Player Matchup

The Morrigan
The Morrigan
Chicharron_Sao
The Morrigan
Level 24
God Stats
2W - 0L
1,736 SR
Queue Stats
47W - 29L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Skil_GetOwned
Danzaburou
Level 29
God Stats
12W - 4L
1,642 SR
Queue Stats
27W - 27L
1,708 Elo+
Solo
Izanami
Izanami
Win_123p
Izanami
Level 29
God Stats
25W - 30L
1,569 SR
Queue Stats
174W - 194L
1,470 Elo+
Solo
Arachne
Arachne
Woody_WombPecker
Arachne
Level 5
God Stats
9W - 8L
1,427 SR
Queue Stats
54W - 54L
1,632 Elo+
Solo
Yemoja
Yemoja
whoisxluca
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,671 Elo+
Solo
Team Averages
Level 18
1,575 SR
1,594 Elo+

VS

Team Averages
Level 16
1,591 SR
1,563 Elo+
Fenrir
Fenrir
FaZe JJFish
Fenrir
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
525W - 483L
1,571 Elo+
Party 1
Skadi
Skadi
LimpBiscuit03
Skadi
Level 11
God Stats
21W - 27L
1,574 SR
Queue Stats
43W - 71L
1,626 Elo+
Party 1
Athena
Athena
Syncropolis
Athena
Level 27
God Stats
9W - 13L
1,633 SR
Queue Stats
532W - 515L
1,610 Elo+
Party 1
Thor
Thor
dragonfly012903
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
lugiordanino98
Merlin
Level 7
God Stats
1W - 1L
1,746 SR
Queue Stats
10W - 24L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chicharron_Sao
The Morrigan
17
15 / 3 / 2
10,660
711
14,168
8,139
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Skil_GetOwned
Danzaburou
16
4 / 0 / 4
10,247
683
5,297
5,043
2,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Win_123p
Izanami
14
2 / 5 / 6
8,977
598
12,102
11,508
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
12 / 3 / 7
9,585
639
10,372
12,173
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
whoisxluca
Yemoja
3
0 / 1 / 0
5,194
346
304
680
162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 4 / 3
7,801
520
7,729
12,958
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 7 / 5
8,086
539
5,701
11,257
3,477
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
11
3 / 2 / 5
7,610
507
3,449
12,842
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 10 / 0
5,584
372
3,403
10,698
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 10 / 3
6,565
438
1,488
9,841
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
33
Kills
12
12
Deaths
33
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Chicharron_Sao
The Morrigan
15
3
2
5.33
L
Fenrir
4
4
3
1.38
L
3
7
5
0.79
W
Danzaburou
Skil_GetOwned
Danzaburou
4
0
4
6
L
Athena
3
2
5
2.75
W
Izanami
Win_123p
Izanami
2
5
6
1
W
12
3
7
5.17
L
1
10
0
0.1
L
1
10
3
0.25
W
Yemoja
whoisxluca
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
21,770
37,543
Taken
57,596
14,277
Mitigated
26,146
11,938
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Chicharron_Sao
The Morrigan
14,168
3,630
0
1,554
8,139
3,300
1,069
1,050
6,958
68,235
4,309
L
Fenrir
7,729
2,764
0
4,076
12,958
4,294
0
1,510
11,312
0
38,854
L
5,701
4,109
0
1,940
11,257
3,477
529
1,225
9,996
0
38,526
W
Danzaburou
Skil_GetOwned
Danzaburou
5,297
1,513
0
2,073
5,043
2,180
5,048
258
4,785
0
59,883
L
Athena
3,449
1,674
0
1,797
12,842
11,847
86
1,194
11,600
20,295
0
W
Izanami
Win_123p
Izanami
12,102
8,389
99
2,322
11,508
3,677
2,281
1,583
9,925
0
56,309
W
10,372
7,216
0
5,886
12,173
4,958
0
1,888
10,285
0
38,648
L
3,403
1,074
0
333
10,698
3,363
0
4,523
5,977
0
15,679
L
1,488
172
0
100
9,841
3,165
0
2,549
7,158
29,992
0
W
Yemoja
whoisxluca
Yemoja
304
113
4
0
680
162
0
158
522
512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,663
Gold Earned
35,646
399
Minions Killed
260
0
Camps Cleared
0
1,176,418
Distance Traveled
1,308,655
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,660
711
136
9
0
253,497
1
L
Fenrir
7,801
520
66
4
0
288,418
3
L
Skadi
8,086
539
71
5
0
251,977
0
W
Danzaburou
10,247
683
121
8
0
306,831
0
L
Athena
7,610
507
37
2
0
291,487
2
W
Izanami
8,977
598
93
6
0
266,684
0
W
Arachne
9,585
639
49
3
0
315,274
0
L
Thor
5,584
372
27
2
0
257,240
1
L
Merlin
6,565
438
59
4
0
219,533
3
W
Yemoja
5,194
346
0
0
0
34,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role