Player Matchup

Apollo
Apollo
D3D-Jigsaw
Apollo
Level 48
God Stats
21W - 44L
1,303 SR
Queue Stats
172W - 254L
1,243 Elo+
Party 2
Arachne
Arachne
DONTwashMY1hands
Arachne
Level 29
God Stats
7W - 6L
1,451 SR
Queue Stats
136W - 147L
1,359 Elo+
Party 4
Hades
Hades
EatDatBooti255
Hades
Level 68
God Stats
12W - 10L
1,703 SR
Queue Stats
533W - 545L
1,355 Elo+
Party 4
Ymir
Ymir
PeenWaffles
Ymir
Level 30
God Stats
14W - 18L
1,307 SR
Queue Stats
147W - 225L
1,260 Elo+
Party 2
Medusa
Medusa
Rho_AiasL
Medusa
Level 41
God Stats
16W - 7L
1,659 SR
Queue Stats
28W - 26L
1,410 Elo+
Solo
Team Averages
Level 43
1,485 SR
1,325 Elo+

VS

Team Averages
Level 48
1,397 SR
1,266 Elo+
Kuzenbo
Kuzenbo
BlueDynamite524
Kuzenbo
Level 64
God Stats
22W - 45L
1,300 SR
Queue Stats
390W - 646L
1,220 Elo+
Party 3
Terra
Terra
Marotta18PR
Terra
Level 53
God Stats
10W - 8L
1,512 SR
Queue Stats
142W - 169L
1,382 Elo+
Party 1
Ravana
Ravana
TheJanitor9420
Ravana
Level 29
God Stats
4W - 10L
1,448 SR
Queue Stats
78W - 170L
1,198 Elo+
Party 3
Artemis
Artemis
keyshleen
Artemis
Level 30
God Stats
120W - 153L
1,413 SR
Queue Stats
321W - 432L
1,286 Elo+
Party 1
Vulcan
Vulcan
philli902
Vulcan
Level 66
God Stats
21W - 54L
1,314 SR
Queue Stats
317W - 557L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
D3D-Jigsaw
Apollo
14
6 / 1 / 5
8,738
546
7,829
10,818
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
9 / 4 / 2
8,921
558
9,377
14,959
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 2 / 10
9,420
589
17,315
15,720
6,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 2 / 3
7,256
454
4,587
12,417
7,514
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Rho_AiasL
Medusa
12
1 / 1 / 4
7,458
466
6,047
7,904
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 0
8,185
512
8,590
14,325
11,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 1 / 4
7,576
474
3,125
13,877
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 6 / 1
7,535
471
5,793
10,811
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
keyshleen
Artemis
13
2 / 2 / 1
7,542
471
6,879
6,895
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
philli902
Vulcan
12
1 / 7 / 2
7,955
497
16,028
11,194
4,919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
22
Kills
9
10
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Apollo
D3D-Jigsaw
Apollo
6
1
5
8.5
W
9
4
2
2.5
W
5
2
10
5
L
1
1
4
3
W
1
2
3
1.25
W
Medusa
Rho_AiasL
Medusa
1
1
4
3
L
1
6
1
0.25
L
Artemis
keyshleen
Artemis
2
2
1
1.25
L
Vulcan
philli902
Vulcan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,155
Damage
40,415
61,818
Taken
57,102
26,834
Mitigated
31,983
24,547
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,590
3,197
0
2,951
14,325
11,276
862
7,511
6,814
37,185
0
W
Apollo
D3D-Jigsaw
Apollo
7,829
5,203
392
3,034
10,818
3,402
768
6,292
4,526
0
39,599
W
9,377
6,204
0
5,014
14,959
6,692
0
7,225
7,734
0
47,004
W
17,315
3,726
391
9,952
15,720
6,773
727
10,287
5,433
58,329
0
L
3,125
1,156
2,114
6,330
13,877
9,243
371
5,415
8,462
17,284
0
W
4,587
560
270
2,736
12,417
7,514
30
1,378
11,039
42,455
0
W
Medusa
Rho_AiasL
Medusa
6,047
2,821
0
2,758
7,904
2,453
256
2,561
5,343
0
36,918
L
5,793
2,238
0
1,702
10,811
4,075
966
2,832
7,979
0
35,074
L
Artemis
keyshleen
Artemis
6,879
2,247
0
90
6,895
2,470
920
3,054
3,841
0
41,175
L
Vulcan
philli902
Vulcan
16,028
4,712
0
1,325
11,194
4,919
1,397
3,090
8,104
48,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,793
Gold Earned
38,793
384
Minions Killed
319
0
Camps Cleared
0
1,432,162
Distance Traveled
1,384,204
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,185
512
59
4
0
265,323
0
W
Apollo
8,738
546
85
5
0
305,311
1
W
Arachne
8,921
558
60
4
0
313,941
0
W
Hades
9,420
589
115
7
0
271,803
1
L
Terra
7,576
474
21
1
0
309,223
7
W
Ymir
7,256
454
68
4
0
268,654
2
W
Medusa
7,458
466
56
4
0
272,453
0
L
Ravana
7,535
471
75
5
0
284,245
0
L
Artemis
7,542
471
91
6
0
261,360
4
L
Vulcan
7,955
497
73
5
0
264,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role