Player Matchup

Rama
Rama
MaranDeMaat
Rama
Level 120
God Stats
3W - 8L
1,218 SR
Queue Stats
116W - 139L
1,292 Elo+
Party 3
Chaac
Chaac
SudrakSverknullo
Chaac
Level 15
God Stats
9W - 19L
1,018 SR
Queue Stats
23W - 37L
1,193 Elo+
Party 3
Ao Kuang
Ao Kuang
WezNoTo
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
YonashQ
Nu Wa
Level 34
God Stats
3W - 2L
1,281 SR
Queue Stats
57W - 57L
1,337 Elo+
Party 2
Yemoja
Yemoja
bezxprzesady
Yemoja
Level 17
God Stats
5W - 4L
1,277 SR
Queue Stats
24W - 36L
1,162 Elo+
Party 2
Team Averages
Level 54
1,259 SR
1,297 Elo+

VS

Team Averages
Level 43
1,508 SR
1,288 Elo+
Cthulhu
Cthulhu
DominusEnimVolat
Cthulhu
Level 83
God Stats
5W - 7L
1,579 SR
Queue Stats
204W - 176L
1,558 Elo+
Solo
Apollo
Apollo
Gata007
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,225 Elo+
Party 1
Pele
Pele
kukone
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,217 Elo+
Party 1
Bellona
Bellona
mireiaperez2011
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 83L
1,185 Elo+
Party 1
Tiamat
Tiamat
zocalo_opaco
Tiamat
Level 43
God Stats
4W - 4L
1,463 SR
Queue Stats
74W - 104L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,876
490
3,638
3,559
932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 2
7,055
588
5,888
5,357
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
WezNoTo
Ao Kuang
12
9 / 1 / 1
7,289
607
6,188
9,514
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
YonashQ
Nu Wa
12
6 / 1 / 4
7,274
606
7,153
4,926
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 2 / 1
5,489
457
2,263
4,615
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,521
460
3,514
7,062
4,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Gata007
Apollo
9
1 / 1 / 1
5,564
464
1,935
5,474
1,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
kukone
Pele
9
3 / 3 / 0
6,527
544
3,992
9,309
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 7 / 0
4,853
404
2,073
8,473
3,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
10
0 / 5 / 1
5,500
458
2,005
7,519
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
19
Kills
5
5
Deaths
19
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Apollo
Gata007
Apollo
1
1
1
1.5
W
0
1
2
1
W
4
0
2
5
W
Ao Kuang
WezNoTo
Ao Kuang
9
1
1
9.5
W
Nu Wa
YonashQ
Nu Wa
6
1
4
8
W
Yemoja
0
2
1
0.25
L
Pele
kukone
Pele
3
3
0
1
L
0
7
0
0
L
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,130
Damage
13,519
27,971
Taken
37,837
10,984
Mitigated
15,586
7,131
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,514
261
465
857
7,062
4,745
0
3,100
3,858
23,596
0
L
Apollo
Gata007
Apollo
1,935
769
0
0
5,474
1,697
192
2,337
3,075
0
22,336
W
3,638
2,252
0
459
3,559
932
1,706
416
3,111
0
31,863
W
5,888
1,108
0
2,775
5,357
3,876
354
902
4,407
0
32,254
W
Ao Kuang
WezNoTo
Ao Kuang
6,188
1,737
0
3,157
9,514
3,105
9
1,609
7,905
35,900
0
W
Nu Wa
YonashQ
Nu Wa
7,153
1,643
0
0
4,926
1,433
0
1,207
3,499
27,976
0
W
Yemoja
2,263
0
192
548
4,615
1,638
671
1,085
3,530
18,400
0
L
Pele
kukone
Pele
3,992
1,316
0
2,723
9,309
2,474
0
4,716
4,406
0
25,752
L
2,073
650
0
432
8,473
3,890
238
872
7,187
0
16,899
L
Tiamat
2,005
334
0
2,166
7,519
2,780
0
4,031
3,257
21,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,983
Gold Earned
27,965
275
Minions Killed
220
0
Camps Cleared
0
1,101,961
Distance Traveled
1,140,665
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,521
460
42
4
0
231,400
4
L
Apollo
5,564
464
44
4
0
210,427
1
W
Rama
5,876
490
71
6
0
192,595
0
W
Chaac
7,055
588
63
5
0
252,346
1
W
Ao Kuang
7,289
607
66
6
0
257,189
0
W
Nu Wa
7,274
606
48
4
0
225,369
2
W
Yemoja
5,489
457
27
2
0
174,462
2
L
Pele
6,527
544
50
4
0
261,478
1
L
Bellona
4,853
404
38
3
0
227,340
0
L
Tiamat
5,500
458
46
4
0
210,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role