Player Matchup

Sol
Sol
Clarinutist
Sol
Level 18
God Stats
15W - 12L
1,597 SR
Queue Stats
70W - 90L
1,232 Elo+
Solo
Ymir
Ymir
KunGFu_Kinny
Ymir
Level 69
God Stats
8W - 8L
1,559 SR
Queue Stats
80W - 112L
1,461 Elo+
Party 1
Bellona
Bellona
TSM_BIGJAYY
Bellona
Level 56
God Stats
8W - 7L
1,383 SR
Queue Stats
46W - 54L
1,428 Elo+
Party 1
Team Averages
Level 48
1,513 SR
1,374 Elo+

VS

Team Averages
Level 60
1,410 SR
1,285 Elo+
Bacchus
Bacchus
Chilly OP
Bacchus
Level 67
God Stats
6W - 15L
1,288 SR
Queue Stats
237W - 297L
1,334 Elo+
Party 2
Medusa
Medusa
aYoo Yardleyy
Medusa
Level 106
God Stats
23W - 33L
1,443 SR
Queue Stats
154W - 224L
1,331 Elo+
Party 2
Merlin
Merlin
ryan369
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,432
804
4,385
4,094
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 0 / 4
5,846
731
1,238
3,658
2,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
TSM_BIGJAYY
Bellona
8
1 / 1 / 4
5,842
730
1,969
4,044
2,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chilly OP
Bacchus
9
1 / 3 / 0
5,254
657
2,754
6,003
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 1 / 1
5,222
653
3,111
4,559
1,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ryan369
Merlin
3
0 / 1 / 0
4,510
564
153
633
147

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chilly OP
Bacchus
1
3
0
0.33
W
3
0
2
4
W
1
0
4
3
W
Bellona
TSM_BIGJAYY
Bellona
1
1
4
3
L
0
1
1
0.5
L
Merlin
ryan369
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,592
Damage
6,018
11,796
Taken
11,195
5,542
Mitigated
6,091
2,990
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chilly OP
Bacchus
2,754
228
0
496
6,003
4,400
0
3,104
2,899
13,102
0
W
4,385
948
0
1,938
4,094
1,309
960
1,454
2,640
24,730
0
W
1,238
30
184
258
3,658
2,180
60
935
2,723
13,469
0
W
Bellona
TSM_BIGJAYY
Bellona
1,969
337
190
420
4,044
2,053
398
565
3,479
0
10,130
L
3,111
768
0
1,320
4,559
1,544
0
2,477
2,082
0
18,152
L
Merlin
ryan369
Merlin
153
51
0
0
633
147
0
151
482
190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,120
Gold Earned
14,986
91
Minions Killed
52
0
Camps Cleared
0
439,712
Distance Traveled
285,631
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,254
657
15
2
0
131,931
2
W
Sol
6,432
804
54
7
0
146,792
0
W
Ymir
5,846
731
23
3
0
139,670
0
W
Bellona
5,842
730
14
2
0
153,250
1
L
Medusa
5,222
653
37
5
0
137,690
1
L
Merlin
4,510
564
0
0
0
16,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role