Player Matchup

Athena
Athena
Joeseversick
Athena
Level 28
God Stats
18W - 10L
1,693 SR
Queue Stats
101W - 116L
1,335 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxSkRiLSnIpEsxX
Tsukuyomi
Level 24
God Stats
4W - 2L
1,560 SR
Queue Stats
24W - 13L
1,356 Elo+
Solo
Rama
Rama
mery035
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,305 Elo+
Solo
Guan Yu
Guan Yu
sergionater14
Guan Yu
Level 28
God Stats
3W - 8L
1,308 SR
Queue Stats
45W - 55L
1,354 Elo+
Solo
Merlin
Merlin
yagomurgia
Merlin
Level 16
God Stats
14W - 9L
1,556 SR
Queue Stats
48W - 66L
1,292 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,328 Elo+

VS

Team Averages
Level 25
1,481 SR
1,361 Elo+
Geb
Geb
Potatopeeler23
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,323 Elo+
Solo
Nike
Nike
TheSpikkman94C
Nike
Level 12
God Stats
9W - 10L
1,374 SR
Queue Stats
93W - 116L
1,192 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dakisrbija
Tsukuyomi
Level 25
God Stats
13W - 12L
1,645 SR
Queue Stats
43W - 49L
1,382 Elo+
Party 1
Scylla
Scylla
daycallmesmash
Scylla
Level 41
God Stats
7W - 11L
1,420 SR
Queue Stats
52W - 37L
1,555 Elo+
Party 2
Izanami
Izanami
mujkeks45
Izanami
Level 19
God Stats
9W - 7L
1,467 SR
Queue Stats
50W - 50L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
5 / 5 / 6
11,912
458
13,893
31,039
33,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
XxSkRiLSnIpEsxX
Tsukuyomi
19
5 / 5 / 6
12,322
474
17,624
23,705
9,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
mery035
Rama
3
0 / 1 / 0
6,689
257
0
738
204
Guan Yu
17
3 / 12 / 2
10,681
411
8,035
27,863
15,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
yagomurgia
Merlin
20
6 / 3 / 1
12,805
493
12,249
18,249
7,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 9
12,768
491
12,359
19,649
20,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 3 / 4
11,673
449
6,402
16,255
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
dakisrbija
Tsukuyomi
18
1 / 3 / 9
11,619
447
10,301
17,149
6,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 5 / 6
13,626
524
23,210
11,546
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
mujkeks45
Izanami
20
13 / 4 / 5
14,192
546
23,221
20,179
10,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
19
Kills
25
26
Deaths
19
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Athena
5
5
6
1.6
W
3
4
9
1.88
W
2
3
4
1.33
L
Tsukuyomi
XxSkRiLSnIpEsxX
Tsukuyomi
5
5
6
1.6
W
Tsukuyomi
dakisrbija
Tsukuyomi
1
3
9
1.83
W
6
5
6
1.8
L
Rama
mery035
Rama
0
1
0
0
W
Izanami
mujkeks45
Izanami
13
4
5
3.88
L
Guan Yu
3
12
2
0.33
L
Merlin
yagomurgia
Merlin
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,801
Damage
75,493
101,594
Taken
84,778
66,653
Mitigated
49,254
17,725
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
13,893
4,118
0
1,232
31,039
33,450
533
9,706
21,107
44,888
0
W
12,359
1,899
0
1,305
19,649
20,175
416
7,263
12,036
54,190
0
W
6,402
1,104
0
1,761
16,255
7,652
736
3,948
12,101
0
55,988
L
Tsukuyomi
XxSkRiLSnIpEsxX
Tsukuyomi
17,624
3,597
0
5,354
23,705
9,593
0
6,495
17,038
0
86,274
W
Tsukuyomi
dakisrbija
Tsukuyomi
10,301
3,162
0
5,427
17,149
6,838
0
3,305
13,824
0
83,126
W
23,210
982
0
738
11,546
4,178
2,061
3,196
8,012
102,272
0
L
Rama
mery035
Rama
0
0
0
0
738
204
0
376
354
0
1,306
W
Izanami
mujkeks45
Izanami
23,221
16,211
0
3,753
20,179
10,411
2,394
7,286
12,663
0
99,410
L
Guan Yu
8,035
1,630
2,058
6,491
27,863
15,479
1,393
10,493
17,088
0
52,911
L
Merlin
yagomurgia
Merlin
12,249
432
0
2,590
18,249
7,927
955
7,479
10,438
83,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,409
Gold Earned
63,878
428
Minions Killed
614
0
Camps Cleared
0
2,079,250
Distance Traveled
2,401,631
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,912
458
57
2
0
515,119
0
W
Geb
12,768
491
73
3
0
460,323
4
W
Nike
11,673
449
111
4
0
492,826
0
L
Tsukuyomi
12,322
474
112
4
0
543,858
0
W
Tsukuyomi
11,619
447
125
5
0
536,887
1
W
Scylla
13,626
524
170
7
0
447,342
1
L
Rama
6,689
257
5
0
0
48,919
0
W
Izanami
14,192
546
135
5
0
464,253
1
L
Guan Yu
10,681
411
87
3
0
512,008
0
L
Merlin
12,805
493
167
6
0
459,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role