Player Matchup

Sobek
Sobek
Silver II
Eloqu3nz__
Sobek
Silver II
Level 108
God Stats
0W - 1L
1,708 SR
Queue Stats
7W - 12L
1,354 MMR
Solo
King Arthur
King Arthur
Silver IV
JDM0909
King Arthur
Silver IV
Level 108
God Stats
25W - 14L
1,096 SR
Queue Stats
145W - 141L
1,280 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
MeliG129
Tsukuyomi
Gold IV
Level 68
God Stats
1W - 1L
1,737 SR
Queue Stats
43W - 45L
1,556 MMR
Party 4
Apollo
Apollo
Silver II
TheRealForbes
Apollo
Silver II
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 89L
1,501 MMR
Party 2
Anubis
Anubis
Silver I
schabby86
Anubis
Silver I
Level 145
God Stats
6W - 8L
1,495 SR
Queue Stats
62W - 64L
1,182 MMR
Party 4
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,507 SR
1,375 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 75
1,590 SR
1,371 MMR
Ravana
Ravana
Silver I
EGLAVES2001
Ravana
Silver I
Level 87
God Stats
12W - 16L
1,573 SR
Queue Stats
195W - 197L
1,349 MMR
Party 1
Skadi
Skadi
Bronze III
HxHNarutoAot
Skadi
Bronze III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,541 MMR
Party 3
Aphrodite
Aphrodite
Silver I
IVIayfield x
Aphrodite
Silver I
Level 87
God Stats
12W - 4L
1,758 SR
Queue Stats
135W - 125L
1,356 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Reckz-kid
Cu Chulainn
Gold V
Level 80
God Stats
12W - 8L
1,291 SR
Queue Stats
202W - 194L
1,365 MMR
Solo
Athena
Athena
Silver I
zLoveHinata
Athena
Silver I
Level 76
God Stats
8W - 5L
1,831 SR
Queue Stats
202W - 206L
1,242 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 4 / 5
9,034
376
5,872
17,440
18,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
JDM0909
King Arthur
18
2 / 7 / 1
11,297
471
16,979
33,508
27,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
MeliG129
Tsukuyomi
17
3 / 7 / 3
10,799
450
10,359
19,803
8,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 2
9,613
401
9,493
18,221
7,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
schabby86
Anubis
18
5 / 6 / 2
11,166
465
16,230
14,983
8,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouScyllaNu WaTiamatFenrir

VS

Bans
SetGebNeithJanusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
10 / 0 / 10
14,079
587
13,200
13,524
7,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 2 / 5
13,310
555
17,473
13,123
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
IVIayfield x
Aphrodite
20
5 / 2 / 13
14,040
585
16,369
19,279
10,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Reckz-kid
Cu Chulainn
20
5 / 4 / 7
14,385
599
19,226
26,315
26,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
18
4 / 3 / 18
12,539
522
14,705
21,587
23,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
11
Kills
31
31
Deaths
11
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ravana
10
0
10
15
L
Sobek
0
4
5
0.63
W
7
2
5
4.75
W
Aphrodite
IVIayfield x
Aphrodite
5
2
13
5.75
L
King Arthur
JDM0909
King Arthur
2
7
1
0.36
L
Tsukuyomi
MeliG129
Tsukuyomi
3
7
3
0.64
W
Cu Chulainn
Reckz-kid
Cu Chulainn
5
4
7
2.13
L
1
7
2
0.29
L
Anubis
schabby86
Anubis
5
6
2
1
W
Athena
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,933
Damage
80,973
103,955
Taken
93,828
70,716
Mitigated
72,655
29,037
Healing
39,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
13,200
3,494
0
7,074
13,524
7,275
747
3,074
10,450
0
110,985
L
Sobek
5,872
500
596
4,758
17,440
18,667
0
8,148
9,292
20,429
0
W
17,473
10,240
0
6,455
13,123
5,538
3,078
4,309
8,814
0
106,046
W
Aphrodite
IVIayfield x
Aphrodite
16,369
2,431
4,711
13,860
19,279
10,112
1,410
5,862
13,417
115,912
0
L
King Arthur
JDM0909
King Arthur
16,979
1,351
0
10,672
33,508
27,535
626
7,499
26,009
699
81,895
L
Tsukuyomi
MeliG129
Tsukuyomi
10,359
1,651
0
4,487
19,803
8,676
0
7,761
12,042
0
71,232
W
Cu Chulainn
Reckz-kid
Cu Chulainn
19,226
3,178
0
5,041
26,315
26,453
531
2,808
22,961
13,823
106,179
L
9,493
5,560
0
3,490
18,221
7,176
0
5,104
13,117
0
73,045
L
Anubis
schabby86
Anubis
16,230
317
0
5,034
14,983
8,662
0
4,960
10,023
67,863
0
W
Athena
14,705
3,147
0
2,792
21,587
23,277
923
6,647
14,700
43,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,909
Gold Earned
68,353
520
Minions Killed
745
0
Camps Cleared
0
2,085,908
Distance Traveled
2,332,854
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,079
587
154
6
0
512,850
1
L
Sobek
9,034
376
23
1
0
400,285
3
W
Skadi
13,310
555
142
6
0
429,197
8
W
Aphrodite
14,040
585
193
8
0
442,546
4
L
King Arthur
11,297
471
145
6
0
448,336
4
L
Tsukuyomi
10,799
450
111
5
0
457,114
4
W
Cu Chulainn
14,385
599
204
9
0
458,779
3
L
Apollo
9,613
401
134
6
0
404,812
6
L
Anubis
11,166
465
107
4
0
375,361
3
W
Athena
12,539
522
52
2
0
489,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role