Player Matchup

King Arthur
King Arthur
Aradonin
King Arthur
Level 36
God Stats
10W - 7L
1,594 SR
Queue Stats
96W - 95L
1,467 Elo+
Party 1
Arachne
Arachne
Hellod9
Arachne
Level 26
God Stats
7W - 9L
1,564 SR
Queue Stats
57W - 56L
1,471 Elo+
Party 1
Artio
Artio
Mayer005
Artio
Level 25
God Stats
2W - 0L
1,742 SR
Queue Stats
44W - 64L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
VanVelzer
Nu Wa
Level 105
God Stats
24W - 14L
1,647 SR
Queue Stats
160W - 176L
1,542 Elo+
Party 2
Neith
Neith
WitchBiitch
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 39
1,609 SR
1,478 Elo+

VS

Team Averages
Level 16
1,473 SR
1,441 Elo+
Mercury
Mercury
Jordanseeeto
Mercury
Level 18
God Stats
3W - 3L
1,489 SR
Queue Stats
150W - 159L
1,364 Elo+
Solo
Ra
Ra
Monsgold
Ra
Level 16
God Stats
5W - 12L
1,349 SR
Queue Stats
41W - 63L
1,326 Elo+
Solo
Guan Yu
Guan Yu
P4werD47rk
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,735 Elo+
Solo
Olorun
Olorun
Rdroust
Olorun
Level 17
God Stats
7W - 6L
1,495 SR
Queue Stats
25W - 21L
1,460 Elo+
Solo
Ganesha
Ganesha
TwoRageOk
Ganesha
Level 26
God Stats
1W - 2L
1,532 SR
Queue Stats
24W - 29L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aradonin
King Arthur
17
5 / 0 / 17
11,237
535
13,306
19,394
19,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Hellod9
Arachne
17
23 / 3 / 11
12,561
598
18,630
20,069
9,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Mayer005
Artio
13
0 / 2 / 5
8,445
402
848
13,291
8,052
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
VanVelzer
Nu Wa
18
13 / 3 / 15
12,372
589
30,538
13,370
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 7
9,479
451
7,116
11,874
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jordanseeeto
Mercury
14
5 / 13 / 1
9,675
461
12,454
16,961
6,305
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 10 / 3
8,553
407
9,068
12,771
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
P4werD47rk
Guan Yu
7
0 / 14 / 3
6,232
297
1,033
14,152
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Rdroust
Olorun
14
4 / 6 / 5
9,379
447
12,981
19,481
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
TwoRageOk
Ganesha
14
1 / 4 / 7
9,218
439
11,750
19,262
14,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
46
Kills
12
12
Deaths
47
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aradonin
King Arthur
5
0
17
13.5
W
Arachne
Hellod9
Arachne
23
3
11
9.5
L
Mercury
Jordanseeeto
Mercury
5
13
1
0.42
W
Artio
Mayer005
Artio
0
2
5
1.25
L
2
10
3
0.35
L
Guan Yu
P4werD47rk
Guan Yu
0
14
3
0.11
L
Olorun
Rdroust
Olorun
4
6
5
1.08
L
Ganesha
TwoRageOk
Ganesha
1
4
7
1.13
W
Nu Wa
VanVelzer
Nu Wa
13
3
15
6.83
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,438
Damage
47,286
77,998
Taken
82,627
46,275
Mitigated
38,126
26,927
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aradonin
King Arthur
13,306
1,395
742
9,290
19,394
19,498
1,144
8,254
10,994
0
59,884
W
Arachne
Hellod9
Arachne
18,630
12,308
0
10,989
20,069
9,129
2,021
7,214
12,805
0
58,117
L
Mercury
Jordanseeeto
Mercury
12,454
6,093
0
331
16,961
6,305
220
5,610
11,006
0
38,582
W
Artio
Mayer005
Artio
848
395
328
2,011
13,291
8,052
1,947
4,020
9,271
21,096
0
L
9,068
890
0
472
12,771
3,671
0
4,432
7,930
34,294
0
L
Guan Yu
P4werD47rk
Guan Yu
1,033
591
200
361
14,152
7,958
96
4,682
8,953
0
5,539
L
Olorun
Rdroust
Olorun
12,981
5,816
763
6,786
19,481
5,934
442
9,220
9,764
67,927
0
L
Ganesha
TwoRageOk
Ganesha
11,750
733
0
819
19,262
14,258
62
6,066
12,770
45,272
0
W
Nu Wa
VanVelzer
Nu Wa
30,538
7,400
0
772
13,370
5,487
1,953
6,664
6,681
88,325
0
W
7,116
3,310
0
2,795
11,874
4,109
2,851
7,647
4,202
0
48,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
43,057
422
Minions Killed
293
0
Camps Cleared
0
1,919,703
Distance Traveled
1,714,573
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,237
535
100
5
0
425,139
0
W
Arachne
12,561
598
84
4
0
451,806
0
L
Mercury
9,675
461
76
4
0
373,823
3
W
Artio
8,445
402
40
2
0
343,454
0
L
Ra
8,553
407
65
3
0
350,219
0
L
Guan Yu
6,232
297
6
0
0
231,889
1
L
Olorun
9,379
447
111
5
0
327,597
0
L
Ganesha
9,218
439
35
2
0
431,045
3
W
Nu Wa
12,372
589
111
5
0
370,923
4
W
Neith
9,479
451
87
4
0
328,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role