Player Matchup

Tiamat
Tiamat
LOCjuniGamer
Tiamat
Level 29
God Stats
3W - 4L
1,838 SR
Queue Stats
20W - 24L
1,344 Elo+
Solo
Mulan
Mulan
Manchu159
Mulan
Level 14
God Stats
0W - 2L
1,240 SR
Queue Stats
4W - 7L
1,555 Elo+
Party 1
Ra
Ra
Opa_eae_vey
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,535 Elo+
Party 1
Ymir
Ymir
Shadow_Buda
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,764 Elo+
Party 1
Neith
Neith
Tesourao_Verox
Neith
Level 46
God Stats
3W - 2L
1,823 SR
Queue Stats
23W - 34L
1,343 Elo+
Party 1
Team Averages
Level 23
1,580 SR
1,508 Elo+

VS

Team Averages
Level 21
1,473 SR
1,485 Elo+
Ymir
Ymir
Eustaquio1916
Ymir
Level 12
God Stats
5W - 4L
1,581 SR
Queue Stats
18W - 25L
1,441 Elo+
Solo
Izanami
Izanami
Galu10
Izanami
Level 27
God Stats
26W - 10L
1,500 SR
Queue Stats
454W - 254L
1,577 Elo+
Solo
Bellona
Bellona
Guuhneves5
Bellona
Level 28
God Stats
16W - 15L
1,285 SR
Queue Stats
259W - 291L
1,426 Elo+
Solo
Ra
Ra
NBS Thomas
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
RedNavBruxo
Tsukuyomi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 6 / 4
8,021
446
7,422
11,147
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Manchu159
Mulan
11
0 / 9 / 1
7,069
393
4,065
12,660
8,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 5 / 2
8,049
447
7,803
10,716
3,913
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 9 / 5
8,005
445
3,360
18,359
19,144
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 3
7,426
413
7,861
9,984
2,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
9,205
511
6,576
10,891
9,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Galu10
Izanami
17
11 / 3 / 10
10,790
599
20,754
15,549
5,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Guuhneves5
Bellona
16
8 / 3 / 4
9,878
549
8,556
14,726
10,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 3 / 5
8,128
452
6,062
12,274
4,880
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
RedNavBruxo
Tsukuyomi
15
10 / 1 / 4
10,043
558
7,139
10,470
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
8
Kills
34
34
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Izanami
Galu10
Izanami
11
3
10
5.33
W
Bellona
Guuhneves5
Bellona
8
3
4
3.33
L
Tiamat
3
6
4
0.83
L
Mulan
Manchu159
Mulan
0
9
1
0.06
W
1
3
5
1.17
L
2
5
2
0.6
W
Tsukuyomi
RedNavBruxo
Tsukuyomi
10
1
4
12
L
2
9
5
0.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,511
Damage
49,087
62,866
Taken
63,910
40,519
Mitigated
34,998
10,317
Healing
19,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,576
479
0
1,729
10,891
9,847
496
5,811
5,034
26,642
0
W
Izanami
Galu10
Izanami
20,754
14,605
0
4,139
15,549
5,693
3,022
5,179
10,345
0
107,057
W
Bellona
Guuhneves5
Bellona
8,556
2,935
0
6,495
14,726
10,577
550
4,735
9,841
0
49,250
L
Tiamat
7,422
529
0
2,366
11,147
5,871
0
1,104
10,043
24,708
0
L
Mulan
Manchu159
Mulan
4,065
732
0
611
12,660
8,636
276
2,423
10,237
0
25,409
W
6,062
1,270
183
3,125
12,274
4,880
601
6,399
5,825
39,143
0
L
7,803
1,904
1,639
3,090
10,716
3,913
646
4,135
6,581
48,508
0
W
Tsukuyomi
RedNavBruxo
Tsukuyomi
7,139
2,817
0
3,420
10,470
4,001
0
2,320
8,150
0
43,691
L
3,360
386
0
0
18,359
19,144
30
3,079
15,280
13,039
0
L
7,861
3,934
528
2,083
9,984
2,955
1,088
1,897
8,087
0
36,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
48,044
258
Minions Killed
421
0
Camps Cleared
0
1,432,833
Distance Traveled
1,525,914
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,205
511
43
2
0
270,858
2
W
Izanami
10,790
599
148
8
0
298,354
0
W
Bellona
9,878
549
93
5
0
331,037
4
L
Tiamat
8,021
446
43
2
0
291,240
2
L
Mulan
7,069
393
49
3
0
310,319
0
W
Ra
8,128
452
63
4
0
280,717
2
L
Ra
8,049
447
92
5
0
282,010
3
W
Tsukuyomi
10,043
558
74
4
0
344,948
0
L
Ymir
8,005
445
16
1
0
251,954
0
L
Neith
7,426
413
58
3
0
297,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role