Player Matchup

Artio
Artio
DelsinBoy
Artio
Level 21
God Stats
8W - 8L
1,370 SR
Queue Stats
337W - 318L
1,511 Elo+
Party 1
Set
Set
Fafalele
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 56L
1,586 Elo+
Solo
Yemoja
Yemoja
IcyZorie
Yemoja
Level 6
God Stats
11W - 6L
1,710 SR
Queue Stats
15W - 10L
1,547 Elo+
Party 3
He Bo
He Bo
L4R5355
He Bo
Level 21
God Stats
8W - 7L
1,793 SR
Queue Stats
272W - 250L
1,518 Elo+
Party 1
Bellona
Bellona
LT5mash
Bellona
Level 29
God Stats
13W - 7L
1,686 SR
Queue Stats
15W - 10L
1,547 Elo+
Party 3
Team Averages
Level 21
1,612 SR
1,542 Elo+

VS

Team Averages
Level 34
1,501 SR
1,665 Elo+
Cabrakan
Cabrakan
AnDi2012
Cabrakan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,416 Elo+
Party 4
Bastet
Bastet
GemDealer
Bastet
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
30W - 3L
1,990 Elo+
Party 2
Fafnir
Fafnir
Porrahinka
Fafnir
Level 139
God Stats
2W - 0L
1,533 SR
Queue Stats
58W - 15L
1,894 Elo+
Party 2
Rama
Rama
Sh3lBYcro
Rama
Level 14
God Stats
1W - 0L
1,253 SR
Queue Stats
39W - 33L
1,483 Elo+
Party 4
Skadi
Skadi
sadsnout
Skadi
Level 5
God Stats
36W - 32L
1,717 SR
Queue Stats
71W - 81L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DelsinBoy
Artio
18
1 / 10 / 10
12,234
874
8,777
28,482
39,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
3 / 12 / 7
12,898
921
13,687
24,189
18,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
IcyZorie
Yemoja
19
0 / 5 / 9
13,258
947
9,879
16,765
20,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
L4R5355
He Bo
17
2 / 11 / 4
11,606
829
9,177
19,031
6,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
LT5mash
Bellona
20
8 / 4 / 5
14,733
1,052
19,062
24,796
21,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AnDi2012
Cabrakan
20
9 / 3 / 22
14,412
1,029
14,291
14,347
20,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
GemDealer
Bastet
20
20 / 4 / 17
15,924
1,137
41,684
16,847
12,066
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Porrahinka
Fafnir
20
3 / 2 / 35
14,114
1,008
21,465
19,187
13,731
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
8 / 2 / 19
13,397
957
19,105
9,582
4,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
sadsnout
Skadi
19
2 / 3 / 15
11,938
853
8,548
8,083
3,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
150
14
Kills
42
42
Deaths
14
35
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AnDi2012
Cabrakan
9
3
22
6.67
L
Artio
DelsinBoy
Artio
1
10
10
0.6
L
3
12
7
0.54
W
Bastet
GemDealer
Bastet
20
4
17
7.13
L
Yemoja
IcyZorie
Yemoja
0
5
9
0.9
L
He Bo
L4R5355
He Bo
2
11
4
0.36
L
Bellona
LT5mash
Bellona
8
4
5
2.63
W
Fafnir
Porrahinka
Fafnir
3
2
35
10.25
W
Rama
8
2
19
8.75
W
Skadi
sadsnout
Skadi
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,582
Damage
105,093
113,263
Taken
68,046
107,570
Mitigated
54,385
11,413
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AnDi2012
Cabrakan
14,291
1,784
0
739
14,347
20,561
0
6,830
7,517
23,991
0
L
Artio
DelsinBoy
Artio
8,777
1,209
874
1,710
28,482
39,583
0
9,851
18,631
18,722
0
L
13,687
4,190
0
970
24,189
18,603
0
9,744
14,445
0
33,850
W
Bastet
GemDealer
Bastet
41,684
8,890
0
1,138
16,847
12,066
0
6,145
10,702
0
73,223
L
Yemoja
IcyZorie
Yemoja
9,879
1,583
3,942
865
16,765
20,794
0
4,330
12,435
42,924
0
L
He Bo
L4R5355
He Bo
9,177
562
0
791
19,031
6,645
0
5,181
13,850
28,049
0
L
Bellona
LT5mash
Bellona
19,062
7,418
0
2,261
24,796
21,945
0
6,650
18,146
236
42,751
W
Fafnir
Porrahinka
Fafnir
21,465
4,456
1,436
5,334
19,187
13,731
0
8,049
10,314
28,237
0
W
Rama
19,105
11,659
0
0
9,582
4,456
0
3,825
5,757
0
55,925
W
Skadi
sadsnout
Skadi
8,548
4,448
0
641
8,083
3,571
0
3,208
4,875
0
20,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,729
Gold Earned
69,785
225
Minions Killed
224
6
Camps Cleared
7
1,144,994
Distance Traveled
1,356,028
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,412
1,029
24
2
2
268,229
0
L
Artio
12,234
874
10
1
0
270,173
0
L
Set
12,898
921
45
3
3
221,046
0
W
Bastet
15,924
1,137
75
5
4
316,014
1
L
Yemoja
13,258
947
67
5
0
200,893
0
L
He Bo
11,606
829
53
4
1
176,110
1
L
Bellona
14,733
1,052
50
4
2
276,772
2
W
Fafnir
14,114
1,008
9
1
1
255,925
0
W
Rama
13,397
957
86
6
0
258,724
3
W
Skadi
11,938
853
30
2
0
257,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role