Player Matchup

Baron Samedi
Baron Samedi
BLK_Mathis0277
Baron Samedi
Level 5
God Stats
4W - 4L
1,837 SR
Queue Stats
8W - 5L
1,830 Elo+
Party 2
Guan Yu
Guan Yu
Ga545bi
Guan Yu
Level 29
God Stats
3W - 0L
1,719 SR
Queue Stats
25W - 18L
1,617 Elo+
Solo
Apollo
Apollo
llionelfc
Apollo
Level 59
God Stats
59W - 53L
1,446 SR
Queue Stats
365W - 380L
1,397 Elo+
Party 2
Anhur
Anhur
maaaanond
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,690 Elo+
Solo
Yemoja
Yemoja
orderly_marathon
Yemoja
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,279 Elo+
Solo
Team Averages
Level 22
1,600 SR
1,563 Elo+

VS

Team Averages
Level 24
1,481 SR
1,537 Elo+
Sun Wukong
Sun Wukong
Croggleton
Sun Wukong
Level 18
God Stats
6W - 6L
1,335 SR
Queue Stats
151W - 111L
1,618 Elo+
Solo
Scylla
Scylla
Davvzen
Scylla
Level 22
God Stats
2W - 2L
1,576 SR
Queue Stats
27W - 32L
1,416 Elo+
Solo
Fenrir
Fenrir
Esssid
Fenrir
Level 24
God Stats
9W - 8L
1,349 SR
Queue Stats
136W - 110L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
OnkelKet_a420
Danzaburou
Level 26
God Stats
10W - 8L
1,542 SR
Queue Stats
129W - 100L
1,558 Elo+
Party 1
Ymir
Ymir
Tu___mami___
Ymir
Level 28
God Stats
6W - 8L
1,605 SR
Queue Stats
274W - 245L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLK_Mathis0277
Baron Samedi
20
15 / 5 / 11
17,392
561
40,308
22,005
13,967
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
Ga545bi
Guan Yu
20
13 / 2 / 9
15,909
513
29,925
35,300
39,801
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
llionelfc
Apollo
20
8 / 6 / 9
18,146
585
18,635
24,540
12,205
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
maaaanond
Anhur
20
6 / 4 / 8
16,691
538
17,633
31,185
13,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 15 / 2
10,513
339
1,572
19,030
12,387
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Croggleton
Sun Wukong
13
3 / 5 / 1
10,543
340
11,272
18,121
12,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Davvzen
Scylla
19
6 / 13 / 5
13,183
425
11,819
22,854
6,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Esssid
Fenrir
20
8 / 11 / 10
14,315
462
19,064
32,516
21,892
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
OnkelKet_a420
Danzaburou
20
10 / 8 / 6
16,394
529
26,008
35,005
16,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 5 / 12
14,811
478
16,885
28,345
31,276
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
66
42
Kills
32
32
Deaths
42
39
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BLK_Mathis0277
Baron Samedi
15
5
11
4.1
L
Sun Wukong
Croggleton
Sun Wukong
3
5
1
0.7
L
Scylla
Davvzen
Scylla
6
13
5
0.65
L
Fenrir
Esssid
Fenrir
8
11
10
1.18
W
Guan Yu
Ga545bi
Guan Yu
13
2
9
8.75
L
Danzaburou
OnkelKet_a420
Danzaburou
10
8
6
1.63
L
5
5
12
2.2
W
Apollo
llionelfc
Apollo
8
6
9
2.08
W
Anhur
maaaanond
Anhur
6
4
8
2.5
W
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,073
Damage
85,048
132,060
Taken
136,841
92,199
Mitigated
88,932
49,399
Healing
33,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BLK_Mathis0277
Baron Samedi
40,308
3,637
2,800
9,653
22,005
13,967
980
5,325
16,680
125,402
0
L
Sun Wukong
Croggleton
Sun Wukong
11,272
3,238
0
5,258
18,121
12,361
0
2,180
15,243
0
53,582
L
Scylla
Davvzen
Scylla
11,819
2,042
86
2,902
22,854
6,748
306
6,977
15,467
60,696
0
L
Fenrir
Esssid
Fenrir
19,064
6,783
0
8,089
32,516
21,892
696
10,682
21,352
0
78,776
W
Guan Yu
Ga545bi
Guan Yu
29,925
4,561
170
12,507
35,300
39,801
256
6,906
28,394
0
103,902
L
Danzaburou
OnkelKet_a420
Danzaburou
26,008
18,851
0
15,429
35,005
16,655
630
7,483
27,125
0
125,924
L
16,885
3,561
0
1,822
28,345
31,276
370
13,170
14,125
73,111
0
W
Apollo
llionelfc
Apollo
18,635
12,833
0
6,954
24,540
12,205
8,688
6,512
18,028
0
145,824
W
Anhur
maaaanond
Anhur
17,633
6,475
0
15,882
31,185
13,839
5,056
4,242
26,943
0
145,314
W
1,572
985
1,166
267
19,030
12,387
867
5,719
13,311
13,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,651
Gold Earned
69,246
754
Minions Killed
591
0
Camps Cleared
0
2,489,753
Distance Traveled
2,157,563
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,392
561
179
6
0
476,231
5
L
Sun Wukong
10,543
340
110
4
0
291,943
1
L
Scylla
13,183
425
82
3
0
332,284
0
L
Fenrir
14,315
462
112
4
0
507,332
1
W
Guan Yu
15,909
513
143
5
0
538,928
3
L
Danzaburou
16,394
529
201
6
0
466,573
3
L
Ymir
14,811
478
86
3
0
559,431
4
W
Apollo
18,146
585
213
7
0
589,806
4
W
Anhur
16,691
538
196
6
0
513,955
4
W
Yemoja
10,513
339
23
1
0
370,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role