Player Matchup

Hel
Hel
AliceViridis
Hel
Level 21
God Stats
19W - 22L
1,360 SR
Queue Stats
152W - 141L
1,339 Elo+
Party 1
Skadi
Skadi
RebuiltGoblin61
Skadi
Level 66
God Stats
5W - 3L
1,485 SR
Queue Stats
295W - 332L
1,445 Elo+
Party 1
Chaac
Chaac
Zwolf382
Chaac
Level 69
God Stats
8W - 8L
1,601 SR
Queue Stats
206W - 241L
1,397 Elo+
Party 1
Team Averages
Level 52
1,482 SR
1,394 Elo+

VS

Team Averages
Level 43
1,334 SR
1,177 Elo+
Merlin
Merlin
ClearestSpark77
Merlin
Level 14
God Stats
0W - 5L
1,343 SR
Queue Stats
3W - 20L
989 Elo+
Solo
Khepri
Khepri
PrimalKeewi
Khepri
Level 47
God Stats
3W - 11L
1,158 SR
Queue Stats
182W - 289L
1,185 Elo+
Solo
Fenrir
Fenrir
temp-422765
Fenrir
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 10
8,834
736
6,523
5,734
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 1 / 8
9,450
788
11,239
6,114
2,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Zwolf382
Chaac
12
5 / 1 / 9
9,780
815
6,612
10,972
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
7,159
597
799
2,388
621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
2 / 7 / 2
8,367
697
5,363
12,400
13,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
3 / 6 / 1
9,003
750
3,584
14,667
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
5
5
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
0
2
3
0.75
L
Khepri
2
7
2
0.43
W
7
1
8
11
W
Chaac
Zwolf382
Chaac
5
1
9
9.5
L
Fenrir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
9,746
22,820
Taken
29,455
14,290
Mitigated
22,683
10,526
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,523
574
2,341
1,753
5,734
1,915
1,252
1,898
3,836
26,699
0
L
799
66
0
0
2,388
621
0
983
1,333
3,763
0
L
Khepri
5,363
159
540
769
12,400
13,660
0
2,977
9,141
26,373
0
W
11,239
7,008
408
1,454
6,114
2,051
345
1,554
4,560
0
29,505
W
Chaac
Zwolf382
Chaac
6,612
687
0
4,570
10,972
10,324
49
2,710
8,262
0
24,809
L
Fenrir
3,584
885
0
923
14,667
8,402
0
2,039
12,402
0
21,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,064
Gold Earned
24,529
122
Minions Killed
59
0
Camps Cleared
0
683,784
Distance Traveled
450,736
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,834
736
51
4
0
203,320
0
L
Merlin
7,159
597
6
1
0
38,787
0
L
Khepri
8,367
697
23
2
0
191,754
1
W
Skadi
9,450
788
46
4
0
241,227
1
W
Chaac
9,780
815
25
2
0
239,237
0
L
Fenrir
9,003
750
30
3
0
220,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role