Player Matchup

Khepri
Khepri
Silver II
CopperCancer
Khepri
Silver II
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 25L
1,544 MMR
Solo
Fenrir
Fenrir
Silver I
DRaG0nDAn
Fenrir
Silver I
Level 127
God Stats
3W - 3L
1,277 SR
Queue Stats
117W - 117L
1,544 MMR
Solo
Anubis
Anubis
Bronze III
MarcSilent
Anubis
Bronze III
Level 65
God Stats
1W - 1L
1,776 SR
Queue Stats
3W - 2L
1,583 MMR
Solo
Neith
Neith
Gold III
Neys0on
Neith
Gold III
Level 145
God Stats
55W - 62L
1,612 SR
Queue Stats
716W - 706L
1,532 MMR
Solo
Camazotz
Camazotz
Gold II
OrdenZinker2121
Camazotz
Gold II
Level 45
God Stats
8W - 9L
1,779 SR
Queue Stats
149W - 138L
1,540 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,589 SR
1,549 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,700 SR
1,549 MMR
Sobek
Sobek
Gold III
Aleriron
Sobek
Gold III
Level 106
God Stats
23W - 15L
1,946 SR
Queue Stats
150W - 150L
1,521 MMR
Solo
Arachne
Arachne
Silver I
Riveeraax
Arachne
Silver I
Level 103
God Stats
22W - 26L
1,608 SR
Queue Stats
170W - 150L
1,558 MMR
Solo
Eset
Eset
Bronze III
VerdommeNomoal
Eset
Bronze III
Level 109
God Stats
4W - 2L
1,807 SR
Queue Stats
12W - 7L
1,540 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
meldi_892
Erlang Shen
Gold III
Level 107
God Stats
144W - 128L
1,605 SR
Queue Stats
657W - 660L
1,574 MMR
Solo
Danzaburou
Danzaburou
Gold IV
rak_khateer
Danzaburou
Gold IV
Level 126
God Stats
4W - 0L
1,536 SR
Queue Stats
346W - 340L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 3 / 5
10,281
411
6,322
20,415
22,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
DRaG0nDAn
Fenrir
16
3 / 13 / 1
10,298
412
9,534
24,859
9,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
MarcSilent
Anubis
17
1 / 5 / 2
10,573
423
8,068
13,649
6,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Neys0on
Neith
20
5 / 4 / 2
13,064
523
19,201
19,153
8,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Camazotz
19
2 / 3 / 1
11,752
470
11,910
21,738
14,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
BakasuraScyllaThanatosNu WaAphrodite

VS

Bans
SetKing ArthurAh Muzen CabGuan YuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aleriron
Sobek
17
1 / 0 / 12
12,655
506
6,854
17,547
17,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Riveeraax
Arachne
20
8 / 4 / 7
15,345
614
23,936
30,965
17,326
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 1 / 5
15,595
624
14,516
10,458
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
meldi_892
Erlang Shen
20
1 / 3 / 8
15,017
601
15,494
25,905
23,632
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
rak_khateer
Danzaburou
20
6 / 3 / 1
16,808
672
16,199
23,705
10,236
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
11
Kills
26
28
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aleriron
Sobek
1
0
12
7
L
Khepri
0
3
5
0.83
L
Fenrir
DRaG0nDAn
Fenrir
3
13
1
0.27
L
Anubis
MarcSilent
Anubis
1
5
2
0.4
L
Neith
Neys0on
Neith
5
4
2
1.5
L
Camazotz
2
3
1
0.83
W
Arachne
Riveeraax
Arachne
8
4
7
2.88
W
10
1
5
12.5
W
Erlang Shen
meldi_892
Erlang Shen
1
3
8
1.67
W
Danzaburou
rak_khateer
Danzaburou
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,035
Damage
76,999
99,814
Taken
108,580
61,627
Mitigated
72,848
38,508
Healing
51,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aleriron
Sobek
6,854
242
0
6,449
17,547
17,370
724
3,384
14,088
27,111
0
L
Khepri
6,322
841
0
4,401
20,415
22,829
0
6,245
13,970
36,515
0
L
Fenrir
DRaG0nDAn
Fenrir
9,534
2,381
0
5,592
24,859
9,299
1,302
7,184
17,397
0
66,224
L
Anubis
MarcSilent
Anubis
8,068
370
0
4,966
13,649
6,859
0
5,141
8,168
68,185
0
L
Neith
Neys0on
Neith
19,201
12,141
0
8,955
19,153
8,241
0
1,251
17,902
0
100,961
L
Camazotz
11,910
2,958
0
14,594
21,738
14,399
0
691
21,007
0
91,266
W
Arachne
Riveeraax
Arachne
23,936
16,590
0
16,035
30,965
17,326
3,828
3,773
27,067
0
144,246
W
14,516
1,275
216
2,756
10,458
4,284
2,244
3,470
6,988
110,586
0
W
Erlang Shen
meldi_892
Erlang Shen
15,494
8,029
0
12,909
25,905
23,632
5,000
2,207
23,300
0
106,760
W
Danzaburou
rak_khateer
Danzaburou
16,199
9,555
0
13,549
23,705
10,236
2,714
1,946
21,734
0
161,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,968
Gold Earned
75,420
671
Minions Killed
808
0
Camps Cleared
0
2,109,671
Distance Traveled
2,413,702
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,655
506
20
1
0
531,141
12
L
Khepri
10,281
411
51
2
0
460,659
12
L
Fenrir
10,298
412
115
5
0
417,624
1
L
Anubis
10,573
423
137
5
0
401,068
2
L
Neith
13,064
523
203
8
0
389,372
7
L
Camazotz
11,752
470
165
7
0
440,948
3
W
Arachne
15,345
614
183
7
0
493,811
3
W
Eset
15,595
624
201
8
0
469,417
8
W
Erlang Shen
15,017
601
180
7
0
486,137
5
W
Danzaburou
16,808
672
224
9
0
433,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role