Player Matchup

Tiamat
Tiamat
Caroor
Tiamat
Level 101
God Stats
1W - 0L
1,491 SR
Queue Stats
41W - 52L
1,523 Elo+
Solo
Anhur
Anhur
FuManSquirrel
Anhur
Level 136
God Stats
3W - 5L
1,285 SR
Queue Stats
397W - 394L
1,631 Elo+
Solo
Medusa
Medusa
GalaxyGamer626
Medusa
Level 149
God Stats
2W - 0L
1,269 SR
Queue Stats
153W - 167L
1,492 Elo+
Solo
Cabrakan
Cabrakan
ParkBoom
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
widzar
Ares
Level 160
God Stats
3W - 1L
1,457 SR
Queue Stats
42W - 37L
1,559 Elo+
Party 1
Team Averages
Level 141
1,400 SR
1,541 Elo+

VS

Team Averages
Level 108
1,499 SR
1,689 Elo+
Chiron
Chiron
CraftyHaloReach
Chiron
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 103L
1,620 Elo+
Solo
Apollo
Apollo
NChooch
Apollo
Level 160
God Stats
1W - 1L
1,294 SR
Queue Stats
219W - 201L
1,630 Elo+
Solo
Discordia
Discordia
TigerTranGaming
Discordia
Level 139
God Stats
1W - 3L
1,659 SR
Queue Stats
170W - 152L
1,685 Elo+
Party 2
Nu Wa
Nu Wa
Valocke
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 40L
1,796 Elo+
Party 2
Anhur
Anhur
Zych22
Anhur
Level 31
God Stats
1W - 2L
1,539 SR
Queue Stats
107W - 54L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Caroor
Tiamat
17
3 / 1 / 16
9,974
831
13,020
11,459
11,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 13
9,816
818
9,427
9,859
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 2 / 13
10,795
900
10,321
11,716
6,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
ParkBoom
Cabrakan
16
7 / 4 / 12
9,922
827
6,965
13,639
16,525
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
widzar
Ares
15
3 / 2 / 15
9,760
813
5,629
14,093
16,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
8,463
705
10,538
10,713
4,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
NChooch
Apollo
16
2 / 3 / 7
8,605
717
8,648
8,266
3,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
TigerTranGaming
Discordia
14
1 / 5 / 6
7,970
664
10,462
7,003
2,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Valocke
Nu Wa
15
4 / 6 / 4
8,740
728
8,849
10,710
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Zych22
Anhur
13
1 / 7 / 7
7,662
639
4,335
12,784
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
25
Kills
10
12
Deaths
26
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Caroor
Tiamat
3
1
16
11
L
2
5
5
0.9
W
5
3
13
3.83
W
7
2
13
6.75
L
Apollo
NChooch
Apollo
2
3
7
1.83
W
Cabrakan
ParkBoom
Cabrakan
7
4
12
3.25
L
Discordia
TigerTranGaming
Discordia
1
5
6
0.8
L
Nu Wa
Valocke
Nu Wa
4
6
4
1
L
Anhur
Zych22
Anhur
1
7
7
0.64
W
Ares
widzar
Ares
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,362
Damage
42,832
60,766
Taken
49,476
56,022
Mitigated
18,662
28,192
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Caroor
Tiamat
13,020
234
3,284
4,587
11,459
11,534
554
3,019
8,440
40,292
0
L
10,538
2,578
717
1,711
10,713
4,497
0
5,292
5,367
0
26,153
W
9,427
3,060
579
1,156
9,859
4,445
1,824
4,046
5,813
0
25,150
W
10,321
2,108
4,181
3,611
11,716
6,637
2,824
3,668
8,048
0
35,190
L
Apollo
NChooch
Apollo
8,648
3,411
156
1,716
8,266
3,382
412
3,133
5,133
0
25,622
W
Cabrakan
ParkBoom
Cabrakan
6,965
616
2,068
3,269
13,639
16,525
119
4,748
8,891
16,935
0
L
Discordia
TigerTranGaming
Discordia
10,462
277
813
267
7,003
2,374
175
3,513
3,490
21,194
0
L
Nu Wa
Valocke
Nu Wa
8,849
1,606
2,366
1,390
10,710
4,002
13
7,200
3,510
21,132
0
L
Anhur
Zych22
Anhur
4,335
1,281
0
2,090
12,784
4,407
132
6,452
6,332
0
8,694
W
Ares
widzar
Ares
5,629
180
2,924
2,533
14,093
16,881
369
3,830
10,263
8,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,267
Gold Earned
41,440
164
Minions Killed
149
0
Camps Cleared
0
1,116,715
Distance Traveled
959,719
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,974
831
49
4
0
250,035
4
L
Chiron
8,463
705
32
3
0
187,666
0
W
Anhur
9,816
818
42
4
0
211,180
1
W
Medusa
10,795
900
55
5
0
231,845
2
L
Apollo
8,605
717
49
4
0
207,307
1
W
Cabrakan
9,922
827
16
1
0
198,951
0
L
Discordia
7,970
664
29
2
0
208,181
0
L
Nu Wa
8,740
728
29
2
0
167,721
0
L
Anhur
7,662
639
10
1
0
188,844
0
W
Ares
9,760
813
2
0
0
224,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role