Player Matchup

Jormungandr
Jormungandr
Goopo
Jormungandr
Level 27
God Stats
11W - 4L
1,701 SR
Queue Stats
12W - 7L
1,626 Elo+
Party 1
Fenrir
Fenrir
Herkete
Fenrir
Level 25
God Stats
2W - 4L
1,466 SR
Queue Stats
97W - 131L
1,517 Elo+
Solo
Hachiman
Hachiman
Untiltablecup
Hachiman
Level 8
God Stats
0W - 1L
1,092 SR
Queue Stats
30W - 23L
1,626 Elo+
Party 1
Baba Yaga
Baba Yaga
Xebec134
Baba Yaga
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,772 Elo+
Solo
Bellona
Bellona
ezechielIIIIV
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,452 SR
1,608 Elo+

VS

Team Averages
Level 23
1,552 SR
1,551 Elo+
Sobek
Sobek
Embhy
Sobek
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
576W - 568L
1,576 Elo+
Party 2
Anubis
Anubis
Garik111530
Anubis
Level 29
God Stats
29W - 31L
1,500 SR
Queue Stats
33W - 37L
1,493 Elo+
Solo
Discordia
Discordia
Gasberg13
Discordia
Level 28
God Stats
1W - 0L
1,688 SR
Queue Stats
50W - 39L
1,671 Elo+
Party 3
Fenrir
Fenrir
SnyKoi
Fenrir
Level 16
God Stats
6W - 6L
1,548 SR
Queue Stats
447W - 423L
1,512 Elo+
Party 2
Hou Yi
Hou Yi
Tipsybear
Hou Yi
Level 29
God Stats
13W - 12L
1,525 SR
Queue Stats
266W - 260L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Goopo
Jormungandr
18
3 / 4 / 8
12,014
501
10,894
20,689
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Herkete
Fenrir
17
1 / 6 / 4
10,495
437
7,100
18,403
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Untiltablecup
Hachiman
17
8 / 5 / 3
10,671
445
12,563
12,532
5,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Xebec134
Baba Yaga
18
1 / 9 / 1
10,531
439
7,355
15,474
6,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
8
2 / 0 / 0
7,553
315
1,721
3,172
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Embhy
Sobek
15
0 / 4 / 8
11,107
463
3,847
18,694
17,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
20
3 / 5 / 2
13,959
582
6,608
14,548
7,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Gasberg13
Discordia
20
13 / 1 / 3
16,309
680
21,246
9,279
4,448
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
SnyKoi
Fenrir
17
7 / 2 / 5
12,379
516
10,770
14,029
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
Tipsybear
Hou Yi
19
1 / 3 / 6
12,322
513
8,105
13,882
5,037
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
15
Kills
24
24
Deaths
15
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
Embhy
Sobek
0
4
8
1
W
Anubis
3
5
2
0.8
W
Discordia
Gasberg13
Discordia
13
1
3
14.5
L
Jormungandr
Goopo
Jormungandr
3
4
8
1.75
L
Fenrir
Herkete
Fenrir
1
6
4
0.5
W
Fenrir
SnyKoi
Fenrir
7
2
5
4.75
W
Hou Yi
Tipsybear
Hou Yi
1
3
6
1.33
L
Hachiman
Untiltablecup
Hachiman
8
5
3
1.9
L
Baba Yaga
Xebec134
Baba Yaga
1
9
1
0.17
L
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,633
Damage
50,576
70,270
Taken
70,432
35,588
Mitigated
40,310
18,503
Healing
28,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Embhy
Sobek
3,847
215
0
6,185
18,694
17,849
360
4,895
13,799
27,872
0
W
Anubis
6,608
137
0
6,284
14,548
7,310
2,943
3,433
11,115
97,278
0
W
Discordia
Gasberg13
Discordia
21,246
1,319
0
3,852
9,279
4,448
4,321
2,407
6,872
157,816
0
L
Jormungandr
Goopo
Jormungandr
10,894
2,529
520
4,397
20,689
15,887
264
8,919
11,770
61,959
0
L
Fenrir
Herkete
Fenrir
7,100
703
0
6,474
18,403
7,121
669
7,435
10,968
0
55,641
W
Fenrir
SnyKoi
Fenrir
10,770
2,195
0
5,727
14,029
5,666
844
3,482
10,547
0
37,564
W
Hou Yi
Tipsybear
Hou Yi
8,105
4,188
0
6,464
13,882
5,037
7,597
4,032
9,850
0
75,658
L
Hachiman
Untiltablecup
Hachiman
12,563
7,044
0
1,954
12,532
5,439
592
5,455
7,077
0
47,623
L
Baba Yaga
Xebec134
Baba Yaga
7,355
0
213
3,175
15,474
6,055
568
8,781
6,693
75,415
0
L
Bellona
1,721
467
0
1,770
3,172
1,086
0
1,111
2,061
0
14,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,264
Gold Earned
66,076
469
Minions Killed
656
0
Camps Cleared
0
1,746,175
Distance Traveled
2,143,184
18
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,107
463
28
1
0
428,143
17
W
Anubis
13,959
582
182
8
0
343,875
1
W
Discordia
16,309
680
255
11
0
475,771
8
L
Jormungandr
12,014
501
94
4
0
442,837
7
L
Fenrir
10,495
437
129
5
0
406,606
3
W
Fenrir
12,379
516
59
2
0
472,292
3
W
Hou Yi
12,322
513
132
6
0
423,103
7
L
Hachiman
10,671
445
89
4
0
449,676
3
L
Baba Yaga
10,531
439
126
5
0
348,426
4
L
Bellona
7,553
315
31
1
0
98,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role