Player Matchup

Anhur
Anhur
F3nRawrX3
Anhur
Level 23
God Stats
13W - 12L
1,532 SR
Queue Stats
72W - 45L
1,607 Elo+
Party 2
Sun Wukong
Sun Wukong
KaiserKlein
Sun Wukong
Level 35
God Stats
23W - 20L
1,645 SR
Queue Stats
175W - 162L
1,488 Elo+
Solo
Bastet
Bastet
Oo InSanity xX
Bastet
Level 123
God Stats
13W - 14L
1,500 SR
Queue Stats
308W - 296L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
RealOneNutManTTV
Sylvanus
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
293W - 309L
1,497 Elo+
Party 2
Raijin
Raijin
baggies_boy
Raijin
Level 108
God Stats
1W - 10L
1,318 SR
Queue Stats
726W - 682L
1,526 Elo+
Party 2
Team Averages
Level 79
1,499 SR
1,533 Elo+

VS

Team Averages
Level 70
1,539 SR
1,475 Elo+
Persephone
Persephone
RangaTempest
Persephone
Level 146
God Stats
14W - 18L
1,243 SR
Queue Stats
476W - 383L
1,543 Elo+
Party 3
Izanami
Izanami
Sus Boy Inc
Izanami
Level 29
God Stats
121W - 85L
1,664 SR
Queue Stats
264W - 228L
1,499 Elo+
Party 3
Achilles
Achilles
hades_scorch1342
Achilles
Level 27
God Stats
18W - 13L
1,563 SR
Queue Stats
50W - 54L
1,423 Elo+
Party 1
Thor
Thor
kinarith
Thor
Level 62
God Stats
2W - 2L
1,734 SR
Queue Stats
255W - 253L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
twelvegage1203
Sylvanus
Level 86
God Stats
6W - 3L
1,492 SR
Queue Stats
61W - 65L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
F3nRawrX3
Anhur
18
3 / 9 / 4
11,549
428
14,363
25,303
8,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KaiserKlein
Sun Wukong
19
4 / 2 / 6
12,580
466
17,297
30,235
29,924
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 5 / 5
14,352
532
25,471
27,370
11,283
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 8 / 12
11,350
420
15,348
29,651
27,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
20
2 / 11 / 3
13,003
482
11,965
21,757
9,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RangaTempest
Persephone
20
8 / 5 / 7
16,091
596
33,217
22,470
11,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sus Boy Inc
Izanami
20
5 / 7 / 13
13,068
484
21,012
25,562
10,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 4 / 6
12,016
445
12,638
21,778
32,371
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
20
11 / 2 / 8
14,125
523
13,035
15,278
9,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
20
10 / 5 / 10
14,916
552
21,078
33,420
44,096
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
23
Kills
35
35
Deaths
23
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anhur
F3nRawrX3
Anhur
3
9
4
0.56
L
Sun Wukong
KaiserKlein
Sun Wukong
4
2
6
3.5
L
13
5
5
3.1
W
Persephone
RangaTempest
Persephone
8
5
7
2.3
L
1
8
12
0.88
W
Izanami
Sus Boy Inc
Izanami
5
7
13
1.64
L
Raijin
2
11
3
0.32
W
1
4
6
1
W
Thor
11
2
8
7.5
W
Sylvanus
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,444
Damage
100,980
134,316
Taken
118,508
86,256
Mitigated
107,532
45,434
Healing
36,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
F3nRawrX3
Anhur
14,363
6,970
0
8,259
25,303
8,431
1,467
10,663
14,640
0
90,678
L
Sun Wukong
KaiserKlein
Sun Wukong
17,297
3,733
0
9,258
30,235
29,924
511
10,551
19,684
0
88,874
L
25,471
5,793
0
5,962
27,370
11,283
0
15,265
12,105
0
82,630
W
Persephone
RangaTempest
Persephone
33,217
2,941
944
9,536
22,470
11,125
1,284
6,011
16,043
148,371
0
L
15,348
3,512
4,432
13,034
29,651
27,106
518
12,182
17,469
43,766
0
W
Izanami
Sus Boy Inc
Izanami
21,012
14,603
0
5,331
25,562
10,910
2,164
6,635
18,741
0
116,258
L
Raijin
11,965
486
0
4,489
21,757
9,512
0
5,634
16,123
93,199
0
W
12,638
4,427
0
2,372
21,778
32,371
1,021
1,068
20,702
0
73,840
W
Thor
13,035
2,327
0
550
15,278
9,030
1,575
2,462
12,586
0
99,138
W
Sylvanus
21,078
5,817
5,926
11,677
33,420
44,096
916
10,105
23,119
54,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,834
Gold Earned
70,216
649
Minions Killed
721
0
Camps Cleared
0
2,255,949
Distance Traveled
2,354,360
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,549
428
152
6
0
378,647
1
L
Sun Wukong
12,580
466
154
6
0
477,852
12
L
Bastet
14,352
532
111
4
0
573,416
2
W
Persephone
16,091
596
226
8
0
533,927
0
L
Sylvanus
11,350
420
48
2
0
400,730
0
W
Izanami
13,068
484
179
7
0
395,522
0
L
Raijin
13,003
482
184
7
0
425,304
0
W
Achilles
12,016
445
128
5
0
477,726
0
W
Thor
14,125
523
125
5
0
525,785
4
W
Sylvanus
14,916
552
63
2
0
421,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role