Player Matchup

Arachne
Arachne
Silver III
KCDQ_Benjoss
Arachne
Silver III
Level 86
God Stats
11W - 3L
1,742 SR
Queue Stats
32W - 42L
1,285 MMR
Party 1
Cthulhu
Cthulhu
Silver II
KCDQ_Bubux
Cthulhu
Silver II
Level 77
God Stats
1W - 0L
1,540 SR
Queue Stats
73W - 79L
1,253 MMR
Party 1
Skadi
Skadi
Silver I
KCDQ_nitros21
Skadi
Silver I
Level 88
God Stats
11W - 12L
1,359 SR
Queue Stats
88W - 97L
1,371 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,547 SR
1,303 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,500 SR
1,331 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
MWave_17
Nu Wa
Gold IV
Level 122
God Stats
8W - 8L
1,500 SR
Queue Stats
168W - 206L
1,457 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
el_gargi
Kuzenbo
Silver II
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,035 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KCDQ_Benjoss
Arachne
16
3 / 4 / 7
12,360
651
7,728
17,686
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KCDQ_Bubux
Cthulhu
16
3 / 3 / 7
12,841
676
18,052
21,304
21,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 5
11,871
625
9,916
12,163
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Cu ChulainnZeusKhepriSobekScylla

VS

Bans
ChaacKumbhakarnaCabrakanAthenaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 3 / 6
11,424
601
12,670
15,544
6,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
MWave_17
Nu Wa
15
3 / 3 / 4
11,190
589
14,519
12,483
4,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
el_gargi
Kuzenbo
15
4 / 4 / 4
11,913
627
11,032
13,847
20,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
10
Kills
9
9
Deaths
10
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
3
6
1.67
W
Arachne
KCDQ_Benjoss
Arachne
3
4
7
1.63
W
Cthulhu
KCDQ_Bubux
Cthulhu
3
3
7
2.17
W
4
2
5
3.25
L
Nu Wa
MWave_17
Nu Wa
3
3
4
1.67
L
Kuzenbo
el_gargi
Kuzenbo
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,696
Damage
38,221
51,153
Taken
41,874
31,823
Mitigated
30,772
14,350
Healing
12,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
12,670
6,323
0
6,111
15,544
6,055
1,749
5,261
10,283
0
78,986
W
Arachne
KCDQ_Benjoss
Arachne
7,728
4,709
0
6,634
17,686
6,408
136
9,169
8,517
0
66,046
W
Cthulhu
KCDQ_Bubux
Cthulhu
18,052
74
669
4,394
21,304
21,079
206
11,161
10,143
61,980
0
W
9,916
2,627
0
2,653
12,163
4,336
2,028
5,409
6,754
0
70,508
L
Nu Wa
MWave_17
Nu Wa
14,519
2,818
0
3,685
12,483
4,682
378
6,658
5,825
50,101
0
L
Kuzenbo
el_gargi
Kuzenbo
11,032
3,327
1,224
1,257
13,847
20,035
500
6,165
7,682
22,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
34,527
334
Minions Killed
212
0
Camps Cleared
0
1,099,748
Distance Traveled
1,033,300
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,424
601
122
6
0
354,467
4
W
Arachne
12,360
651
107
6
0
389,598
13
W
Cthulhu
12,841
676
96
5
0
377,570
3
W
Skadi
11,871
625
131
7
0
332,580
2
L
Nu Wa
11,190
589
65
3
0
320,896
6
L
Kuzenbo
11,913
627
25
1
0
357,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role