Player Matchup

Mercury
Mercury
Clammers
Mercury
Level 62
God Stats
10W - 11L
1,509 SR
Queue Stats
122W - 148L
1,504 Elo+
Party 1
Neith
Neith
Crunkfunkskunk
Neith
Level 103
God Stats
23W - 16L
1,459 SR
Queue Stats
447W - 508L
1,552 Elo+
Party 1
Athena
Athena
Lordofgoats1
Athena
Level 86
God Stats
9W - 15L
1,525 SR
Queue Stats
134W - 158L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
Vaekaera
Amaterasu
Level 79
God Stats
6W - 5L
1,657 SR
Queue Stats
115W - 139L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
ZarithaUK
Nu Wa
Level 143
God Stats
46W - 37L
1,456 SR
Queue Stats
442W - 421L
1,490 Elo+
Party 1
Team Averages
Level 95
1,521 SR
1,504 Elo+

VS

Team Averages
Level 76
1,468 SR
1,457 Elo+
King Arthur
King Arthur
BRUN0W0W90
King Arthur
Level 42
God Stats
0W - 2L
1,231 SR
Queue Stats
23W - 26L
1,399 Elo+
Solo
Apollo
Apollo
Clampii
Apollo
Level 64
God Stats
6W - 14L
1,554 SR
Queue Stats
67W - 62L
1,481 Elo+
Solo
Kukulkan
Kukulkan
IngomarEichel88
Kukulkan
Level 45
God Stats
3W - 1L
1,498 SR
Queue Stats
16W - 22L
1,403 Elo+
Solo
Izanami
Izanami
OzxzO
Izanami
Level 102
God Stats
55W - 42L
1,535 SR
Queue Stats
247W - 284L
1,505 Elo+
Solo
Khepri
Khepri
brkoo
Khepri
Level 129
God Stats
4W - 3L
1,522 SR
Queue Stats
16W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clammers
Mercury
19
12 / 0 / 3
11,605
683
12,139
12,679
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 5
9,163
539
10,293
12,647
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
2 / 1 / 8
8,898
523
4,453
12,672
10,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
Vaekaera
Amaterasu
16
2 / 0 / 0
9,998
588
6,401
9,344
7,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
ZarithaUK
Nu Wa
15
0 / 3 / 13
9,366
551
11,529
6,868
2,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BRUN0W0W90
King Arthur
14
0 / 2 / 0
7,580
446
4,196
12,504
4,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Clampii
Apollo
15
4 / 4 / 1
8,916
524
9,779
12,020
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
1 / 7 / 2
8,073
475
4,858
10,399
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
OzxzO
Izanami
14
1 / 2 / 0
8,275
487
9,231
11,743
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
brkoo
Khepri
12
0 / 4 / 3
7,383
434
3,330
13,153
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
6
6
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BRUN0W0W90
King Arthur
0
2
0
0
W
Mercury
Clammers
Mercury
12
0
3
13.5
L
Apollo
Clampii
Apollo
4
4
1
1.13
W
3
2
5
2.75
L
Kukulkan
1
7
2
0.29
W
Athena
2
1
8
6
L
Izanami
OzxzO
Izanami
1
2
0
0.5
W
Amaterasu
Vaekaera
Amaterasu
2
0
0
2
W
Nu Wa
ZarithaUK
Nu Wa
0
3
13
2.17
L
Khepri
brkoo
Khepri
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,815
Damage
31,394
54,210
Taken
59,819
30,443
Mitigated
31,992
19,053
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BRUN0W0W90
King Arthur
4,196
747
0
3,577
12,504
4,690
0
1,820
10,148
0
39,452
W
Mercury
Clammers
Mercury
12,139
6,638
0
4,646
12,679
5,458
0
1,498
11,059
0
82,097
L
Apollo
Clampii
Apollo
9,779
6,459
0
739
12,020
5,543
0
3,962
7,747
0
69,798
W
10,293
4,924
0
7,047
12,647
5,199
0
1,588
11,059
0
69,266
L
Kukulkan
4,858
435
0
852
10,399
4,293
0
3,530
6,561
49,524
0
W
Athena
4,453
1,743
0
2,900
12,672
10,118
0
2,789
9,779
24,273
0
L
Izanami
OzxzO
Izanami
9,231
6,501
0
4,442
11,743
4,479
80
3,590
7,947
0
76,808
W
Amaterasu
Vaekaera
Amaterasu
6,401
2,501
0
3,498
9,344
7,146
1,822
0
9,344
0
58,927
W
Nu Wa
ZarithaUK
Nu Wa
11,529
1,997
0
962
6,868
2,522
465
1,879
4,781
58,747
0
L
Khepri
brkoo
Khepri
3,330
162
209
1,820
13,153
12,987
11
2,016
11,057
28,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,030
Gold Earned
40,227
528
Minions Killed
500
0
Camps Cleared
0
1,747,331
Distance Traveled
1,560,098
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,580
446
86
5
0
296,366
4
W
Mercury
11,605
683
126
7
0
446,723
3
L
Apollo
8,916
524
123
7
0
318,627
0
W
Neith
9,163
539
114
7
0
304,165
2
L
Kukulkan
8,073
475
103
6
0
305,916
3
W
Athena
8,898
523
40
2
0
348,631
4
L
Izanami
8,275
487
146
9
0
314,915
5
W
Amaterasu
9,998
588
137
8
0
317,188
1
W
Nu Wa
9,366
551
111
7
0
330,624
9
L
Khepri
7,383
434
42
2
0
324,274
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role