Player Matchup

Janus
Janus
CH3P08972
Janus
Level 18
God Stats
4W - 0L
1,673 SR
Queue Stats
138W - 114L
1,627 Elo+
Solo
Merlin
Merlin
QuentinSmith
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 17L
1,854 Elo+
Solo
Osiris
Osiris
Reclu5
Osiris
Level 25
God Stats
4W - 4L
1,605 SR
Queue Stats
12W - 9L
1,469 Elo+
Solo
Anubis
Anubis
Scotss
Anubis
Level 6
God Stats
4W - 2L
1,607 SR
Queue Stats
4W - 3L
1,648 Elo+
Solo
Ullr
Ullr
luchito_smurf1
Ullr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,614 Elo+
Solo
Team Averages
Level 17
1,577 SR
1,642 Elo+

VS

Team Averages
Level 19
1,603 SR
1,592 Elo+
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SanNicolas8005
Kukulkan
Level 24
God Stats
8W - 5L
1,736 SR
Queue Stats
335W - 294L
1,660 Elo+
Solo
Artemis
Artemis
chfumero
Artemis
Level 6
God Stats
0W - 2L
1,374 SR
Queue Stats
3W - 4L
1,493 Elo+
Solo
Fenrir
Fenrir
fruitfulhawk
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,662 Elo+
Solo
Tiamat
Tiamat
jotuuns
Tiamat
Level 29
God Stats
11W - 7L
1,904 SR
Queue Stats
484W - 383L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CH3P08972
Janus
17
4 / 3 / 10
10,871
639
10,548
10,680
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
18
12 / 1 / 8
11,879
699
13,558
13,107
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Reclu5
Osiris
13
6 / 3 / 8
9,095
535
10,373
13,023
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Scotss
Anubis
14
3 / 7 / 5
9,437
555
6,569
13,492
6,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
8 / 2 / 6
11,309
665
7,880
9,284
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 5 / 5
6,912
407
6,355
14,761
10,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
16
9 / 7 / 2
10,155
597
15,414
11,125
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
chfumero
Artemis
7
0 / 6 / 1
5,866
345
1,696
6,262
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
14
5 / 6 / 4
9,406
553
7,800
14,709
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
jotuuns
Tiamat
12
1 / 9 / 2
7,568
445
6,268
15,138
14,792
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
33
Kills
16
16
Deaths
33
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
5
5
0.7
W
Janus
CH3P08972
Janus
4
3
10
3
W
Merlin
12
1
8
16
W
Osiris
Reclu5
Osiris
6
3
8
3.33
L
Kukulkan
9
7
2
1.43
W
Anubis
Scotss
Anubis
3
7
5
0.79
L
Artemis
chfumero
Artemis
0
6
1
0.08
L
Fenrir
5
6
4
1.17
L
Tiamat
jotuuns
Tiamat
1
9
2
0.22
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,928
Damage
37,533
59,586
Taken
61,995
25,961
Mitigated
36,775
20,933
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,355
1,819
0
3,568
14,761
10,513
0
6,350
8,405
0
15,437
W
Janus
CH3P08972
Janus
10,548
1,132
0
3,380
10,680
3,810
397
5,292
5,314
65,275
0
W
Merlin
13,558
1,033
0
6,140
13,107
4,951
103
2,182
10,743
85,904
0
W
Osiris
Reclu5
Osiris
10,373
4,762
0
5,576
13,023
6,814
415
5,145
7,691
0
45,808
L
Kukulkan
15,414
735
0
491
11,125
3,980
0
6,516
4,559
58,572
0
W
Anubis
Scotss
Anubis
6,569
49
0
4,494
13,492
6,822
610
6,284
6,619
48,778
0
L
Artemis
chfumero
Artemis
1,696
909
0
475
6,262
1,743
0
1,629
4,633
0
17,165
L
Fenrir
7,800
1,458
0
2,372
14,709
5,747
0
7,319
7,268
0
37,679
L
Tiamat
jotuuns
Tiamat
6,268
1,012
0
3,167
15,138
14,792
0
8,269
6,455
41,603
0
W
7,880
3,259
0
1,343
9,284
3,564
4,734
2,061
7,066
0
68,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,591
Gold Earned
39,907
545
Minions Killed
293
0
Camps Cleared
0
1,541,063
Distance Traveled
1,288,913
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,912
407
19
1
0
268,186
3
W
Janus
10,871
639
141
8
0
308,097
2
W
Merlin
11,879
699
156
9
0
314,671
2
W
Osiris
9,095
535
61
4
0
321,115
6
L
Kukulkan
10,155
597
112
7
0
280,659
2
W
Anubis
9,437
555
84
5
0
289,610
0
L
Artemis
5,866
345
37
2
0
183,926
0
L
Fenrir
9,406
553
60
4
0
316,641
2
L
Tiamat
7,568
445
65
4
0
239,501
4
W
Ullr
11,309
665
103
6
0
307,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role