Player Matchup

Set
Set
AbsoluteRat
Set
Level 28
God Stats
7W - 9L
1,559 SR
Queue Stats
34W - 30L
1,484 Elo+
Party 2
Ra
Ra
DrMalevolence
Ra
Level 85
God Stats
4W - 9L
1,297 SR
Queue Stats
235W - 212L
1,567 Elo+
Party 2
Hercules
Hercules
Equiva1ent
Hercules
Level 89
God Stats
1W - 1L
1,710 SR
Queue Stats
427W - 439L
1,531 Elo+
Party 3
Sobek
Sobek
RANDALOS
Sobek
Level 68
God Stats
33W - 28L
1,632 SR
Queue Stats
227W - 250L
1,473 Elo+
Solo
Danzaburou
Danzaburou
SpartanCaptain
Danzaburou
Level 29
God Stats
65W - 64L
1,561 SR
Queue Stats
300W - 303L
1,524 Elo+
Party 3
Team Averages
Level 60
1,552 SR
1,516 Elo+

VS

Team Averages
Level 72
1,528 SR
1,624 Elo+
Bellona
Bellona
A_Man_Of_Culture
Bellona
Level 91
God Stats
6W - 5L
1,342 SR
Queue Stats
167W - 91L
1,661 Elo+
Party 1
Xing Tian
Xing Tian
Kamitou
Xing Tian
Level 7
God Stats
5W - 2L
1,250 SR
Queue Stats
20W - 13L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
Weiss_Schnee
Danzaburou
Level 108
God Stats
7W - 1L
1,690 SR
Queue Stats
134W - 75L
1,670 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zorton
Tsukuyomi
Level 32
God Stats
89W - 21L
1,857 SR
Queue Stats
185W - 86L
1,774 Elo+
Party 1
Ah Puch
Ah Puch
xJabia
Ah Puch
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 8
10,381
1,038
14,311
13,963
7,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 6 / 8
10,616
1,062
15,133
11,621
5,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Equiva1ent
Hercules
16
2 / 9 / 8
10,256
1,026
9,682
23,946
24,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
RANDALOS
Sobek
16
0 / 5 / 5
9,433
943
4,024
21,862
22,955
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SpartanCaptain
Danzaburou
16
3 / 8 / 7
10,451
1,045
9,838
19,271
9,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

54

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 28
11,647
1,165
9,520
14,411
11,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Kamitou
Xing Tian
17
3 / 3 / 24
11,004
1,100
8,145
15,684
19,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Weiss_Schnee
Danzaburou
17
2 / 2 / 24
10,750
1,075
11,207
9,377
4,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Zorton
Tsukuyomi
20
20 / 4 / 16
14,922
1,492
28,718
8,860
4,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
xJabia
Ah Puch
18
6 / 1 / 22
11,963
1,196
25,494
9,059
3,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
151
11
Kills
37
37
Deaths
11
36
Assists
114
Player
Kills
Deaths
Assists
KDA
W
6
1
28
20
L
3
9
8
0.78
L
3
6
8
1.17
L
Hercules
Equiva1ent
Hercules
2
9
8
0.67
W
Xing Tian
Kamitou
Xing Tian
3
3
24
5
L
Sobek
RANDALOS
Sobek
0
5
5
0.5
L
Danzaburou
SpartanCaptain
Danzaburou
3
8
7
0.81
W
Danzaburou
Weiss_Schnee
Danzaburou
2
2
24
7
W
Tsukuyomi
Zorton
Tsukuyomi
20
4
16
7
W
Ah Puch
xJabia
Ah Puch
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,988
Damage
83,084
90,663
Taken
57,391
69,347
Mitigated
43,048
12,168
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,520
2,529
0
343
14,411
11,214
0
6,017
8,394
0
19,652
L
14,311
5,259
0
176
13,963
7,328
0
4,236
9,727
0
27,331
L
15,133
1,059
2,088
1,051
11,621
5,501
0
3,761
7,860
44,275
0
L
Hercules
Equiva1ent
Hercules
9,682
2,296
131
4,378
23,946
24,116
0
10,197
13,749
0
20,086
W
Xing Tian
Kamitou
Xing Tian
8,145
825
0
990
15,684
19,595
0
4,774
10,910
11,981
0
L
Sobek
RANDALOS
Sobek
4,024
538
0
2,842
21,862
22,955
0
9,237
12,625
26,207
0
L
Danzaburou
SpartanCaptain
Danzaburou
9,838
4,911
0
1,502
19,271
9,447
0
6,208
13,063
0
25,643
W
Danzaburou
Weiss_Schnee
Danzaburou
11,207
4,360
0
491
9,377
4,227
0
3,304
6,073
0
31,806
W
Tsukuyomi
Zorton
Tsukuyomi
28,718
8,068
0
638
8,860
4,403
0
2,048
6,812
0
46,726
W
Ah Puch
xJabia
Ah Puch
25,494
968
0
3,893
9,059
3,609
0
3,014
6,045
66,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,137
Gold Earned
60,286
219
Minions Killed
217
4
Camps Cleared
7
936,554
Distance Traveled
1,055,575
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,647
1,165
21
2
0
235,946
0
L
Set
10,381
1,038
38
4
2
175,197
0
L
Ra
10,616
1,062
86
9
1
203,718
1
L
Hercules
10,256
1,026
13
1
0
199,081
2
W
Xing Tian
11,004
1,100
10
1
1
199,911
0
L
Sobek
9,433
943
45
5
1
192,322
0
L
Danzaburou
10,451
1,045
37
4
0
166,236
0
W
Danzaburou
10,750
1,075
53
5
2
172,092
0
W
Tsukuyomi
14,922
1,492
37
4
3
226,619
0
W
Ah Puch
11,963
1,196
96
10
1
221,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role