Player Matchup

Scylla
Scylla
GabasKoneko
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Guelsenna
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Lordbengard21
Chernobog
Level 14
God Stats
3W - 5L
1,344 SR
Queue Stats
76W - 92L
1,269 Elo+
Solo
Merlin
Merlin
SP_DANIGDA
Merlin
Level 5
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Jormungandr
Jormungandr
mauricioq1472
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 1
Team Averages
Level 15
1,426 SR
1,324 Elo+

VS

Team Averages
Level 23
1,478 SR
1,269 Elo+
Merlin
Merlin
SergioHater
Merlin
Level 29
God Stats
17W - 14L
1,601 SR
Queue Stats
304W - 354L
1,377 Elo+
Solo
Vamana
Vamana
edmilsonmatos
Vamana
Level 39
God Stats
1W - 1L
1,182 SR
Queue Stats
142W - 176L
1,344 Elo+
Party 2
Tyr
Tyr
hippiineitor
Tyr
Level 29
God Stats
7W - 3L
1,607 SR
Queue Stats
102W - 122L
1,418 Elo+
Solo
Cabrakan
Cabrakan
hugo_linard
Cabrakan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,095 Elo+
Party 2
Awilix
Awilix
raposodi
Awilix
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
7 / 5 / 3
8,978
473
9,180
11,132
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Guelsenna
Yemoja
13
2 / 2 / 7
8,157
429
5,711
7,261
4,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Lordbengard21
Chernobog
13
8 / 3 / 4
9,043
476
9,577
11,710
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SP_DANIGDA
Merlin
8
0 / 9 / 3
6,337
334
2,156
9,402
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
mauricioq1472
Jormungandr
1
0 / 1 / 0
5,249
276
0
698
173

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
8 / 6 / 4
10,250
539
18,158
10,579
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 4
8,403
442
3,859
11,080
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 0 / 6
10,887
573
5,692
11,629
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
hugo_linard
Cabrakan
10
1 / 3 / 4
7,415
390
1,331
7,589
6,363
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
raposodi
Awilix
9
0 / 7 / 1
6,507
342
902
9,727
3,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
17
Kills
18
20
Deaths
19
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
7
5
3
1.7
L
Yemoja
Guelsenna
Yemoja
2
2
7
2.75
L
Chernobog
Lordbengard21
Chernobog
8
3
4
3.33
L
Merlin
SP_DANIGDA
Merlin
0
9
3
0.17
W
Merlin
8
6
4
1.67
W
3
3
4
1.67
W
6
0
6
9
W
Cabrakan
hugo_linard
Cabrakan
1
3
4
1
L
Jormungandr
mauricioq1472
Jormungandr
0
1
0
0
W
Awilix
raposodi
Awilix
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,624
Damage
29,942
40,203
Taken
50,604
13,770
Mitigated
29,433
4,121
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,180
730
0
620
11,132
3,385
455
6,409
4,030
51,886
0
L
Yemoja
Guelsenna
Yemoja
5,711
752
2,017
647
7,261
4,113
345
4,220
2,704
26,152
0
L
Chernobog
Lordbengard21
Chernobog
9,577
5,180
147
690
11,710
3,649
432
4,317
7,040
0
41,425
L
Merlin
SP_DANIGDA
Merlin
2,156
239
0
0
9,402
2,450
156
3,177
5,892
10,479
0
W
Merlin
18,158
411
0
2,510
10,579
4,147
1,018
6,025
4,430
59,944
0
W
3,859
1,805
825
1,918
11,080
6,502
43
3,250
7,788
0
42,354
W
5,692
1,040
0
7,318
11,629
9,413
337
2,167
9,282
0
56,078
W
Cabrakan
hugo_linard
Cabrakan
1,331
79
0
571
7,589
6,363
0
2,054
5,531
18,608
0
L
Jormungandr
mauricioq1472
Jormungandr
0
0
0
0
698
173
0
0
648
380
0
W
Awilix
raposodi
Awilix
902
424
0
0
9,727
3,008
0
3,201
6,526
0
16,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
43,462
238
Minions Killed
353
0
Camps Cleared
0
1,357,648
Distance Traveled
1,727,335
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,978
473
98
5
0
335,055
1
L
Yemoja
8,157
429
53
3
0
358,983
7
L
Chernobog
9,043
476
65
3
0
348,703
8
L
Merlin
6,337
334
20
1
0
286,713
0
W
Merlin
10,250
539
113
6
0
314,800
6
W
Vamana
8,403
442
57
3
0
353,207
9
W
Tyr
10,887
573
131
7
0
342,473
1
W
Cabrakan
7,415
390
22
1
0
319,786
0
L
Jormungandr
5,249
276
2
0
0
28,194
1
W
Awilix
6,507
342
30
2
0
397,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role