Player Matchup

Aphrodite
Aphrodite
Patashov1
Aphrodite
Level 29
God Stats
4W - 12L
1,717 SR
Queue Stats
119W - 134L
1,471 Elo+
Solo
Ullr
Ullr
chichi_Stp
Ullr
Level 27
God Stats
6W - 9L
1,566 SR
Queue Stats
169W - 214L
1,388 Elo+
Party 1
Bellona
Bellona
creosote_perenne
Bellona
Level 8
God Stats
10W - 3L
1,668 SR
Queue Stats
12W - 10L
1,512 Elo+
Party 1
Pele
Pele
jjojoetquoi
Pele
Level 47
God Stats
6W - 4L
1,539 SR
Queue Stats
216W - 246L
1,389 Elo+
Party 1
Ra
Ra
jockey_interdit
Ra
Level 18
God Stats
1W - 4L
1,381 SR
Queue Stats
30W - 37L
1,421 Elo+
Solo
Team Averages
Level 26
1,574 SR
1,436 Elo+

VS

Team Averages
Level 26
1,428 SR
1,396 Elo+
Hercules
Hercules
Dimtech1996
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,424 Elo+
Solo
Danzaburou
Danzaburou
GTPMorpheus
Danzaburou
Level 17
God Stats
18W - 40L
1,162 SR
Queue Stats
36W - 59L
1,303 Elo+
Party 2
Horus
Horus
gioeleGioele12
Horus
Level 26
God Stats
7W - 6L
1,422 SR
Queue Stats
72W - 82L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
xXMcLovin42Xx
Kukulkan
Level 28
God Stats
24W - 28L
1,310 SR
Queue Stats
166W - 199L
1,345 Elo+
Party 2
Loki
Loki
zxXRafikiXxz
Loki
Level 39
God Stats
8W - 2L
1,748 SR
Queue Stats
196W - 220L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Patashov1
Aphrodite
10
1 / 4 / 0
7,072
471
3,423
8,976
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 4 / 1
6,908
461
3,363
8,888
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 4 / 1
7,729
515
5,353
9,814
6,580
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 6 / 2
8,034
536
9,994
14,328
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 2 / 0
9,384
626
7,777
6,462
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dimtech1996
Hercules
13
0 / 1 / 3
7,545
503
4,331
9,499
4,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
GTPMorpheus
Danzaburou
13
5 / 4 / 4
8,010
534
8,705
9,419
3,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 6
8,719
581
6,324
10,084
6,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
xXMcLovin42Xx
Kukulkan
12
0 / 2 / 2
7,163
478
1,339
6,917
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 2 / 3
9,706
647
11,193
11,118
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
9
Kills
19
20
Deaths
9
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dimtech1996
Hercules
0
1
3
1.5
W
Danzaburou
GTPMorpheus
Danzaburou
5
4
4
1.75
L
Aphrodite
Patashov1
Aphrodite
1
4
0
0.25
L
0
4
1
0.13
L
0
4
1
0.13
W
5
0
6
8
L
4
6
2
0.83
L
4
2
0
2
W
Kukulkan
xXMcLovin42Xx
Kukulkan
0
2
2
0.5
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,910
Damage
31,892
48,468
Taken
47,037
20,059
Mitigated
19,478
14,379
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dimtech1996
Hercules
4,331
1,582
195
3,734
9,499
4,086
518
0
9,499
0
33,032
W
Danzaburou
GTPMorpheus
Danzaburou
8,705
4,928
0
2,211
9,419
3,143
0
1,853
7,464
0
44,593
L
Aphrodite
Patashov1
Aphrodite
3,423
663
1,567
3,272
8,976
3,682
877
0
8,976
26,198
0
L
3,363
2,111
0
563
8,888
2,598
1,847
0
8,888
0
32,466
L
5,353
2,824
0
2,280
9,814
6,580
340
0
9,814
0
39,292
W
6,324
2,721
576
4,953
10,084
6,136
436
3,822
6,048
0
26,983
L
9,994
2,373
0
3,671
14,328
4,628
123
789
13,487
0
42,212
L
7,777
307
412
2,614
6,462
2,571
22
418
5,964
63,192
0
W
Kukulkan
xXMcLovin42Xx
Kukulkan
1,339
351
0
1,470
6,917
2,333
140
2,421
4,306
38,874
0
W
11,193
4,442
0
4,586
11,118
3,780
0
2,480
8,520
0
57,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
41,143
391
Minions Killed
371
0
Camps Cleared
0
1,405,874
Distance Traveled
1,432,498
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,545
503
75
5
0
261,795
3
W
Danzaburou
8,010
534
72
5
0
254,923
0
L
Aphrodite
7,072
471
55
4
0
277,308
0
L
Ullr
6,908
461
69
5
0
256,021
1
L
Bellona
7,729
515
73
5
0
271,895
5
W
Horus
8,719
581
41
3
0
317,539
1
L
Pele
8,034
536
58
4
0
296,839
3
L
Ra
9,384
626
136
9
0
303,811
1
W
Kukulkan
7,163
478
86
6
0
257,432
0
W
Loki
9,706
647
97
6
0
340,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role