Player Matchup

Cerberus
Cerberus
Bronze II
Kell3r7_201
Cerberus
Bronze II
Level 86
God Stats
1W - 3L
1,505 SR
Queue Stats
11W - 31L
856 MMR
Solo
Skadi
Skadi
Silver II
ma2s_91
Skadi
Silver II
Level 75
God Stats
1W - 1L
1,772 SR
Queue Stats
22W - 30L
1,146 MMR
Party 2
Scylla
Scylla
Silver II
xWaiiZy
Scylla
Silver II
Level 62
God Stats
1W - 2L
1,617 SR
Queue Stats
22W - 30L
1,146 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,631 SR
1,049 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 65
1,199 SR
832 MMR
Rama
Rama
Bronze III
Norskii3435
Rama
Bronze III
Level 64
God Stats
3W - 12L
1,228 SR
Queue Stats
36W - 134L
872 MMR
Party 1
Da Ji
Da Ji
Bronze II
PIXELEDSOUL
Da Ji
Bronze II
Level 65
God Stats
13W - 32L
1,263 SR
Queue Stats
49W - 150L
812 MMR
Party 1
Nu Wa
Nu Wa
Bronze II
unehx
Nu Wa
Bronze II
Level 67
God Stats
5W - 8L
1,108 SR
Queue Stats
46W - 145L
812 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kell3r7_201
Cerberus
16
2 / 10 / 7
13,878
603
9,448
27,210
27,107
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
ma2s_91
Skadi
17
2 / 7 / 6
13,100
570
15,748
19,343
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
xWaiiZy
Scylla
19
10 / 12 / 3
16,093
700
17,403
17,289
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HeraAnubisZeusPoseidonCthulhu

VS

Bans
ChaacJanusSobekAphroditeVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 16
14,024
610
11,996
20,400
8,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
23 / 1 / 4
17,760
772
27,170
18,137
8,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
unehx
Nu Wa
16
4 / 9 / 12
13,849
602
12,448
20,543
6,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
14
Kills
29
29
Deaths
15
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Kell3r7_201
Cerberus
2
10
7
0.55
W
2
5
16
2
W
23
1
4
25
L
Skadi
ma2s_91
Skadi
2
7
6
0.71
W
Nu Wa
unehx
Nu Wa
4
9
12
1.11
L
Scylla
xWaiiZy
Scylla
10
12
3
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
51,614
63,842
Taken
59,080
39,149
Mitigated
23,340
7,230
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Kell3r7_201
Cerberus
9,448
643
0
5,140
27,210
27,107
0
5,712
20,823
38,386
0
W
11,996
7,367
0
5,247
20,400
8,473
2,822
12,149
7,923
0
68,715
W
27,170
10,981
0
3,033
18,137
8,306
0
5,272
12,717
0
94,695
L
Skadi
ma2s_91
Skadi
15,748
4,777
0
1,814
19,343
6,732
204
3,306
15,862
0
80,641
W
Nu Wa
unehx
Nu Wa
12,448
3,992
0
2,376
20,543
6,561
546
9,340
10,874
54,136
0
L
Scylla
xWaiiZy
Scylla
17,403
1,471
0
276
17,289
5,310
0
3,490
13,674
79,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,071
Gold Earned
45,633
261
Minions Killed
236
0
Camps Cleared
0
1,065,422
Distance Traveled
1,160,208
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,878
603
52
2
0
368,792
0
W
Rama
14,024
610
94
4
0
348,496
6
W
Da Ji
17,760
772
84
4
0
454,084
2
L
Skadi
13,100
570
100
4
0
341,353
2
W
Nu Wa
13,849
602
58
3
0
357,628
0
L
Scylla
16,093
700
109
5
0
355,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role