanPage
Neith
Level 20
God Stats
195W - 175L
1,708 SR
Queue Stats
211W - 200L
1,553 Elo+
Party 2
Bacchus
Bacchus
Grizzzly OG
Bacchus
Level 117
God Stats
5W - 2L
1,888 SR
Queue Stats
313W - 299L
1,690 Elo+
Party 2
Zeus
Zeus
ShakyCobra89945
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 89
1,699 SR
1,581 Elo+

VS

Team Averages
Level 40
1,413 SR
1,401 Elo+
Cerberus
Cerberus
AGENT ARIZONA10
Cerberus
Level 105
God Stats
2W - 9L
1,340 SR
Queue Stats
22W - 26L
1,563 Elo+
Party 1
Merlin
Merlin
KyriosPGS
Merlin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Thor
Thor
Offical j0ke
Thor
Level 8
God Stats
0W - 2L
1,398 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 9
9,337
778
5,346
7,478
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Grizzzly OG
Bacchus
12
3 / 1 / 17
9,959
830
4,986
11,397
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
15 / 1 / 7
11,069
922
23,262
6,096
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 4 / 4
7,979
665
4,705
17,113
12,047
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
KyriosPGS
Merlin
11
3 / 10 / 1
8,092
674
4,936
9,795
3,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 11 / 4
7,580
632
3,633
13,591
4,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
24
Kills
6
7
Deaths
25
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
4
1
W
6
5
9
2.1
W
Bacchus
Grizzzly OG
Bacchus
3
1
17
11.5
L
Merlin
KyriosPGS
Merlin
3
10
1
0.35
L
1
11
4
0.27
W
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,594
Damage
13,274
24,971
Taken
40,499
19,023
Mitigated
20,143
3,980
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,705
685
0
3,067
17,113
12,047
0
9,767
7,346
23,134
0
W
5,346
2,453
0
914
7,478
3,389
2,065
2,515
4,963
0
26,272
W
Bacchus
Grizzzly OG
Bacchus
4,986
1,035
0
1,393
11,397
12,408
263
3,132
8,265
9,994
0
L
Merlin
KyriosPGS
Merlin
4,936
735
0
291
9,795
3,470
0
8,623
1,172
19,627
0
L
3,633
1,482
0
32
13,591
4,626
0
9,946
3,645
0
15,746
W
23,262
3,003
0
1,673
6,096
3,226
360
4,042
2,054
63,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,365
Gold Earned
23,651
137
Minions Killed
106
0
Camps Cleared
0
560,311
Distance Traveled
545,306
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,979
665
54
5
0
205,305
1
W
Neith
9,337
778
48
4
0
168,543
2
W
Bacchus
9,959
830
9
1
0
190,032
3
L
Merlin
8,092
674
30
3
0
165,298
0
L
Thor
7,580
632
22
2
0
174,703
0
W
Zeus
11,069
922
80
7
0
201,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role