Player Matchup

Chaac
Chaac
Cosmo_T_F
Chaac
Level 59
God Stats
1W - 0L
1,467 SR
Queue Stats
2W - 2L
1,471 Elo+
Solo
Tiamat
Tiamat
DROX123
Tiamat
Level 123
God Stats
50W - 47L
1,592 SR
Queue Stats
331W - 322L
1,598 Elo+
Solo
Rama
Rama
ElMerlock74
Rama
Level 92
God Stats
3W - 0L
1,345 SR
Queue Stats
28W - 30L
1,664 Elo+
Solo
Cthulhu
Cthulhu
xoloscuincle
Cthulhu
Level 157
God Stats
2W - 2L
1,452 SR
Queue Stats
29W - 29L
1,499 Elo+
Solo
Team Averages
Level 108
1,464 SR
1,558 Elo+

VS

Team Averages
Level 105
1,524 SR
1,575 Elo+
Hel
Hel
KhaotiKrow
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
SmearierBear62
Odin
Level 160
God Stats
103W - 50L
1,597 SR
Queue Stats
221W - 126L
1,650 Elo+
Party 2
Ullr
Ullr
Yes I Spank You
Ullr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 87L
1,650 Elo+
Party 2
Ymir
Ymir
bananamancanwin
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cosmo_T_F
Chaac
18
0 / 2 / 7
12,267
722
9,354
15,807
15,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
DROX123
Tiamat
18
5 / 2 / 4
12,703
747
20,767
13,218
13,594
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 4 / 3
13,689
805
14,283
17,181
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
xoloscuincle
Cthulhu
19
8 / 1 / 6
13,350
785
17,537
16,996
19,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
10,493
617
4,199
14,656
8,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 1 / 3
12,853
756
21,300
22,622
13,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 7 / 4
11,982
705
16,650
18,541
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 6 / 2
10,826
637
3,603
17,433
16,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
19
Kills
9
9
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cosmo_T_F
Chaac
0
2
7
1.75
W
Tiamat
DROX123
Tiamat
5
2
4
3.5
W
6
4
3
1.88
L
0
5
2
0.2
L
5
1
3
6.5
L
3
7
4
0.71
L
1
6
2
0.33
W
Cthulhu
xoloscuincle
Cthulhu
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,941
Damage
45,752
63,202
Taken
73,252
55,784
Mitigated
46,864
18,680
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cosmo_T_F
Chaac
9,354
1,176
0
6,034
15,807
15,464
957
4,458
11,349
251
44,646
W
Tiamat
DROX123
Tiamat
20,767
1,014
0
1,785
13,218
13,594
581
514
12,704
52,879
0
W
14,283
12,181
0
7,686
17,181
7,036
1,814
565
16,616
0
75,811
L
4,199
1,071
5,493
6,019
14,656
8,812
145
6,599
8,032
44,426
0
L
21,300
6,466
593
4,528
22,622
13,812
720
13,628
8,669
0
68,583
L
16,650
6,872
0
1,899
18,541
7,742
0
10,481
7,768
0
49,883
L
3,603
1,471
0
1,665
17,433
16,498
96
7,573
9,735
14,864
0
W
Cthulhu
xoloscuincle
Cthulhu
17,537
1,103
462
2,713
16,996
19,690
244
2,912
14,084
52,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,009
Gold Earned
46,154
327
Minions Killed
302
20
Camps Cleared
8
1,298,994
Distance Traveled
1,159,811
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,267
722
85
5
2
328,043
0
W
Tiamat
12,703
747
63
4
3
316,703
0
W
Rama
13,689
805
119
7
11
297,747
0
L
Hel
10,493
617
81
5
1
277,722
1
L
Odin
12,853
756
117
7
2
358,165
1
L
Ullr
11,982
705
76
4
3
266,062
1
L
Ymir
10,826
637
28
2
2
257,862
0
W
Cthulhu
13,350
785
60
4
4
356,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role