Player Matchup

Discordia
Discordia
Demchuu
Discordia
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 3
Scylla
Scylla
Phaeris1
Scylla
Level 29
God Stats
31W - 7L
1,845 SR
Queue Stats
97W - 42L
1,706 Elo+
Party 2
Artemis
Artemis
Sparquin
Artemis
Level 32
God Stats
37W - 13L
1,785 SR
Queue Stats
165W - 85L
1,727 Elo+
Party 2
Kukulkan
Kukulkan
Xeltaras
Kukulkan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,414 Elo+
Party 3
Yemoja
Yemoja
minimoi1
Yemoja
Level 43
God Stats
32W - 18L
1,754 SR
Queue Stats
165W - 85L
1,727 Elo+
Party 2
Team Averages
Level 54
1,677 SR
1,615 Elo+

VS

Team Averages
Level 49
1,604 SR
1,642 Elo+
Mulan
Mulan
Elite14pete
Mulan
Level 59
God Stats
6W - 4L
1,643 SR
Queue Stats
197W - 131L
1,629 Elo+
Party 1
Thor
Thor
Korvinux
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,649 Elo+
Solo
Ra
Ra
LoliBeater
Ra
Level 44
God Stats
0W - 1L
1,166 SR
Queue Stats
8W - 9L
1,507 Elo+
Solo
Cupid
Cupid
MEZMERIZEe
Cupid
Level 43
God Stats
36W - 15L
1,819 SR
Queue Stats
103W - 56L
1,742 Elo+
Party 1
Hades
Hades
xDflowx
Hades
Level 51
God Stats
1W - 3L
1,889 SR
Queue Stats
237W - 170L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Demchuu
Discordia
20
5 / 3 / 18
15,646
1,043
36,167
10,616
5,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
Phaeris1
Scylla
20
9 / 4 / 20
17,096
1,140
37,302
19,627
8,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Sparquin
Artemis
20
16 / 4 / 12
17,563
1,171
39,497
17,088
8,684
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Xeltaras
Kukulkan
15
0 / 0 / 0
9,500
633
0
0
0
Yemoja
minimoi1
Yemoja
20
3 / 1 / 14
13,871
925
3,822
13,351
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 10
13,472
898
7,243
28,765
28,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
19
2 / 8 / 6
13,614
908
7,741
20,745
15,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 6 / 4
14,843
990
16,087
24,042
9,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
19
4 / 7 / 4
14,040
936
12,827
21,860
9,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
xDflowx
Hades
20
1 / 8 / 8
13,228
882
13,322
25,281
17,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
33
Kills
12
12
Deaths
33
64
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
Demchuu
Discordia
5
3
18
4.67
L
1
4
10
1.5
L
Thor
2
8
6
0.63
L
4
6
4
1
L
Cupid
4
7
4
0.86
W
Scylla
Phaeris1
Scylla
9
4
20
4.75
W
Artemis
Sparquin
Artemis
16
4
12
5.5
W
Kukulkan
Xeltaras
Kukulkan
0
0
0
0
W
Yemoja
minimoi1
Yemoja
3
1
14
10
L
Hades
xDflowx
Hades
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,788
Damage
57,220
60,682
Taken
120,693
27,423
Mitigated
81,168
25,848
Healing
22,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Demchuu
Discordia
36,167
935
0
0
10,616
5,156
0
3,629
6,864
74,473
0
L
7,243
577
0
644
28,765
28,734
0
20,430
8,335
0
16,372
L
Thor
7,741
388
0
243
20,745
15,976
0
12,234
8,511
0
14,681
L
16,087
319
5,605
8,770
24,042
9,871
0
17,942
6,100
83,203
0
L
Cupid
12,827
5,846
1,405
2,428
21,860
9,513
0
12,152
9,708
0
52,172
W
Scylla
Phaeris1
Scylla
37,302
3,769
0
3,290
19,627
8,247
0
9,713
9,524
86,667
0
W
Artemis
Sparquin
Artemis
39,497
28,056
0
4,674
17,088
8,684
0
6,424
10,348
0
85,767
W
Kukulkan
Xeltaras
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
minimoi1
Yemoja
3,822
947
12,148
5,736
13,351
5,336
0
8,825
4,239
14,735
0
L
Hades
xDflowx
Hades
13,322
0
148
3,730
25,281
17,074
0
14,533
10,748
26,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,676
Gold Earned
69,197
346
Minions Killed
316
14
Camps Cleared
7
1,137,036
Distance Traveled
1,442,817
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,646
1,043
108
7
1
305,539
0
L
Mulan
13,472
898
16
1
0
296,649
0
L
Thor
13,614
908
18
1
4
283,393
0
L
Ra
14,843
990
175
12
0
297,357
0
L
Cupid
14,040
936
85
6
2
279,831
1
W
Scylla
17,096
1,140
124
8
0
300,760
1
W
Artemis
17,563
1,171
89
6
12
275,606
1
W
Kukulkan
9,500
633
0
0
0
0
0
W
Yemoja
13,871
925
25
2
1
255,131
0
L
Hades
13,228
882
22
1
1
285,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role