Player Matchup

Arachne
Arachne
Abdul_Reaction99
Arachne
Level 28
God Stats
25W - 11L
1,651 SR
Queue Stats
136W - 122L
1,326 Elo+
Party 2
Cerberus
Cerberus
VxL3moN
Cerberus
Level 12
God Stats
1W - 1L
1,307 SR
Queue Stats
5W - 3L
1,350 Elo+
Solo
Chronos
Chronos
eL-MuChOss
Chronos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,198 Elo+
Solo
Apollo
Apollo
iKAISER_15
Apollo
Level 23
God Stats
29W - 35L
1,839 SR
Queue Stats
294W - 301L
1,379 Elo+
Solo
Cu Chulainn
Cu Chulainn
xxSweetJPxx
Cu Chulainn
Level 28
God Stats
54W - 45L
1,492 SR
Queue Stats
240W - 211L
1,359 Elo+
Party 2
Team Averages
Level 24
1,558 SR
1,322 Elo+

VS

Team Averages
Level 25
1,421 SR
1,299 Elo+
Kukulkan
Kukulkan
Baksonikk
Kukulkan
Level 17
God Stats
3W - 3L
1,584 SR
Queue Stats
11W - 18L
1,267 Elo+
Solo
Thanatos
Thanatos
Dagobert120
Thanatos
Level 26
God Stats
1W - 7L
1,112 SR
Queue Stats
33W - 68L
1,228 Elo+
Party 1
Artio
Artio
ImIllex_
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 88L
1,366 Elo+
Party 3
Medusa
Medusa
Jasmin_1903
Medusa
Level 28
God Stats
21W - 34L
1,374 SR
Queue Stats
72W - 90L
1,372 Elo+
Party 3
Danzaburou
Danzaburou
Jay__Wayne
Danzaburou
Level 26
God Stats
2W - 2L
1,537 SR
Queue Stats
42W - 75L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 4
11,921
596
11,755
12,829
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
VxL3moN
Cerberus
15
6 / 2 / 9
11,322
566
16,254
15,503
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
eL-MuChOss
Chronos
14
2 / 6 / 6
9,995
500
8,811
12,087
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
iKAISER_15
Apollo
18
4 / 0 / 5
11,779
589
5,846
6,534
3,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
xxSweetJPxx
Cu Chulainn
17
7 / 0 / 5
11,384
569
12,306
8,391
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baksonikk
Kukulkan
15
3 / 7 / 1
9,103
455
9,664
11,160
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Dagobert120
Thanatos
10
0 / 10 / 2
6,924
346
3,465
12,774
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
ImIllex_
Artio
14
4 / 4 / 5
8,937
447
5,940
22,692
13,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
13
1 / 9 / 4
8,546
427
9,768
13,751
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Jay__Wayne
Danzaburou
9
0 / 2 / 2
6,572
329
1,181
5,749
1,753
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
32
Kills
8
9
Deaths
32
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
L
Kukulkan
Baksonikk
Kukulkan
3
7
1
0.5
L
Thanatos
Dagobert120
Thanatos
0
10
2
0.1
L
Artio
ImIllex_
Artio
4
4
5
1.63
L
Medusa
1
9
4
0.33
L
Danzaburou
Jay__Wayne
Danzaburou
0
2
2
0.5
W
Cerberus
VxL3moN
Cerberus
6
2
9
5.25
W
Chronos
eL-MuChOss
Chronos
2
6
6
0.83
W
Apollo
iKAISER_15
Apollo
4
0
5
6.5
W
Cu Chulainn
xxSweetJPxx
Cu Chulainn
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,972
Damage
30,018
55,344
Taken
66,126
36,562
Mitigated
27,960
17,585
Healing
11,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,755
7,418
0
6,480
12,829
6,943
4,037
2,847
9,982
0
78,863
L
Kukulkan
Baksonikk
Kukulkan
9,664
1,294
516
1,817
11,160
3,877
0
2,391
8,719
40,959
0
L
Thanatos
Dagobert120
Thanatos
3,465
722
0
2,827
12,774
4,928
34
2,575
9,774
0
22,631
L
Artio
ImIllex_
Artio
5,940
605
544
5,134
22,692
13,279
0
13,503
9,092
35,739
0
L
Medusa
9,768
5,102
0
0
13,751
4,123
360
6,247
7,504
0
50,931
L
Danzaburou
Jay__Wayne
Danzaburou
1,181
398
0
263
5,749
1,753
160
1,821
3,828
0
14,759
W
Cerberus
VxL3moN
Cerberus
16,254
988
0
4,246
15,503
13,884
866
4,759
10,744
47,047
0
W
Chronos
eL-MuChOss
Chronos
8,811
3,338
0
2,322
12,087
4,541
2,191
4,256
6,251
44,407
2,695
W
Apollo
iKAISER_15
Apollo
5,846
4,268
0
2,304
6,534
3,382
8,104
2,070
4,464
0
71,200
W
Cu Chulainn
xxSweetJPxx
Cu Chulainn
12,306
1,465
0
2,233
8,391
7,812
1,146
1,672
6,719
7,581
50,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,401
Gold Earned
40,082
521
Minions Killed
309
0
Camps Cleared
0
1,933,495
Distance Traveled
1,647,684
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,921
596
117
6
0
423,949
0
L
Kukulkan
9,103
455
77
4
0
293,397
2
L
Thanatos
6,924
346
49
2
0
348,650
0
L
Artio
8,937
447
61
3
0
399,234
1
L
Medusa
8,546
427
92
5
0
282,892
5
L
Danzaburou
6,572
329
30
2
0
323,511
0
W
Cerberus
11,322
566
93
5
0
388,766
4
W
Chronos
9,995
500
76
4
0
327,953
2
W
Apollo
11,779
589
145
7
0
378,788
0
W
Cu Chulainn
11,384
569
90
5
0
414,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role