Player Matchup

Thor
Thor
Gold III
Elkpito
Thor
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Chaac
Chaac
Gold III
Yellvis
Chaac
Gold III
Level 124
God Stats
1W - 2L
1,621 SR
Queue Stats
135W - 121L
1,518 MMR
Solo
Heimdallr
Heimdallr
Silver II
oAnsel
Heimdallr
Silver II
Level 68
God Stats
2W - 1L
1,743 SR
Queue Stats
10W - 6L
1,576 MMR
Party 4
Merlin
Merlin
Gold III
xCrownS1
Merlin
Gold III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
zlNewNicoHD
Kumbhakarna
Gold II
Level 123
God Stats
2W - 2L
1,749 SR
Queue Stats
67W - 62L
1,585 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,623 SR
1,536 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,539 SR
1,514 MMR
Fenrir
Fenrir
Gold III
Hamm14
Fenrir
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum V
Naiclous
Hachiman
Platinum V
Level 150
God Stats
8W - 5L
1,696 SR
Queue Stats
194W - 179L
1,612 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Rystones
Cthulhu
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Khepri
Khepri
Gold IV
juliangamer399
Khepri
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,503 MMR
Solo
Tiamat
Tiamat
Silver I
nZeIdris
Tiamat
Silver I
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 17L
1,453 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Elkpito
Thor
9
1 / 2 / 0
5,285
529
1,626
6,295
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Yellvis
Chaac
11
0 / 1 / 0
6,045
605
3,487
6,961
3,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
oAnsel
Heimdallr
9
0 / 0 / 0
5,059
506
2,257
4,040
1,109
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
xCrownS1
Merlin
10
0 / 0 / 0
5,438
544
3,125
3,849
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
zlNewNicoHD
Kumbhakarna
6
0 / 2 / 0
4,502
450
1,331
6,370
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
TsukuyomiApolloDanzaburouSetJanus

VS

Bans
AthenaGuan YuCu ChulainnSun WukongSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hamm14
Fenrir
10
2 / 0 / 2
5,771
577
3,057
5,105
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Naiclous
Hachiman
11
1 / 0 / 0
5,812
581
3,212
4,392
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Rystones
Cthulhu
11
1 / 0 / 0
6,260
626
3,860
5,603
3,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 0 / 4
5,176
518
2,195
5,312
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
nZeIdris
Tiamat
10
1 / 1 / 2
5,739
574
4,624
4,935
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
5
5
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
Elkpito
Thor
1
2
0
0.5
W
Fenrir
Hamm14
Fenrir
2
0
2
3
W
Hachiman
Naiclous
Hachiman
1
0
0
1
W
Cthulhu
Rystones
Cthulhu
1
0
0
1
L
Chaac
Yellvis
Chaac
0
1
0
0
W
0
0
4
2
W
Tiamat
nZeIdris
Tiamat
1
1
2
2
L
Heimdallr
oAnsel
Heimdallr
0
0
0
0
L
Merlin
xCrownS1
Merlin
0
0
0
0
L
Kumbhakarna
zlNewNicoHD
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,826
Damage
16,948
27,515
Taken
25,347
10,649
Mitigated
11,847
10,304
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Elkpito
Thor
1,626
297
0
2,242
6,295
1,937
0
2,333
3,834
0
25,843
W
Fenrir
Hamm14
Fenrir
3,057
657
0
2,934
5,105
1,782
0
591
4,514
0
36,960
W
Hachiman
Naiclous
Hachiman
3,212
1,963
0
3,465
4,392
1,173
0
186
4,206
0
38,476
W
Cthulhu
Rystones
Cthulhu
3,860
1,186
0
3,594
5,603
3,097
0
0
5,273
34,762
0
L
Chaac
Yellvis
Chaac
3,487
1,265
0
3,511
6,961
3,916
0
3,663
2,873
0
36,934
W
2,195
221
0
2,418
5,312
2,779
0
1,795
3,517
11,303
0
W
Tiamat
nZeIdris
Tiamat
4,624
740
0
2,218
4,935
3,016
0
1,884
3,051
35,590
0
L
Heimdallr
oAnsel
Heimdallr
2,257
1,408
0
1,829
4,040
1,109
0
717
3,283
0
28,320
L
Merlin
xCrownS1
Merlin
3,125
143
0
742
3,849
1,034
0
2,161
1,480
37,572
0
L
Kumbhakarna
zlNewNicoHD
Kumbhakarna
1,331
120
0
1,980
6,370
2,653
0
982
5,366
8,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
28,758
327
Minions Killed
335
0
Camps Cleared
0
978,726
Distance Traveled
1,032,313
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,285
529
51
5
0
196,027
1
W
Fenrir
5,771
577
80
8
0
214,497
0
W
Hachiman
5,812
581
73
7
0
173,214
3
W
Cthulhu
6,260
626
81
8
0
220,135
5
L
Chaac
6,045
605
87
9
0
199,396
4
W
Khepri
5,176
518
15
2
0
213,325
5
W
Tiamat
5,739
574
86
9
0
211,142
2
L
Heimdallr
5,059
506
65
7
0
188,555
2
L
Merlin
5,438
544
106
11
0
185,918
1
L
Kumbhakarna
4,502
450
18
2
0
208,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role