Player Matchup

Chang'e
Chang'e
Bronze IV
Glammur
Chang'e
Bronze IV
Level 62
God Stats
0W - 1L
1,747 SR
Queue Stats
23W - 35L
1,164 MMR
Solo
Cupid
Cupid
Silver I
KodeEz
Cupid
Silver I
Level 118
God Stats
14W - 12L
1,537 SR
Queue Stats
873W - 882L
1,135 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
Ramon-Noodles69
Sun Wukong
Bronze I
Level 81
God Stats
0W - 1L
1,764 SR
Queue Stats
24W - 30L
962 MMR
Party 1
Ymir
Ymir
Silver I
Semaj1Almighty
Ymir
Silver I
Level 116
God Stats
14W - 19L
1,408 SR
Queue Stats
255W - 249L
1,137 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
UN_Brian
Tsukuyomi
Bronze III
Level 46
God Stats
1W - 1L
1,416 SR
Queue Stats
8W - 18L
1,354 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,575 SR
1,151 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,508 SR
1,219 MMR
Cabrakan
Cabrakan
Silver I
HerefordBull17
Cabrakan
Silver I
Level 83
God Stats
63W - 75L
1,511 SR
Queue Stats
489W - 511L
1,146 MMR
Solo
Chaac
Chaac
Silver I
IbimsDark
Chaac
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
Max1_27
Thanatos
Silver I
Level 147
God Stats
29W - 23L
1,702 SR
Queue Stats
365W - 365L
1,178 MMR
Solo
Ra
Ra
Bronze IV
VagueSpark60
Ra
Bronze IV
Level 111
God Stats
1W - 2L
1,328 SR
Queue Stats
50W - 61L
1,093 MMR
Solo
Xbalanque
Xbalanque
Silver I
ebZ-iNs
Xbalanque
Silver I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 113L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Glammur
Chang'e
13
2 / 4 / 4
7,592
506
6,559
10,919
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
KodeEz
Cupid
1
0 / 0 / 0
2,802
187
0
0
0
Sun Wukong
Ramon-Noodles69
Sun Wukong
14
2 / 3 / 1
8,241
549
11,260
13,808
10,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 2 / 2
8,062
537
5,150
13,013
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
UN_Brian
Tsukuyomi
13
5 / 3 / 3
7,724
515
8,180
11,272
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Cu ChulainnNemesisDanzaburouScyllaArachne

VS

Bans
ApolloGuan YuAnubisYemojaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
1 / 4 / 5
7,704
514
3,574
14,870
9,868
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
IbimsDark
Chaac
15
2 / 2 / 1
8,978
599
9,957
17,469
13,497
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Max1_27
Thanatos
15
5 / 2 / 2
8,720
581
6,422
10,108
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 3
7,999
533
2,934
8,693
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
ebZ-iNs
Xbalanque
14
2 / 2 / 3
8,402
560
7,796
8,301
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
14
Kills
11
12
Deaths
14
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Glammur
Chang'e
2
4
4
1
W
Cabrakan
1
4
5
0.88
W
Chaac
IbimsDark
Chaac
2
2
1
1.25
L
Cupid
KodeEz
Cupid
0
0
0
0
W
Thanatos
Max1_27
Thanatos
5
2
2
3
L
Sun Wukong
Ramon-Noodles69
Sun Wukong
2
3
1
0.83
L
5
2
2
3
L
Tsukuyomi
UN_Brian
Tsukuyomi
5
3
3
2.17
W
1
4
3
0.63
W
Xbalanque
ebZ-iNs
Xbalanque
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,149
Damage
30,683
49,012
Taken
59,441
27,393
Mitigated
32,312
14,383
Healing
33,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Glammur
Chang'e
6,559
1,250
183
5,182
10,919
3,439
120
3,165
7,598
46,419
0
W
Cabrakan
3,574
477
585
5,611
14,870
9,868
198
4,348
10,377
28,047
0
W
Chaac
IbimsDark
Chaac
9,957
2,371
0
9,998
17,469
13,497
690
0
17,469
0
56,618
L
Cupid
KodeEz
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Max1_27
Thanatos
6,422
904
0
11,765
10,108
3,531
0
1,169
8,831
0
42,211
L
Sun Wukong
Ramon-Noodles69
Sun Wukong
11,260
3,658
0
3,525
13,808
10,715
0
0
13,808
0
54,414
L
5,150
1,877
0
2,061
13,013
9,321
0
1,469
11,544
41,404
0
L
Tsukuyomi
UN_Brian
Tsukuyomi
8,180
2,010
0
3,432
11,272
3,918
21
1,696
9,554
0
41,451
W
2,934
81
471
2,832
8,693
2,963
185
2,917
5,636
46,369
0
W
Xbalanque
ebZ-iNs
Xbalanque
7,796
4,765
0
2,321
8,301
2,453
2,385
2,830
5,419
0
51,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
41,803
359
Minions Killed
432
0
Camps Cleared
0
1,083,139
Distance Traveled
1,400,410
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,592
506
80
5
0
243,777
3
W
Cabrakan
7,704
514
30
2
0
264,344
2
W
Chaac
8,978
599
116
8
0
277,672
1
L
Cupid
2,802
187
0
0
0
0
0
W
Thanatos
8,720
581
80
5
0
344,700
1
L
Sun Wukong
8,241
549
119
8
0
282,247
3
L
Ymir
8,062
537
76
5
0
247,817
5
L
Tsukuyomi
7,724
515
84
6
0
309,298
0
W
Ra
7,999
533
102
7
0
263,394
2
W
Xbalanque
8,402
560
104
7
0
250,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role