Player Matchup

Medusa
Medusa
Dakidaki1
Medusa
Level 18
God Stats
30W - 35L
1,649 SR
Queue Stats
349W - 421L
1,330 Elo+
Party 1
Terra
Terra
IskoldNinja
Terra
Level 28
God Stats
2W - 0L
1,706 SR
Queue Stats
95W - 101L
1,411 Elo+
Party 1
Tyr
Tyr
Kinamad
Tyr
Level 26
God Stats
10W - 8L
1,565 SR
Queue Stats
117W - 135L
1,426 Elo+
Party 1
Tiamat
Tiamat
Patrol021
Tiamat
Level 28
God Stats
14W - 11L
1,541 SR
Queue Stats
70W - 56L
1,518 Elo+
Solo
Kukulkan
Kukulkan
RexTremendum
Kukulkan
Level 22
God Stats
10W - 18L
1,452 SR
Queue Stats
36W - 46L
1,374 Elo+
Solo
Team Averages
Level 24
1,582 SR
1,412 Elo+

VS

Team Averages
Level 17
1,396 SR
1,324 Elo+
Susano
Susano
Ace30Red
Susano
Level 14
God Stats
1W - 2L
1,340 SR
Queue Stats
5W - 8L
1,259 Elo+
Party 2
Amaterasu
Amaterasu
Fawkes316
Amaterasu
Level 18
God Stats
2W - 4L
1,405 SR
Queue Stats
12W - 16L
1,337 Elo+
Solo
Chernobog
Chernobog
MiraiMizu
Chernobog
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 90L
1,356 Elo+
Party 2
Kukulkan
Kukulkan
azazazaz1999
Kukulkan
Level 7
God Stats
2W - 3L
1,250 SR
Queue Stats
5W - 8L
1,275 Elo+
Party 2
Kuzenbo
Kuzenbo
chiamamiElChapo
Kuzenbo
Level 17
God Stats
9W - 13L
1,487 SR
Queue Stats
28W - 27L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dakidaki1
Medusa
15
1 / 3 / 2
10,142
406
2,403
11,033
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 0 / 13
11,557
462
5,431
12,921
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
18
2 / 2 / 11
11,918
477
5,685
13,288
11,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Patrol021
Tiamat
20
16 / 2 / 3
14,457
578
24,535
15,392
12,116
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
RexTremendum
Kukulkan
18
7 / 3 / 8
12,366
495
12,809
15,264
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ace30Red
Susano
15
0 / 4 / 4
9,735
389
3,619
15,768
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Fawkes316
Amaterasu
15
2 / 9 / 4
10,579
423
3,522
19,082
10,653
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
MiraiMizu
Chernobog
16
1 / 5 / 5
10,330
413
5,221
15,411
3,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
azazazaz1999
Kukulkan
18
6 / 5 / 1
11,616
465
16,820
9,962
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 6 / 4
10,380
415
7,332
16,187
16,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
27
Kills
10
10
Deaths
29
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
Ace30Red
Susano
0
4
4
0.5
W
Medusa
Dakidaki1
Medusa
1
3
2
0.67
L
Amaterasu
Fawkes316
Amaterasu
2
9
4
0.44
W
1
0
13
7.5
W
Tyr
2
2
11
3.75
L
Chernobog
MiraiMizu
Chernobog
1
5
5
0.7
W
Tiamat
Patrol021
Tiamat
16
2
3
8.75
W
Kukulkan
RexTremendum
Kukulkan
7
3
8
3.67
L
Kukulkan
azazazaz1999
Kukulkan
6
5
1
1.3
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,863
Damage
36,514
67,898
Taken
76,410
46,885
Mitigated
38,851
23,538
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Ace30Red
Susano
3,619
821
0
4,368
15,768
5,082
0
5,964
9,596
0
55,921
W
Medusa
Dakidaki1
Medusa
2,403
1,284
0
0
11,033
3,999
2,784
5,294
5,585
0
53,529
L
Amaterasu
Fawkes316
Amaterasu
3,522
1,408
0
2,910
19,082
10,653
169
8,474
10,398
0
52,405
W
5,431
848
3,997
4,589
12,921
12,720
470
4,253
8,554
33,138
0
W
Tyr
5,685
776
0
1,660
13,288
11,661
3,232
4,165
8,995
0
69,371
L
Chernobog
MiraiMizu
Chernobog
5,221
3,198
0
2,141
15,411
3,584
858
10,551
4,834
0
57,290
W
Tiamat
Patrol021
Tiamat
24,535
1,778
0
8,824
15,392
12,116
814
3,366
11,860
113,907
0
W
Kukulkan
RexTremendum
Kukulkan
12,809
914
0
4,468
15,264
6,389
2,154
6,318
8,752
84,556
0
L
Kukulkan
azazazaz1999
Kukulkan
16,820
2,158
0
0
9,962
2,755
480
7,195
2,561
59,169
0
L
7,332
1,881
0
1,683
16,187
16,777
286
9,740
6,246
31,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,440
Gold Earned
52,640
575
Minions Killed
433
0
Camps Cleared
0
2,330,910
Distance Traveled
2,171,085
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,735
389
86
3
0
385,819
1
W
Medusa
10,142
406
97
4
0
436,184
0
L
Amaterasu
10,579
423
87
3
0
438,351
0
W
Terra
11,557
462
65
3
0
552,563
5
W
Tyr
11,918
477
113
5
0
475,606
4
L
Chernobog
10,330
413
116
5
0
442,209
3
W
Tiamat
14,457
578
167
7
0
480,470
3
W
Kukulkan
12,366
495
133
5
0
386,087
0
L
Kukulkan
11,616
465
99
4
0
457,386
8
L
Kuzenbo
10,380
415
45
2
0
447,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role