Player Matchup

Merlin
Merlin
Elloh Guvna
Merlin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 135L
1,418 Elo+
Party 2
Sobek
Sobek
JorEls Son332
Sobek
Level 104
God Stats
5W - 5L
1,352 SR
Queue Stats
198W - 196L
1,411 Elo+
Party 2
Bastet
Bastet
Rigamaroller
Bastet
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,528 Elo+
Solo
He Bo
He Bo
VanderElf
He Bo
Level 22
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 16L
1,062 Elo+
Solo
Artemis
Artemis
WRclaus
Artemis
Level 102
God Stats
28W - 21L
1,700 SR
Queue Stats
747W - 793L
1,451 Elo+
Solo
Team Averages
Level 92
1,461 SR
1,374 Elo+

VS

Team Averages
Level 93
1,587 SR
1,318 Elo+
Athena
Athena
CrystalCupid
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,145 Elo+
Party 1
Hades
Hades
UnshavenBaton54
Hades
Level 65
God Stats
2W - 0L
1,841 SR
Queue Stats
41W - 27L
1,523 Elo+
Solo
Nox
Nox
karlomite3000
Nox
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
405W - 436L
1,370 Elo+
Solo
Jormungandr
Jormungandr
niorjumr
Jormungandr
Level 133
God Stats
17W - 20L
1,412 SR
Queue Stats
433W - 510L
1,421 Elo+
Solo
Danzaburou
Danzaburou
theolnighter
Danzaburou
Level 80
God Stats
1W - 0L
1,683 SR
Queue Stats
2W - 4L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 8 / 3
10,198
784
11,869
13,486
5,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 9 / 6
8,371
644
4,543
24,598
22,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
15
1 / 8 / 8
9,037
695
9,302
14,991
5,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
VanderElf
He Bo
16
4 / 9 / 3
9,498
731
5,099
12,019
4,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
WRclaus
Artemis
14
2 / 10 / 5
9,075
698
9,474
13,523
5,317
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
15 / 6 / 18
11,880
914
17,368
14,089
8,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 4 / 15
9,564
736
12,994
11,300
7,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 2 / 18
11,318
871
6,251
7,152
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
niorjumr
Jormungandr
16
6 / 2 / 19
10,977
844
8,948
14,152
13,679
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
theolnighter
Danzaburou
18
13 / 3 / 14
11,764
905
23,263
9,543
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
128
12
Kills
44
44
Deaths
17
25
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Athena
15
6
18
4
L
Merlin
5
8
3
0.81
L
0
9
6
0.33
L
Bastet
1
8
8
0.63
W
4
4
15
2.88
L
He Bo
VanderElf
He Bo
4
9
3
0.61
L
Artemis
WRclaus
Artemis
2
10
5
0.45
W
6
2
18
7.5
W
Jormungandr
niorjumr
Jormungandr
6
2
19
7.75
W
Danzaburou
theolnighter
Danzaburou
13
3
14
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,287
Damage
68,824
78,617
Taken
56,236
43,710
Mitigated
37,928
14,786
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
17,368
4,171
243
615
14,089
8,502
382
3,477
10,612
25,118
0
L
Merlin
11,869
1,197
1,532
2,077
13,486
5,352
0
8,634
4,852
31,963
0
L
4,543
547
294
4,609
24,598
22,865
0
9,806
14,792
13,116
0
L
Bastet
9,302
2,630
792
2,346
14,991
5,593
0
10,676
4,315
0
16,019
W
12,994
728
1,137
3,343
11,300
7,473
714
5,174
6,126
17,480
0
L
He Bo
VanderElf
He Bo
5,099
970
1,167
678
12,019
4,583
0
7,650
4,369
10,822
0
L
Artemis
WRclaus
Artemis
9,474
5,119
622
669
13,523
5,317
0
8,795
4,728
0
13,606
W
6,251
1,168
303
1,014
7,152
3,802
2,078
2,747
4,405
30,308
0
W
Jormungandr
niorjumr
Jormungandr
8,948
1,614
2,304
3,436
14,152
13,679
220
4,794
9,358
20,108
0
W
Danzaburou
theolnighter
Danzaburou
23,263
16,404
712
1,365
9,543
4,472
1,271
5,319
4,224
0
37,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,179
Gold Earned
55,503
83
Minions Killed
135
0
Camps Cleared
0
869,757
Distance Traveled
1,043,542
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,880
914
11
1
0
213,728
0
L
Merlin
10,198
784
33
3
0
166,420
0
L
Sobek
8,371
644
6
0
0
173,638
0
L
Bastet
9,037
695
20
2
0
215,294
0
W
Hades
9,564
736
11
1
0
246,932
2
L
He Bo
9,498
731
14
1
0
155,942
0
L
Artemis
9,075
698
10
1
0
158,463
1
W
Nox
11,318
871
58
4
0
187,378
0
W
Jormungandr
10,977
844
20
2
0
197,774
0
W
Danzaburou
11,764
905
35
3
0
197,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role