Player Matchup

Ra
Ra
Akagore
Ra
Level 129
God Stats
5W - 4L
1,709 SR
Queue Stats
118W - 120L
1,527 Elo+
Party 2
Hercules
Hercules
Papale520
Hercules
Level 79
God Stats
26W - 13L
1,547 SR
Queue Stats
31W - 14L
1,726 Elo+
Party 2
Danzaburou
Danzaburou
timynation
Danzaburou
Level 123
God Stats
1W - 5L
1,500 SR
Queue Stats
153W - 107L
1,572 Elo+
Party 2
Team Averages
Level 110
1,585 SR
1,608 Elo+

VS

Team Averages
Level 105
1,732 SR
1,627 Elo+
Chang'e
Chang'e
GannicusHC
Chang'e
Level 123
God Stats
10W - 1L
1,952 SR
Queue Stats
131W - 68L
1,642 Elo+
Party 1
Chaac
Chaac
Mr_Benza90
Chaac
Level 125
God Stats
8W - 2L
1,716 SR
Queue Stats
68W - 51L
1,611 Elo+
Party 1
Sobek
Sobek
xxproskillzxx097
Sobek
Level 67
God Stats
12W - 8L
1,528 SR
Queue Stats
78W - 58L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
9,015
644
8,279
6,625
2,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Papale520
Hercules
11
1 / 2 / 2
8,546
610
7,789
14,200
7,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
timynation
Danzaburou
10
1 / 5 / 1
8,199
586
8,279
9,604
3,387
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GannicusHC
Chang'e
14
5 / 1 / 5
9,775
698
8,993
8,884
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
4 / 1 / 6
9,423
673
10,564
10,957
9,383
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 8
10,067
719
5,299
14,590
13,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
11
11
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Chang'e
GannicusHC
Chang'e
5
1
5
7.5
W
Chaac
4
1
6
7
L
Hercules
Papale520
Hercules
1
2
2
1
L
Danzaburou
timynation
Danzaburou
1
5
1
0.3
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,347
Damage
24,856
30,429
Taken
34,431
12,618
Mitigated
25,933
5,588
Healing
15,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,279
369
1,270
1,334
6,625
2,137
0
3,117
3,382
52,520
0
W
Chang'e
GannicusHC
Chang'e
8,993
310
2,721
4,630
8,884
3,507
497
2,196
6,688
43,520
0
W
Chaac
10,564
2,788
0
3,475
10,957
9,383
560
2,637
8,320
0
44,350
L
Hercules
Papale520
Hercules
7,789
2,189
0
1,750
14,200
7,094
0
7,224
6,714
76
19,729
L
Danzaburou
timynation
Danzaburou
8,279
3,690
0
1,234
9,604
3,387
0
3,491
5,949
0
20,774
W
5,299
278
0
4,449
14,590
13,043
334
3,627
10,963
15,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,760
Gold Earned
29,265
146
Minions Killed
162
0
Camps Cleared
0
765,747
Distance Traveled
855,700
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,015
644
95
7
0
246,251
1
W
Chang'e
9,775
698
87
6
0
281,922
0
W
Chaac
9,423
673
59
4
0
289,436
4
L
Hercules
8,546
610
18
1
0
297,033
0
L
Danzaburou
8,199
586
33
2
0
222,463
1
W
Sobek
10,067
719
16
1
0
284,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role