Player Matchup

Arachne
Arachne
CaptainCubano
Arachne
Level 19
God Stats
10W - 8L
1,280 SR
Queue Stats
471W - 408L
1,370 Elo+
Party 1
Chaac
Chaac
StormyReighns04
Chaac
Level 27
God Stats
14W - 11L
1,550 SR
Queue Stats
133W - 135L
1,490 Elo+
Solo
Neith
Neith
entropyaoe
Neith
Level 22
God Stats
10W - 16L
1,386 SR
Queue Stats
56W - 71L
1,454 Elo+
Solo
Izanami
Izanami
killerGAPMAN
Izanami
Level 18
God Stats
39W - 25L
1,516 SR
Queue Stats
613W - 526L
1,407 Elo+
Party 1
Kumbhakarna
Kumbhakarna
oH_VeeYo
Kumbhakarna
Level 17
God Stats
27W - 23L
1,564 SR
Queue Stats
783W - 684L
1,395 Elo+
Party 1
Team Averages
Level 21
1,459 SR
1,423 Elo+

VS

Team Averages
Level 19
1,571 SR
1,427 Elo+
Hades
Hades
JaShinHiiDaN
Hades
Level 18
God Stats
16W - 15L
1,482 SR
Queue Stats
43W - 41L
1,464 Elo+
Solo
Izanami
Izanami
KingCole_World
Izanami
Level 18
God Stats
3W - 2L
1,676 SR
Queue Stats
54W - 71L
1,379 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThePockettMan13
Kumbhakarna
Level 21
God Stats
0W - 3L
1,299 SR
Queue Stats
12W - 15L
1,433 Elo+
Party 2
Arachne
Arachne
acont002
Arachne
Level 26
God Stats
12W - 10L
1,485 SR
Queue Stats
18W - 20L
1,375 Elo+
Party 2
King Arthur
King Arthur
wes112
King Arthur
Level 14
God Stats
5W - 2L
1,911 SR
Queue Stats
89W - 97L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
2 / 4 / 3
11,512
480
10,942
17,157
6,788
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 4
12,893
537
12,507
17,603
11,201
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
18
5 / 5 / 5
12,303
513
14,656
15,657
6,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
killerGAPMAN
Izanami
20
5 / 1 / 3
13,130
547
13,389
9,700
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
oH_VeeYo
Kumbhakarna
18
7 / 4 / 7
13,398
558
11,582
20,407
19,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 1
13,120
547
16,661
15,669
9,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 9 / 4
11,546
481
10,888
22,492
9,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
ThePockettMan13
Kumbhakarna
18
3 / 4 / 1
11,154
465
6,136
12,832
6,500
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
acont002
Arachne
17
4 / 6 / 2
11,363
473
8,679
15,172
7,597
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
wes112
King Arthur
15
0 / 6 / 2
9,013
376
6,839
20,834
16,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
25
Kills
15
16
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
2
4
3
0.88
L
5
0
1
5.5
L
3
9
4
0.56
W
6
2
4
4
L
Kumbhakarna
ThePockettMan13
Kumbhakarna
3
4
1
0.88
L
Arachne
acont002
Arachne
4
6
2
0.83
W
Neith
5
5
5
1.5
W
Izanami
killerGAPMAN
Izanami
5
1
3
6.5
W
Kumbhakarna
oH_VeeYo
Kumbhakarna
7
4
7
2.63
L
King Arthur
wes112
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,076
Damage
49,203
80,524
Taken
86,999
47,944
Mitigated
48,932
22,917
Healing
21,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
10,942
7,021
0
4,109
17,157
6,788
2,102
7,390
9,482
0
64,921
L
16,661
839
0
8,817
15,669
9,214
733
1,939
13,730
115,991
0
L
10,888
6,974
0
8,465
22,492
9,177
2,408
5,641
16,851
0
77,451
W
12,507
3,749
0
8,364
17,603
11,201
879
4,245
12,850
0
72,313
L
Kumbhakarna
ThePockettMan13
Kumbhakarna
6,136
208
0
0
12,832
6,500
1,402
1,781
11,051
67,898
0
L
Arachne
acont002
Arachne
8,679
7,049
0
1,080
15,172
7,597
285
2,221
12,951
0
36,234
W
Neith
14,656
6,746
0
6,528
15,657
6,178
3,201
2,699
12,820
0
73,110
W
Izanami
killerGAPMAN
Izanami
13,389
9,793
0
2,961
9,700
3,788
6,625
1,173
8,349
0
117,329
W
Kumbhakarna
oH_VeeYo
Kumbhakarna
11,582
1,674
0
955
20,407
19,989
800
6,721
13,080
56,297
0
L
King Arthur
wes112
King Arthur
6,839
652
0
3,026
20,834
16,444
162
0
20,834
104
32,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,236
Gold Earned
56,196
662
Minions Killed
569
0
Camps Cleared
0
2,150,217
Distance Traveled
2,052,482
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,512
480
104
4
0
455,605
3
L
Hades
13,120
547
198
8
0
454,693
2
L
Izanami
11,546
481
123
5
0
379,550
0
W
Chaac
12,893
537
145
6
0
402,290
0
L
Kumbhakarna
11,154
465
131
5
0
397,251
0
L
Arachne
11,363
473
70
3
0
462,076
0
W
Neith
12,303
513
122
5
0
375,864
7
W
Izanami
13,130
547
210
9
0
414,891
5
W
Kumbhakarna
13,398
558
81
3
0
501,567
6
L
King Arthur
9,013
376
47
2
0
358,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role