Player Matchup

Thor
Thor
HardyDrwal
Thor
Level 17
God Stats
20W - 23L
1,544 SR
Queue Stats
161W - 172L
1,271 Elo+
Party 2
Hachiman
Hachiman
Kirito-Kirigaja_
Hachiman
Level 17
God Stats
10W - 14L
1,357 SR
Queue Stats
51W - 51L
1,268 Elo+
Party 1
Mulan
Mulan
Soul97Zer0
Mulan
Level 13
God Stats
6W - 4L
1,500 SR
Queue Stats
44W - 38L
1,171 Elo+
Party 1
Yemoja
Yemoja
Xusiwuzi_ltlv
Yemoja
Level 13
God Stats
1W - 0L
1,515 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
lackofnicks
Kukulkan
Level 17
God Stats
13W - 11L
1,537 SR
Queue Stats
143W - 160L
1,271 Elo+
Party 2
Team Averages
Level 15
1,491 SR
1,296 Elo+

VS

Team Averages
Level 18
1,381 SR
1,316 Elo+
Loki
Loki
END-OF-GAME3
Loki
Level 14
God Stats
1W - 2L
1,328 SR
Queue Stats
15W - 22L
1,166 Elo+
Solo
Hachiman
Hachiman
Kalimdoss
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Trynhor
Cthulhu
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 10L
1,354 Elo+
Solo
Tiamat
Tiamat
Tzitzik_
Tiamat
Level 22
God Stats
0W - 2L
1,214 SR
Queue Stats
36W - 39L
1,348 Elo+
Party 3
Thor
Thor
twrggpro
Thor
Level 19
God Stats
1W - 3L
1,361 SR
Queue Stats
54W - 53L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 7 / 16
18,116
549
30,301
29,448
13,098
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 6 / 11
17,198
521
45,696
32,735
16,756
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
20
1 / 10 / 11
14,102
427
12,523
24,728
14,031
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
1 / 6 / 15
14,399
436
8,272
27,466
25,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
lackofnicks
Kukulkan
20
9 / 5 / 14
15,721
476
23,210
21,420
9,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 14 / 8
13,365
405
17,640
19,438
5,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Kalimdoss
Hachiman
18
4 / 14 / 10
13,023
395
15,544
29,334
9,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Trynhor
Cthulhu
20
5 / 8 / 15
15,208
461
34,674
44,348
51,819
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
Tzitzik_
Tiamat
20
7 / 5 / 9
14,714
446
21,610
28,264
29,342
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
20
7 / 9 / 7
14,598
442
12,249
28,381
11,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
80
48
Kills
31
34
Deaths
50
67
Assists
49
Player
Kills
Deaths
Assists
KDA
L
8
14
8
0.86
W
18
7
16
3.71
L
Hachiman
Kalimdoss
Hachiman
4
14
10
0.64
W
19
6
11
4.08
W
Mulan
1
10
11
0.65
L
Cthulhu
Trynhor
Cthulhu
5
8
15
1.56
L
Tiamat
Tzitzik_
Tiamat
7
5
9
2.3
W
1
6
15
1.42
W
Kukulkan
lackofnicks
Kukulkan
9
5
14
3.2
L
Thor
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,002
Damage
101,717
135,797
Taken
149,765
78,694
Mitigated
107,236
39,641
Healing
24,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,640
7,913
0
889
19,438
5,175
29
1,126
18,270
0
38,917
W
30,301
9,125
0
10,721
29,448
13,098
5,988
9,478
19,746
0
117,843
L
Hachiman
Kalimdoss
Hachiman
15,544
8,540
777
4,236
29,334
9,121
1,381
7,135
21,854
0
42,621
W
45,696
34,817
1,596
14,817
32,735
16,756
4,127
14,878
17,481
0
112,403
W
Mulan
12,523
3,747
0
1,961
24,728
14,031
1,043
9,135
14,661
0
83,320
L
Cthulhu
Trynhor
Cthulhu
34,674
2,588
566
2,027
44,348
51,819
862
8,754
35,037
81,020
0
L
Tiamat
Tzitzik_
Tiamat
21,610
2,270
192
9,720
28,264
29,342
72
6,571
21,242
87,552
0
W
8,272
1,316
3,528
1,547
27,466
25,169
665
11,253
15,991
59,227
0
W
Kukulkan
lackofnicks
Kukulkan
23,210
2,053
530
4,941
21,420
9,640
1,467
10,536
10,646
81,508
0
L
Thor
12,249
3,353
0
6,023
28,381
11,779
1,048
6,785
21,368
323
70,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,536
Gold Earned
70,908
590
Minions Killed
440
0
Camps Cleared
0
2,680,709
Distance Traveled
2,673,739
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,365
405
32
1
0
513,717
2
W
Thor
18,116
549
128
4
0
507,136
3
L
Hachiman
13,023
395
66
2
0
477,809
0
W
Hachiman
17,198
521
147
4
0
475,859
0
W
Mulan
14,102
427
114
3
0
522,842
0
L
Cthulhu
15,208
461
76
2
0
583,366
0
L
Tiamat
14,714
446
164
5
0
591,993
0
W
Yemoja
14,399
436
51
2
0
581,016
0
W
Kukulkan
15,721
476
150
5
0
593,856
0
L
Thor
14,598
442
102
3
0
506,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role