Player Matchup

Jormungandr
Jormungandr
GatoN369
Jormungandr
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,768 Elo+
Solo
Rama
Rama
INSHC
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,183 Elo+
Party 3
Kukulkan
Kukulkan
lPTKl
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,183 Elo+
Party 3
Arachne
Arachne
macholindo
Arachne
Level 7
God Stats
18W - 13L
1,508 SR
Queue Stats
194W - 197L
1,530 Elo+
Party 1
Tiamat
Tiamat
pipicoboy
Tiamat
Level 27
God Stats
26W - 26L
1,500 SR
Queue Stats
169W - 180L
1,515 Elo+
Party 1
Team Averages
Level 24
1,502 SR
1,436 Elo+

VS

Team Averages
Level 23
1,489 SR
1,479 Elo+
Discordia
Discordia
AMANDARKS
Discordia
Level 20
God Stats
19W - 14L
1,654 SR
Queue Stats
64W - 47L
1,589 Elo+
Solo
Ah Puch
Ah Puch
GuigsKiyo
Ah Puch
Level 26
God Stats
4W - 3L
1,772 SR
Queue Stats
30W - 24L
1,488 Elo+
Solo
Da Ji
Da Ji
Juniior3
Da Ji
Level 25
God Stats
2W - 12L
1,204 SR
Queue Stats
32W - 47L
1,445 Elo+
Solo
Olorun
Olorun
eligion
Olorun
Level 29
God Stats
0W - 1L
1,312 SR
Queue Stats
13W - 15L
1,454 Elo+
Party 2
Merlin
Merlin
whiterled
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GatoN369
Jormungandr
20
5 / 4 / 16
15,719
1,048
11,814
27,856
20,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rama
INSHC
Rama
20
0 / 9 / 13
12,887
859
9,866
17,097
6,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
lPTKl
Kukulkan
20
10 / 5 / 8
16,378
1,092
17,598
12,351
4,660
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
macholindo
Arachne
20
14 / 10 / 9
16,362
1,091
22,955
25,056
10,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
pipicoboy
Tiamat
20
4 / 6 / 24
15,496
1,033
22,431
18,325
14,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AMANDARKS
Discordia
19
1 / 4 / 7
12,654
844
8,245
11,999
4,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
GuigsKiyo
Ah Puch
20
1 / 2 / 13
13,487
899
14,501
9,715
3,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Da Ji
Juniior3
Da Ji
20
24 / 13 / 6
18,166
1,211
34,583
28,315
12,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
eligion
Olorun
20
3 / 6 / 14
13,800
920
15,569
19,083
8,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
whiterled
Merlin
20
5 / 8 / 12
14,551
970
20,932
20,183
8,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
86
33
Kills
34
34
Deaths
33
70
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Discordia
AMANDARKS
Discordia
1
4
7
1.13
W
Jormungandr
GatoN369
Jormungandr
5
4
16
3.25
L
Ah Puch
GuigsKiyo
Ah Puch
1
2
13
3.75
W
Rama
INSHC
Rama
0
9
13
0.72
L
Da Ji
Juniior3
Da Ji
24
13
6
2.08
L
Olorun
eligion
Olorun
3
6
14
1.67
W
Kukulkan
lPTKl
Kukulkan
10
5
8
2.8
W
Arachne
macholindo
Arachne
14
10
9
1.85
W
Tiamat
pipicoboy
Tiamat
4
6
24
2.67
L
Merlin
whiterled
Merlin
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,664
Damage
93,830
100,685
Taken
89,295
56,064
Mitigated
38,493
13,275
Healing
8,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AMANDARKS
Discordia
8,245
947
152
436
11,999
4,914
0
6,720
5,279
38,986
0
W
Jormungandr
GatoN369
Jormungandr
11,814
2,182
0
5,098
27,856
20,662
0
20,688
7,168
61,510
0
L
Ah Puch
GuigsKiyo
Ah Puch
14,501
939
585
1,398
9,715
3,809
0
5,772
3,943
48,954
0
W
Rama
INSHC
Rama
9,866
6,527
0
648
17,097
6,152
0
7,498
9,599
0
27,826
L
Da Ji
Juniior3
Da Ji
34,583
15,133
0
1,503
28,315
12,983
0
17,622
10,693
0
39,566
L
Olorun
eligion
Olorun
15,569
7,596
1,351
3,388
19,083
8,608
0
8,848
10,235
53,828
0
W
Kukulkan
lPTKl
Kukulkan
17,598
2,213
0
225
12,351
4,660
0
3,824
8,527
63,933
0
W
Arachne
macholindo
Arachne
22,955
16,399
0
3,526
25,056
10,050
0
15,984
9,072
0
34,262
W
Tiamat
pipicoboy
Tiamat
22,431
2,910
0
3,778
18,325
14,540
0
11,253
7,072
42,411
0
L
Merlin
whiterled
Merlin
20,932
1,447
0
26
20,183
8,179
0
12,881
7,302
51,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,842
Gold Earned
72,658
344
Minions Killed
321
14
Camps Cleared
5
1,358,495
Distance Traveled
1,198,693
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,654
844
70
5
1
199,834
0
W
Jormungandr
15,719
1,048
142
9
0
271,685
0
L
Ah Puch
13,487
899
84
6
2
233,956
2
W
Rama
12,887
859
38
3
0
223,705
1
L
Da Ji
18,166
1,211
16
1
2
254,955
0
L
Olorun
13,800
920
62
4
0
234,712
0
W
Kukulkan
16,378
1,092
109
7
8
251,133
0
W
Arachne
16,362
1,091
20
1
5
309,030
0
W
Tiamat
15,496
1,033
35
2
1
302,942
0
L
Merlin
14,551
970
89
6
0
275,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role