Player Matchup

Nemesis
Nemesis
ItsDaddySins
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,787 Elo+
Party 3
Cthulhu
Cthulhu
RelentlessRevan
Cthulhu
Level 50
God Stats
4W - 7L
1,302 SR
Queue Stats
276W - 287L
1,557 Elo+
Party 3
Olorun
Olorun
Smøugh
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,752 Elo+
Party 1
Ne Zha
Ne Zha
W4rd4Win
Ne Zha
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 121L
1,498 Elo+
Party 1
Apollo
Apollo
pisacraneos97
Apollo
Level 25
God Stats
16W - 13L
1,514 SR
Queue Stats
62W - 56L
1,608 Elo+
Party 1
Team Averages
Level 22
1,463 SR
1,640 Elo+

VS

Team Averages
Level 29
1,612 SR
1,515 Elo+
Skadi
Skadi
Dodo9761
Skadi
Level 28
God Stats
10W - 16L
1,562 SR
Queue Stats
130W - 164L
1,478 Elo+
Party 2
Nemesis
Nemesis
Gabcmxd
Nemesis
Level 34
God Stats
2W - 4L
1,340 SR
Queue Stats
426W - 411L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
LebronK1ngJam23
Baron Samedi
Level 29
God Stats
105W - 86L
1,735 SR
Queue Stats
466W - 489L
1,518 Elo+
Solo
Agni
Agni
Snuupz2
Agni
Level 28
God Stats
15W - 11L
1,666 SR
Queue Stats
84W - 69L
1,542 Elo+
Solo
Cabrakan
Cabrakan
Tu___mami___
Cabrakan
Level 28
God Stats
17W - 8L
1,755 SR
Queue Stats
274W - 245L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItsDaddySins
Nemesis
15
7 / 1 / 1
8,495
607
5,472
6,542
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 4
6,265
448
4,522
11,098
5,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Smøugh
Olorun
14
2 / 0 / 5
7,854
561
7,228
9,900
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
W4rd4Win
Ne Zha
14
1 / 1 / 2
7,334
524
4,936
8,951
5,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 3
7,673
548
3,550
7,435
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dodo9761
Skadi
10
1 / 2 / 2
5,973
427
3,576
5,012
1,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Gabcmxd
Nemesis
10
1 / 1 / 3
6,506
465
3,407
6,933
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
LebronK1ngJam23
Baron Samedi
10
2 / 2 / 2
6,125
438
5,427
6,922
3,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
Snuupz2
Agni
12
1 / 4 / 1
7,172
512
8,264
9,283
3,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Tu___mami___
Cabrakan
11
1 / 4 / 1
6,699
479
5,602
10,589
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
6
6
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
Dodo9761
Skadi
1
2
2
1
L
Nemesis
Gabcmxd
Nemesis
1
1
3
2.5
W
Nemesis
ItsDaddySins
Nemesis
7
1
1
7.5
L
Baron Samedi
LebronK1ngJam23
Baron Samedi
2
2
2
1.5
W
1
4
4
0.75
W
Olorun
Smøugh
Olorun
2
0
5
4.5
L
Agni
Snuupz2
Agni
1
4
1
0.38
L
Cabrakan
Tu___mami___
Cabrakan
1
4
1
0.38
W
Ne Zha
W4rd4Win
Ne Zha
1
1
2
2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,708
Damage
26,276
43,926
Taken
38,739
20,659
Mitigated
18,776
19,413
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Dodo9761
Skadi
3,576
1,741
0
941
5,012
1,316
0
954
4,058
0
26,304
L
Nemesis
Gabcmxd
Nemesis
3,407
1,411
323
3,292
6,933
2,162
0
2,197
4,736
0
24,927
W
Nemesis
ItsDaddySins
Nemesis
5,472
2,526
0
1,672
6,542
3,297
558
1,737
4,780
0
61,041
L
Baron Samedi
LebronK1ngJam23
Baron Samedi
5,427
377
868
3,490
6,922
3,313
0
2,034
4,888
29,429
0
W
4,522
145
184
2,103
11,098
5,414
0
4,149
6,949
11,877
0
W
Olorun
Smøugh
Olorun
7,228
3,003
644
7,419
9,900
3,768
0
7,234
2,641
49,921
0
L
Agni
Snuupz2
Agni
8,264
597
0
2,553
9,283
3,596
0
3,543
5,740
51,296
0
L
Cabrakan
Tu___mami___
Cabrakan
5,602
515
0
1,773
10,589
8,389
0
3,022
7,567
36,998
0
W
Ne Zha
W4rd4Win
Ne Zha
4,936
1,765
0
4,165
8,951
5,588
0
4,118
4,558
0
49,018
W
3,550
2,313
0
3,226
7,435
2,592
986
1,705
5,705
0
59,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
32,475
454
Minions Killed
326
0
Camps Cleared
0
1,315,483
Distance Traveled
1,204,155
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,973
427
56
4
0
242,736
2
L
Nemesis
6,506
465
48
3
0
302,122
7
W
Nemesis
8,495
607
116
8
0
290,415
4
L
Baron Samedi
6,125
438
44
3
0
194,181
2
W
Cthulhu
6,265
448
24
2
0
238,128
1
W
Olorun
7,854
561
99
7
0
256,357
3
L
Agni
7,172
512
101
7
0
242,309
2
L
Cabrakan
6,699
479
77
6
0
222,807
5
W
Ne Zha
7,334
524
93
7
0
284,017
2
W
Apollo
7,673
548
122
9
0
246,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role