Player Matchup

Yemoja
Yemoja
Erik_HD_
Yemoja
Level 28
God Stats
2W - 4L
1,624 SR
Queue Stats
49W - 59L
1,494 Elo+
Party 1
Izanami
Izanami
LiLxSoFTxKING
Izanami
Level 69
God Stats
45W - 36L
1,464 SR
Queue Stats
576W - 611L
1,486 Elo+
Party 2
Hou Yi
Hou Yi
Nachtara-_-
Hou Yi
Level 71
God Stats
4W - 8L
1,504 SR
Queue Stats
611W - 640L
1,499 Elo+
Party 1
Tiamat
Tiamat
SweeTkush972
Tiamat
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
472W - 453L
1,409 Elo+
Party 2
Arachne
Arachne
suffix_d-_-b
Arachne
Level 60
God Stats
31W - 15L
1,621 SR
Queue Stats
124W - 143L
1,498 Elo+
Party 1
Team Averages
Level 71
1,543 SR
1,477 Elo+

VS

Team Averages
Level 70
1,517 SR
1,431 Elo+
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
D4rkouss
Sun Wukong
Level 41
God Stats
7W - 9L
1,285 SR
Queue Stats
126W - 133L
1,374 Elo+
Party 3
Horus
Horus
DoomDemise
Horus
Level 98
God Stats
8W - 6L
1,581 SR
Queue Stats
445W - 427L
1,447 Elo+
Party 4
Sol
Sol
Katha_dot_exe
Sol
Level 63
God Stats
2W - 0L
1,748 SR
Queue Stats
249W - 252L
1,437 Elo+
Party 4
Loki
Loki
NoNi2382
Loki
Level 45
God Stats
16W - 17L
1,469 SR
Queue Stats
150W - 143L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Erik_HD_
Yemoja
8
1 / 4 / 0
5,230
523
1,011
6,045
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
10
0 / 0 / 0
5,627
563
2,184
4,192
1,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
9
0 / 1 / 1
5,186
519
2,561
4,100
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
9
1 / 5 / 1
5,488
549
4,052
6,705
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
suffix_d-_-b
Arachne
8
2 / 5 / 1
5,712
571
3,730
7,543
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
5 / 2 / 1
5,911
591
5,449
5,188
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
D4rkouss
Sun Wukong
10
0 / 0 / 1
5,331
533
2,659
4,925
1,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
9
3 / 0 / 7
5,434
543
4,406
5,326
2,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 1 / 4
5,758
576
2,318
4,912
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
10
6 / 1 / 3
6,277
628
4,830
4,995
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
1
2.75
W
Sun Wukong
D4rkouss
Sun Wukong
0
0
1
0.5
W
Horus
3
0
7
6.5
L
Yemoja
Erik_HD_
Yemoja
1
4
0
0.25
W
1
1
4
3
L
Izanami
0
0
0
0
L
Hou Yi
0
1
1
0.5
W
Loki
6
1
3
7.5
L
Tiamat
1
5
1
0.3
L
Arachne
suffix_d-_-b
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,538
Damage
19,662
28,585
Taken
25,346
9,372
Mitigated
8,272
8,401
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,449
245
0
1,389
5,188
1,435
0
1,918
2,994
25,952
0
W
Sun Wukong
D4rkouss
Sun Wukong
2,659
436
0
1,089
4,925
1,688
142
0
4,925
0
28,471
W
Horus
4,406
1,940
369
2,073
5,326
2,530
0
1,182
4,096
0
14,210
L
Yemoja
Erik_HD_
Yemoja
1,011
349
1,142
626
6,045
2,301
0
2,301
3,696
8,968
0
W
2,318
621
0
3,007
4,912
1,118
0
673
4,203
27,210
0
L
Izanami
2,184
1,156
0
2,210
4,192
1,160
742
0
4,192
0
29,873
L
Hou Yi
2,561
204
0
1,131
4,100
1,138
0
2,012
2,038
0
28,805
W
Loki
4,830
1,450
0
1,620
4,995
1,501
103
856
4,065
0
28,700
L
Tiamat
4,052
732
0
1,484
6,705
2,699
100
2,612
3,827
19,995
0
L
Arachne
suffix_d-_-b
Arachne
3,730
2,906
0
1,808
7,543
2,074
0
474
7,065
0
14,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,243
Gold Earned
28,711
235
Minions Killed
250
0
Camps Cleared
0
927,456
Distance Traveled
1,083,869
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,911
591
55
6
0
197,954
2
W
Sun Wukong
5,331
533
48
5
0
211,832
0
W
Horus
5,434
543
14
1
0
239,126
0
L
Yemoja
5,230
523
18
2
0
190,726
0
W
Sol
5,758
576
63
6
0
210,437
2
L
Izanami
5,627
563
77
8
0
165,325
0
L
Hou Yi
5,186
519
62
6
0
191,869
4
W
Loki
6,277
628
70
7
0
224,520
0
L
Tiamat
5,488
549
45
5
0
174,387
0
L
Arachne
5,712
571
33
3
0
205,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role