Player Matchup

Cernunnos
Cernunnos
BINEV
Cernunnos
Level 88
God Stats
10W - 4L
1,772 SR
Queue Stats
60W - 57L
1,456 Elo+
Party 2
Artio
Artio
Dark1gap
Artio
Level 84
God Stats
8W - 8L
1,707 SR
Queue Stats
70W - 62L
1,457 Elo+
Party 2
Zeus
Zeus
Lepeninho_10
Zeus
Level 86
God Stats
3W - 4L
1,574 SR
Queue Stats
18W - 16L
1,305 Elo+
Party 2
Hercules
Hercules
Nighx
Hercules
Level 50
God Stats
3W - 3L
1,776 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Nemesis
Nemesis
Niko888555
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,400 Elo+
Party 2
Team Averages
Level 64
1,666 SR
1,423 Elo+

VS

Team Averages
Level 52
1,540 SR
1,372 Elo+
Medusa
Medusa
Brigata
Medusa
Level 65
God Stats
0W - 3L
1,312 SR
Queue Stats
12W - 24L
1,328 Elo+
Party 1
Janus
Janus
Grabwurm
Janus
Level 42
God Stats
15W - 24L
1,500 SR
Queue Stats
237W - 250L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sarrick
Kumbhakarna
Level 113
God Stats
2W - 4L
1,705 SR
Queue Stats
62W - 73L
1,438 Elo+
Party 3
Ravana
Ravana
SpaRTa_RuLZz
Ravana
Level 28
God Stats
2W - 6L
1,455 SR
Queue Stats
24W - 36L
1,367 Elo+
Party 1
Mulan
Mulan
zaxsa32
Mulan
Level 14
God Stats
6W - 10L
1,730 SR
Queue Stats
66W - 78L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BINEV
Cernunnos
19
9 / 3 / 9
12,728
530
17,079
17,362
7,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Dark1gap
Artio
15
5 / 1 / 7
10,395
433
7,726
20,775
21,767
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
12 / 3 / 8
13,112
546
24,174
12,523
5,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Nighx
Hercules
20
5 / 1 / 6
13,074
545
14,317
17,422
23,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Niko888555
Nemesis
15
0 / 3 / 9
10,012
417
3,546
16,674
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brigata
Medusa
13
2 / 5 / 0
9,207
384
7,031
11,639
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Grabwurm
Janus
18
3 / 9 / 0
11,154
465
20,306
15,924
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Sarrick
Kumbhakarna
14
1 / 7 / 3
9,560
398
7,233
25,863
19,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
14
1 / 3 / 2
9,471
395
5,252
13,248
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Mulan
zaxsa32
Mulan
17
3 / 7 / 1
11,313
471
13,638
22,270
20,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
31
Kills
10
11
Deaths
31
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BINEV
Cernunnos
9
3
9
4.5
L
Medusa
Brigata
Medusa
2
5
0
0.4
W
Artio
Dark1gap
Artio
5
1
7
8.5
L
Janus
Grabwurm
Janus
3
9
0
0.33
W
12
3
8
5.33
W
Hercules
Nighx
Hercules
5
1
6
8
W
Nemesis
Niko888555
Nemesis
0
3
9
1.5
L
Kumbhakarna
Sarrick
Kumbhakarna
1
7
3
0.36
L
Ravana
1
3
2
0.67
L
Mulan
zaxsa32
Mulan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,842
Damage
53,460
84,756
Taken
88,944
66,488
Mitigated
55,502
32,486
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BINEV
Cernunnos
17,079
8,124
582
8,480
17,362
7,857
2,312
5,533
11,829
0
111,968
L
Medusa
Brigata
Medusa
7,031
3,564
0
250
11,639
4,126
330
4,865
6,645
0
52,000
W
Artio
Dark1gap
Artio
7,726
983
1,245
6,158
20,775
21,767
387
5,854
14,921
26,625
0
L
Janus
Grabwurm
Janus
20,306
72
0
1,735
15,924
6,017
266
7,196
8,181
91,406
0
W
24,174
1,044
0
1,582
12,523
5,468
570
4,496
8,027
84,374
0
W
Hercules
Nighx
Hercules
14,317
6,118
582
8,238
17,422
23,757
2,925
3,480
13,942
0
65,166
W
Nemesis
Niko888555
Nemesis
3,546
1,410
183
5,436
16,674
7,639
3,632
8,176
8,498
0
28,436
L
Kumbhakarna
Sarrick
Kumbhakarna
7,233
860
0
4,251
25,863
19,658
396
9,245
16,239
40,636
0
L
Ravana
5,252
1,758
0
3,592
13,248
5,378
15
3,596
9,536
0
52,802
L
Mulan
zaxsa32
Mulan
13,638
3,190
0
3,978
22,270
20,323
447
5,988
15,693
0
57,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,321
Gold Earned
50,705
501
Minions Killed
495
0
Camps Cleared
0
2,094,564
Distance Traveled
1,846,731
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,728
530
137
6
0
407,985
2
L
Medusa
9,207
384
90
4
0
280,888
2
W
Artio
10,395
433
24
1
0
466,117
0
L
Janus
11,154
465
146
6
0
458,670
2
W
Zeus
13,112
546
148
6
0
366,089
0
W
Hercules
13,074
545
141
6
0
419,114
2
W
Nemesis
10,012
417
51
2
0
435,259
0
L
Kumbhakarna
9,560
398
49
2
0
403,635
3
L
Ravana
9,471
395
95
4
0
338,072
0
L
Mulan
11,313
471
115
5
0
365,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role