Player Matchup

Mercury
Mercury
AirAce
Mercury
Level 123
God Stats
54W - 20L
1,813 SR
Queue Stats
174W - 139L
1,625 Elo+
Party 1
Tiamat
Tiamat
GhostVampire47
Tiamat
Level 28
God Stats
27W - 13L
1,687 SR
Queue Stats
262W - 250L
1,592 Elo+
Party 1
Bellona
Bellona
Zegamore
Bellona
Level 29
God Stats
3W - 1L
1,880 SR
Queue Stats
62W - 51L
1,626 Elo+
Party 1
Hachiman
Hachiman
anonimengamerbg
Hachiman
Level 28
God Stats
22W - 18L
1,636 SR
Queue Stats
73W - 59L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
vipvladi
Cthulhu
Level 27
God Stats
10W - 5L
1,672 SR
Queue Stats
122W - 114L
1,564 Elo+
Party 1
Team Averages
Level 47
1,737 SR
1,597 Elo+

VS

Team Averages
Level 107
1,632 SR
1,674 Elo+
Izanami
Izanami
Jeekim
Izanami
Level 17
God Stats
18W - 4L
1,787 SR
Queue Stats
48W - 10L
1,794 Elo+
Party 2
Guan Yu
Guan Yu
Nussu
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Spuhb
Agni
Level 149
God Stats
4W - 2L
1,808 SR
Queue Stats
471W - 252L
1,790 Elo+
Party 2
Olorun
Olorun
Synal
Olorun
Level 60
God Stats
5W - 4L
1,383 SR
Queue Stats
48W - 45L
1,477 Elo+
Solo
Tiamat
Tiamat
Visceral
Tiamat
Level 156
God Stats
4W - 5L
1,681 SR
Queue Stats
457W - 245L
1,809 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AirAce
Mercury
9
0 / 3 / 0
5,039
504
1,318
7,386
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
4,965
497
2,207
6,690
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Zegamore
Bellona
9
0 / 2 / 0
5,138
514
1,382
6,108
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
8
0 / 0 / 0
4,687
469
3,339
4,045
1,030
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
vipvladi
Cthulhu
8
0 / 1 / 0
4,840
484
2,070
5,284
1,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jeekim
Izanami
10
0 / 0 / 1
5,576
558
1,606
5,075
1,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
Nussu
Guan Yu
11
1 / 0 / 4
6,356
636
2,874
5,696
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Spuhb
Agni
12
2 / 0 / 3
6,944
694
4,230
2,166
539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
Synal
Olorun
10
1 / 0 / 1
6,030
603
3,951
4,330
1,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
Visceral
Tiamat
12
4 / 0 / 1
7,051
705
5,884
3,481
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
8
8
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
AirAce
Mercury
0
3
0
0
L
0
2
0
0
W
Izanami
Jeekim
Izanami
0
0
1
0.5
W
Guan Yu
Nussu
Guan Yu
1
0
4
3
W
Agni
Spuhb
Agni
2
0
3
3.5
W
Olorun
Synal
Olorun
1
0
1
1.5
W
Tiamat
Visceral
Tiamat
4
0
1
4.5
L
Bellona
Zegamore
Bellona
0
2
0
0
L
Hachiman
0
0
0
0
L
Cthulhu
vipvladi
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,316
Damage
18,545
29,513
Taken
20,748
10,985
Mitigated
9,483
8,043
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AirAce
Mercury
1,318
979
0
750
7,386
2,039
0
2,320
4,936
0
27,950
L
2,207
213
0
2,118
6,690
2,988
0
4,369
2,046
24,641
0
W
Izanami
Jeekim
Izanami
1,606
891
0
2,918
5,075
1,452
340
984
4,091
0
35,273
W
Guan Yu
Nussu
Guan Yu
2,874
1,148
360
4,119
5,696
3,839
0
855
4,675
0
40,356
W
Agni
Spuhb
Agni
4,230
417
0
641
2,166
539
168
46
2,086
42,146
0
W
Olorun
Synal
Olorun
3,951
1,103
957
3,143
4,330
1,596
257
1,086
3,244
26,782
0
W
Tiamat
Visceral
Tiamat
5,884
1,015
0
2,638
3,481
2,057
848
950
2,375
41,152
0
L
Bellona
Zegamore
Bellona
1,382
170
0
1,858
6,108
2,990
0
2,980
3,088
0
21,391
L
Hachiman
3,339
959
0
2,625
4,045
1,030
0
2,403
1,642
0
25,522
L
Cthulhu
vipvladi
Cthulhu
2,070
41
80
612
5,284
1,938
0
1,548
3,736
17,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
31,957
287
Minions Killed
397
0
Camps Cleared
0
1,014,671
Distance Traveled
1,029,058
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,039
504
58
6
0
234,552
4
L
Tiamat
4,965
497
74
7
0
182,907
2
W
Izanami
5,576
558
98
10
0
182,786
2
W
Guan Yu
6,356
636
79
8
0
234,232
3
W
Agni
6,944
694
103
10
0
197,405
4
W
Olorun
6,030
603
24
2
0
195,351
4
W
Tiamat
7,051
705
93
9
0
219,284
4
L
Bellona
5,138
514
63
6
0
190,187
4
L
Hachiman
4,687
469
61
6
0
180,413
2
L
Cthulhu
4,840
484
31
3
0
226,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role