Player Matchup

Apollo
Apollo
High_Horse_421
Apollo
Level 30
God Stats
157W - 119L
1,576 SR
Queue Stats
221W - 230L
1,456 Elo+
Party 1
Nemesis
Nemesis
Jolix1
Nemesis
Level 29
God Stats
20W - 16L
1,766 SR
Queue Stats
206W - 177L
1,692 Elo+
Solo
Neith
Neith
WetSpaghettiCat
Neith
Level 26
God Stats
25W - 36L
1,631 SR
Queue Stats
46W - 57L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
bajebus135
Cthulhu
Level 28
God Stats
11W - 12L
1,479 SR
Queue Stats
65W - 69L
1,566 Elo+
Party 1
Olorun
Olorun
theDABwizard
Olorun
Level 24
God Stats
35W - 33L
1,507 SR
Queue Stats
172W - 172L
1,512 Elo+
Party 1
Team Averages
Level 27
1,592 SR
1,563 Elo+

VS

Team Averages
Level 31
1,647 SR
1,609 Elo+
Tiamat
Tiamat
LockeddFF
Tiamat
Level 7
God Stats
6W - 5L
1,953 SR
Queue Stats
45W - 45L
1,637 Elo+
Party 2
Aphrodite
Aphrodite
Poncakes
Aphrodite
Level 11
God Stats
16W - 20L
1,309 SR
Queue Stats
35W - 47L
1,543 Elo+
Solo
Kukulkan
Kukulkan
WillyBoy06
Kukulkan
Level 84
God Stats
1W - 8L
1,598 SR
Queue Stats
99W - 107L
1,586 Elo+
Party 2
Amaterasu
Amaterasu
XGN Sticky Davy
Amaterasu
Level 28
God Stats
41W - 30L
1,621 SR
Queue Stats
61W - 55L
1,613 Elo+
Solo
Arachne
Arachne
outer_reindeer1
Arachne
Level 26
God Stats
4W - 2L
1,756 SR
Queue Stats
34W - 33L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 26
12,589
1,144
23,557
16,805
6,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Jolix1
Nemesis
20
18 / 4 / 15
15,853
1,441
40,066
23,126
9,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 6 / 19
12,224
1,111
17,261
14,085
6,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
bajebus135
Cthulhu
20
6 / 4 / 24
13,303
1,209
16,221
17,822
20,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
19
12 / 7 / 16
13,543
1,231
24,285
20,043
8,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LockeddFF
Tiamat
17
2 / 8 / 9
10,741
976
8,914
21,787
19,808
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Poncakes
Aphrodite
19
7 / 12 / 14
12,810
1,165
17,518
26,437
14,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
WillyBoy06
Kukulkan
19
5 / 8 / 17
12,784
1,162
20,989
22,685
10,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
XGN Sticky Davy
Amaterasu
19
7 / 8 / 17
13,428
1,221
22,098
31,427
20,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 11 / 5
12,072
1,097
13,389
26,703
10,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
90
47
Kills
28
28
Deaths
47
100
Assists
62
Player
Kills
Deaths
Assists
KDA
W
4
7
26
2.43
W
Nemesis
Jolix1
Nemesis
18
4
15
6.38
L
Tiamat
LockeddFF
Tiamat
2
8
9
0.81
L
Aphrodite
Poncakes
Aphrodite
7
12
14
1.17
W
7
6
19
2.75
L
Kukulkan
WillyBoy06
Kukulkan
5
8
17
1.69
L
Amaterasu
XGN Sticky Davy
Amaterasu
7
8
17
1.94
W
Cthulhu
bajebus135
Cthulhu
6
4
24
4.5
L
7
11
5
0.86
W
Olorun
12
7
16
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,390
Damage
82,908
91,881
Taken
129,039
51,703
Mitigated
75,808
19,954
Healing
25,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,557
17,792
516
3,628
16,805
6,936
0
11,424
5,381
0
44,257
W
Nemesis
Jolix1
Nemesis
40,066
29,238
0
7,304
23,126
9,931
0
11,188
11,938
0
56,238
L
Tiamat
LockeddFF
Tiamat
8,914
508
0
2,137
21,787
19,808
0
5,641
16,146
29,863
0
L
Aphrodite
Poncakes
Aphrodite
17,518
3,614
5,944
8,561
26,437
14,120
0
6,499
19,938
35,520
0
W
17,261
8,481
0
1,231
14,085
6,082
0
7,403
6,682
0
29,466
L
Kukulkan
WillyBoy06
Kukulkan
20,989
3,257
388
720
22,685
10,173
0
7,579
15,106
54,655
0
L
Amaterasu
XGN Sticky Davy
Amaterasu
22,098
12,502
0
4,354
31,427
20,811
0
9,584
21,843
1,521
28,628
W
Cthulhu
bajebus135
Cthulhu
16,221
863
2,150
222
17,822
20,701
0
9,113
8,709
46,946
0
L
13,389
9,995
0
3,131
26,703
10,896
0
11,203
15,500
0
21,363
W
Olorun
24,285
13,648
531
4,372
20,043
8,053
0
9,814
10,229
45,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,512
Gold Earned
61,835
254
Minions Killed
169
7
Camps Cleared
2
1,004,236
Distance Traveled
1,028,048
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,589
1,144
47
4
1
147,837
0
W
Nemesis
15,853
1,441
32
3
4
233,431
0
L
Tiamat
10,741
976
37
3
0
206,295
0
L
Aphrodite
12,810
1,165
41
4
2
173,587
2
W
Neith
12,224
1,111
43
4
1
194,952
0
L
Kukulkan
12,784
1,162
61
6
0
221,320
1
L
Amaterasu
13,428
1,221
17
2
0
218,301
1
W
Cthulhu
13,303
1,209
68
6
1
228,307
1
L
Arachne
12,072
1,097
13
1
0
208,545
1
W
Olorun
13,543
1,231
64
6
0
199,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role