Player Matchup

Fenrir
Fenrir
Alerdies6486
Fenrir
Level 4
God Stats
2W - 3L
1,611 SR
Queue Stats
2W - 3L
1,560 Elo+
Solo
Hercules
Hercules
D0gget97
Hercules
Level 25
God Stats
0W - 2L
1,341 SR
Queue Stats
10W - 6L
1,618 Elo+
Party 1
Nu Wa
Nu Wa
NickN__
Nu Wa
Level 29
God Stats
13W - 18L
1,539 SR
Queue Stats
45W - 63L
1,418 Elo+
Party 1
Zeus
Zeus
pokermax1996
Zeus
Level 8
God Stats
0W - 1L
1,815 SR
Queue Stats
7W - 5L
1,690 Elo+
Party 1
Rama
Rama
upravdoms
Rama
Level 38
God Stats
1W - 4L
1,403 SR
Queue Stats
49W - 67L
1,442 Elo+
Party 1
Team Averages
Level 21
1,542 SR
1,546 Elo+

VS

Team Averages
Level 24
1,592 SR
1,572 Elo+
Neith
Neith
DraconionRage
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,683 Elo+
Party 2
Vamana
Vamana
Tattertot
Vamana
Level 29
God Stats
15W - 16L
1,530 SR
Queue Stats
541W - 506L
1,521 Elo+
Solo
Anubis
Anubis
TopShaggerSion
Anubis
Level 29
God Stats
25W - 14L
1,675 SR
Queue Stats
69W - 53L
1,545 Elo+
Party 2
Ymir
Ymir
bigears2650
Ymir
Level 20
God Stats
24W - 19L
1,585 SR
Queue Stats
24W - 19L
1,503 Elo+
Party 2
Nemesis
Nemesis
harris079
Nemesis
Level 27
God Stats
32W - 22L
1,668 SR
Queue Stats
246W - 265L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 9 / 1
8,344
309
3,366
17,026
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
D0gget97
Hercules
15
0 / 12 / 7
9,871
366
5,597
34,120
26,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
NickN__
Nu Wa
18
2 / 6 / 4
11,701
433
14,049
19,152
6,429
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 13 / 5
12,664
469
23,994
18,822
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
6 / 10 / 2
12,968
480
16,340
25,997
9,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 11
15,104
559
18,602
21,234
9,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Tattertot
Vamana
20
8 / 0 / 9
15,953
591
16,786
22,946
34,438
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
16 / 4 / 9
15,054
558
26,854
18,181
10,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 6 / 16
12,387
459
4,908
16,617
13,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
harris079
Nemesis
20
16 / 2 / 10
15,850
587
26,279
26,622
13,448
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
14
Kills
50
50
Deaths
15
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
9
1
0.17
L
Hercules
D0gget97
Hercules
0
12
7
0.29
W
9
3
11
4.83
L
Nu Wa
NickN__
Nu Wa
2
6
4
0.67
W
Vamana
Tattertot
Vamana
8
0
9
12.5
W
16
4
9
5.13
W
1
6
16
1.5
W
Nemesis
harris079
Nemesis
16
2
10
10.5
L
5
13
5
0.58
L
Rama
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,346
Damage
93,429
115,117
Taken
105,600
52,313
Mitigated
81,202
16,364
Healing
42,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,366
1,599
0
3,800
17,026
4,392
689
6,094
10,857
0
24,302
L
Hercules
D0gget97
Hercules
5,597
1,092
0
4,660
34,120
26,363
931
13,521
20,373
0
39,427
W
18,602
9,134
0
9,164
21,234
9,384
6,529
7,561
13,673
0
123,393
L
Nu Wa
NickN__
Nu Wa
14,049
3,318
271
2,566
19,152
6,429
0
3,082
15,945
68,921
0
W
Vamana
Tattertot
Vamana
16,786
9,094
0
11,920
22,946
34,438
3,280
7,535
15,411
0
102,982
W
26,854
598
0
10,758
18,181
10,264
2,695
8,316
9,865
102,784
0
W
4,908
546
0
2,276
16,617
13,668
808
5,818
10,799
45,084
0
W
Nemesis
harris079
Nemesis
26,279
14,776
0
8,560
26,622
13,448
3,885
8,813
17,809
0
113,061
L
23,994
2,726
409
696
18,822
5,949
282
7,156
11,303
75,470
0
L
Rama
16,340
9,739
560
3,402
25,997
9,180
0
1,909
23,666
0
78,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,548
Gold Earned
74,348
440
Minions Killed
668
0
Camps Cleared
0
1,927,209
Distance Traveled
2,436,456
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,344
309
45
2
0
256,543
2
L
Hercules
9,871
366
46
2
0
411,287
6
W
Neith
15,104
559
154
6
0
469,512
0
L
Nu Wa
11,701
433
106
4
0
463,543
4
W
Vamana
15,953
591
168
6
0
488,485
4
W
Anubis
15,054
558
140
5
0
461,771
0
W
Ymir
12,387
459
67
2
0
487,595
6
W
Nemesis
15,850
587
139
5
0
529,093
0
L
Zeus
12,664
469
118
4
0
372,504
1
L
Rama
12,968
480
125
5
0
423,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role