Player Matchup

Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HsCoronel
Artemis
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 22L
1,349 Elo+
Solo
Chaac
Chaac
KingGangster4-0
Chaac
Level 65
God Stats
13W - 8L
1,715 SR
Queue Stats
120W - 110L
1,485 Elo+
Solo
Agni
Agni
MinDieselNation
Agni
Level 82
God Stats
31W - 36L
1,463 SR
Queue Stats
448W - 482L
1,390 Elo+
Party 1
Ymir
Ymir
rando03
Ymir
Level 68
God Stats
84W - 84L
1,493 SR
Queue Stats
337W - 404L
1,382 Elo+
Party 1
Team Averages
Level 87
1,534 SR
1,421 Elo+

VS

Team Averages
Level 92
1,502 SR
1,365 Elo+
Sun Wukong
Sun Wukong
CLAYmoreKILLS11
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,117 Elo+
Solo
Arachne
Arachne
Cawday
Arachne
Level 88
God Stats
81W - 63L
1,533 SR
Queue Stats
90W - 77L
1,415 Elo+
Solo
Ra
Ra
VitorRibeiro050
Ra
Level 111
God Stats
7W - 8L
1,509 SR
Queue Stats
322W - 368L
1,422 Elo+
Solo
Skadi
Skadi
jbbroncos24
Skadi
Level 69
God Stats
23W - 20L
1,396 SR
Queue Stats
153W - 160L
1,404 Elo+
Solo
Chaac
Chaac
khratos16rogelio
Chaac
Level 104
God Stats
2W - 0L
1,573 SR
Queue Stats
37W - 41L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
4
0 / 6 / 0
3,406
487
958
4,953
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
HsCoronel
Artemis
6
0 / 3 / 0
3,565
509
1,536
3,360
585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
3 / 2 / 0
4,495
642
3,473
5,096
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 1 / 0
4,820
689
3,018
4,321
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
rando03
Ymir
6
0 / 3 / 2
3,946
564
576
6,258
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CLAYmoreKILLS11
Sun Wukong
9
6 / 1 / 2
5,377
768
5,140
5,085
1,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Cawday
Arachne
7
2 / 1 / 3
4,676
668
1,212
3,636
929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 3 / 0
4,025
575
1,338
3,293
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 3
4,693
670
2,200
2,871
611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
5 / 1 / 1
5,079
726
5,947
5,783
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
15
15
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
6
0
0
W
Sun Wukong
CLAYmoreKILLS11
Sun Wukong
6
1
2
7
W
Arachne
Cawday
Arachne
2
1
3
3.5
L
Artemis
HsCoronel
Artemis
0
3
0
0
L
3
2
0
1.5
L
3
1
0
3
W
0
3
0
0
W
2
0
3
3.5
W
5
1
1
5.5
L
Ymir
rando03
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,561
Damage
15,837
23,988
Taken
20,668
10,827
Mitigated
7,890
5,249
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
958
425
0
160
4,953
2,142
0
0
4,953
0
8,351
W
Sun Wukong
CLAYmoreKILLS11
Sun Wukong
5,140
1,704
0
1,215
5,085
1,828
448
0
4,935
0
23,893
W
Arachne
Cawday
Arachne
1,212
1,125
0
1,658
3,636
929
560
0
3,561
0
12,438
L
Artemis
HsCoronel
Artemis
1,536
797
99
429
3,360
585
0
0
3,235
0
11,599
L
3,473
997
4
1,571
5,096
2,720
0
0
5,096
0
20,159
L
3,018
438
51
1,653
4,321
1,306
0
743
3,505
20,398
0
W
1,338
75
60
562
3,293
1,018
374
2,231
884
15,921
0
W
2,200
870
0
250
2,871
611
104
34
2,837
0
18,282
W
5,947
1,357
0
2,379
5,783
3,504
138
1,082
4,607
0
19,190
L
Ymir
rando03
Ymir
576
284
0
1,282
6,258
4,074
0
595
5,467
10,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,232
Gold Earned
23,850
159
Minions Killed
165
0
Camps Cleared
0
609,230
Distance Traveled
726,817
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,406
487
25
4
0
83,736
1
W
Sun Wukong
5,377
768
43
6
0
139,532
0
W
Arachne
4,676
668
36
5
0
161,586
1
L
Artemis
3,565
509
27
4
0
137,065
0
L
Chaac
4,495
642
38
5
0
146,246
0
L
Agni
4,820
689
47
7
0
122,338
1
W
Ra
4,025
575
22
3
0
135,358
2
W
Skadi
4,693
670
29
4
0
120,966
1
W
Chaac
5,079
726
35
5
0
169,375
1
L
Ymir
3,946
564
22
3
0
119,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role