Player Matchup

Thor
Thor
ElAngielus
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,024 Elo+
Solo
Merlin
Merlin
greenheir
Merlin
Level 18
God Stats
13W - 9L
1,798 SR
Queue Stats
52W - 52L
1,378 Elo+
Solo
Kukulkan
Kukulkan
hannilbal
Kukulkan
Level 6
God Stats
1W - 3L
1,665 SR
Queue Stats
2W - 9L
1,230 Elo+
Solo
Rama
Rama
lufamada
Rama
Level 19
God Stats
0W - 1L
1,375 SR
Queue Stats
61W - 72L
1,261 Elo+
Solo
Set
Set
qAlpha_Iconz
Set
Level 15
God Stats
10W - 5L
1,587 SR
Queue Stats
22W - 28L
1,216 Elo+
Solo
Team Averages
Level 12
1,585 SR
1,222 Elo+

VS

Team Averages
Level 26
1,491 SR
1,307 Elo+
Izanami
Izanami
BowDownToRICHI
Izanami
Level 13
God Stats
5W - 6L
1,687 SR
Queue Stats
75W - 94L
1,427 Elo+
Party 1
Vamana
Vamana
gg0gg0404
Vamana
Level 48
God Stats
4W - 5L
1,602 SR
Queue Stats
217W - 232L
1,439 Elo+
Party 1
Pele
Pele
ippopippo
Pele
Level 27
God Stats
4W - 4L
1,551 SR
Queue Stats
22W - 34L
1,243 Elo+
Party 2
Hades
Hades
nachoykary
Hades
Level 27
God Stats
9W - 4L
1,319 SR
Queue Stats
68W - 83L
1,242 Elo+
Solo
Ymir
Ymir
piticrooz
Ymir
Level 16
God Stats
20W - 23L
1,293 SR
Queue Stats
34W - 47L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
6,923
301
530
5,527
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Merlin
greenheir
Merlin
18
6 / 4 / 4
11,806
513
15,023
13,054
5,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
hannilbal
Kukulkan
17
8 / 7 / 4
11,398
496
16,018
12,319
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
16
3 / 9 / 4
9,699
422
7,845
14,501
5,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 8 / 3
6,777
295
1,055
5,838
1,982
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 3
12,593
548
7,752
10,075
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
gg0gg0404
Vamana
20
9 / 1 / 3
13,211
574
14,715
24,329
27,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
15
4 / 4 / 4
10,348
450
5,966
13,761
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
18
3 / 4 / 6
11,511
500
8,263
12,000
11,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
2 / 5 / 8
10,665
464
3,216
16,606
11,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
17
Kills
30
32
Deaths
17
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
12
3
3
4.5
L
0
4
2
0.25
W
Vamana
gg0gg0404
Vamana
9
1
3
10.5
L
Merlin
greenheir
Merlin
6
4
4
2
L
Kukulkan
hannilbal
Kukulkan
8
7
4
1.43
W
Pele
4
4
4
1.5
L
Rama
3
9
4
0.56
W
Hades
3
4
6
1.5
W
Ymir
2
5
8
1.2
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,471
Damage
39,912
51,239
Taken
76,771
18,684
Mitigated
59,194
3,119
Healing
19,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,752
2,704
0
2,107
10,075
4,312
4,082
4,722
5,133
0
56,244
L
530
499
0
1,729
5,527
1,345
669
419
5,108
0
14,052
W
Vamana
gg0gg0404
Vamana
14,715
6,990
0
10,032
24,329
27,688
2,504
7,774
16,383
0
90,148
L
Merlin
greenheir
Merlin
15,023
1,608
0
291
13,054
5,063
602
2,986
9,868
63,417
0
L
Kukulkan
hannilbal
Kukulkan
16,018
2,028
0
250
12,319
4,807
465
4,261
7,983
52,978
0
W
Pele
5,966
1,150
0
3,718
13,761
4,653
1,393
4,024
9,651
0
50,464
L
Rama
7,845
7,239
0
725
14,501
5,487
1,753
2,106
11,970
0
40,795
W
Hades
8,263
512
281
2,759
12,000
11,405
2,858
4,160
7,794
64,182
0
W
Ymir
3,216
942
0
735
16,606
11,136
857
9,493
6,769
44,313
0
L
1,055
366
0
124
5,838
1,982
0
1,707
4,106
0
9,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
58,328
305
Minions Killed
510
0
Camps Cleared
0
1,449,370
Distance Traveled
2,128,178
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,593
548
113
5
0
414,868
0
L
Thor
6,923
301
25
1
0
169,500
1
W
Vamana
13,211
574
140
6
0
456,862
1
L
Merlin
11,806
513
102
4
0
379,677
0
L
Kukulkan
11,398
496
97
4
0
423,666
2
W
Pele
10,348
450
77
3
0
445,098
3
L
Rama
9,699
422
70
3
0
324,545
0
W
Hades
11,511
500
100
4
0
369,594
1
W
Ymir
10,665
464
80
3
0
441,756
0
L
Set
6,777
295
11
0
0
151,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role