Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Exodus Takezaki
Baron Samedi
Level 115
God Stats
4W - 3L
1,255 SR
Queue Stats
38W - 56L
1,443 Elo+
Party 2
Sobek
Sobek
l3wis_1337
Sobek
Level 61
God Stats
99W - 89L
1,540 SR
Queue Stats
216W - 255L
1,466 Elo+
Party 2
Team Averages
Level 96
1,432 SR
1,470 Elo+

VS

Team Averages
Level 74
1,590 SR
1,504 Elo+
Baron Samedi
Baron Samedi
Antkelly94
Baron Samedi
Level 69
God Stats
17W - 8L
1,540 SR
Queue Stats
89W - 111L
1,543 Elo+
Party 1
Hercules
Hercules
SGT Spack7
Hercules
Level 107
God Stats
16W - 16L
1,736 SR
Queue Stats
293W - 277L
1,462 Elo+
Party 1
Neith
Neith
UniformAphid993
Neith
Level 46
God Stats
7W - 6L
1,493 SR
Queue Stats
46W - 43L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
6 / 6 / 4
11,667
686
11,198
14,850
5,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Exodus Takezaki
Baron Samedi
14
2 / 3 / 7
10,480
616
14,748
11,590
7,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
15
2 / 0 / 8
11,857
697
8,407
22,818
24,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antkelly94
Baron Samedi
12
2 / 4 / 6
10,160
598
14,014
13,075
6,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
SGT Spack7
Hercules
12
3 / 4 / 5
10,240
602
8,609
24,406
27,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 2 / 5
11,458
674
17,772
10,273
3,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
10
Kills
9
9
Deaths
10
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
6
4
1.33
L
Baron Samedi
Antkelly94
Baron Samedi
2
4
6
1.25
W
Baron Samedi
Exodus Takezaki
Baron Samedi
2
3
7
1.83
L
Hercules
SGT Spack7
Hercules
3
4
5
1.38
L
4
2
5
3.25
W
Sobek
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
40,395
49,258
Taken
47,754
37,520
Mitigated
37,796
21,709
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,198
4,684
1,488
1,611
14,850
5,551
0
3,395
11,455
0
49,628
L
Baron Samedi
Antkelly94
Baron Samedi
14,014
1,034
1,821
3,483
13,075
6,704
0
7,616
5,459
43,013
0
W
Baron Samedi
Exodus Takezaki
Baron Samedi
14,748
1,226
3,751
5,040
11,590
7,287
0
3,190
8,400
62,885
0
L
Hercules
SGT Spack7
Hercules
8,609
1,617
520
7,677
24,406
27,121
0
10,722
13,677
0
20,359
L
17,772
7,440
0
4,346
10,273
3,971
1,017
4,941
5,332
0
68,590
W
Sobek
8,407
658
0
9,819
22,818
24,682
0
7,580
15,238
20,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
31,858
163
Minions Killed
180
0
Camps Cleared
0
956,711
Distance Traveled
986,901
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,667
686
66
4
0
298,903
4
L
Baron Samedi
10,160
598
54
3
0
282,661
2
W
Baron Samedi
10,480
616
79
5
0
275,159
7
L
Hercules
10,240
602
21
1
0
422,255
2
L
Neith
11,458
674
105
6
0
281,985
3
W
Sobek
11,857
697
18
1
0
382,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role