Player Matchup

King Arthur
King Arthur
Blacknaugth
King Arthur
Level 65
God Stats
3W - 1L
1,618 SR
Queue Stats
25W - 18L
1,661 Elo+
Party 1
Sol
Sol
Metadududu
Sol
Level 87
God Stats
2W - 1L
1,331 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mockleader
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 80
1,483 SR
1,554 Elo+

VS

Team Averages
Level 66
1,302 SR
1,420 Elo+
Chaac
Chaac
DRiP2rainbow
Chaac
Level 41
God Stats
2W - 7L
1,320 SR
Queue Stats
75W - 141L
1,381 Elo+
Party 2
Thanatos
Thanatos
HAYABUSAxHEPTIC
Thanatos
Level 68
God Stats
0W - 4L
1,085 SR
Queue Stats
95W - 170L
1,362 Elo+
Party 2
Merlin
Merlin
ZChosen1
Merlin
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 221L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blacknaugth
King Arthur
10
0 / 5 / 9
7,593
633
4,350
12,604
8,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
12 / 4 / 4
10,471
873
16,943
12,781
3,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Mockleader
Danzaburou
13
5 / 2 / 11
9,743
812
10,061
9,264
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 6
8,547
712
9,796
14,086
11,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
11
4 / 6 / 5
8,230
686
8,904
10,896
3,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
ZChosen1
Merlin
11
2 / 5 / 7
7,831
653
7,100
10,774
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
17
Kills
11
11
Deaths
17
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blacknaugth
King Arthur
0
5
9
0.9
L
5
6
6
1.33
L
Thanatos
4
6
5
1.08
W
12
4
4
3.5
W
Danzaburou
Mockleader
Danzaburou
5
2
11
5.25
L
Merlin
ZChosen1
Merlin
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,354
Damage
25,800
34,649
Taken
35,756
15,671
Mitigated
19,298
12,674
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blacknaugth
King Arthur
4,350
622
0
800
12,604
8,509
52
3,402
8,825
0
17,985
L
9,796
1,218
0
2,208
14,086
11,702
0
6,407
7,493
0
22,561
L
Thanatos
8,904
3,447
0
3,350
10,896
3,890
0
5,034
5,787
0
17,568
W
16,943
7,657
0
7,264
12,781
3,909
1,132
2,056
10,445
44,431
0
W
Danzaburou
Mockleader
Danzaburou
10,061
3,703
0
4,610
9,264
3,253
737
936
8,184
0
43,340
L
Merlin
ZChosen1
Merlin
7,100
555
0
1,576
10,774
3,706
0
5,530
5,119
32,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
24,608
156
Minions Killed
110
0
Camps Cleared
0
619,544
Distance Traveled
595,362
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,593
633
23
2
0
221,476
1
L
Chaac
8,547
712
28
2
0
199,647
0
L
Thanatos
8,230
686
30
3
0
195,942
1
W
Sol
10,471
873
69
6
0
197,447
0
W
Danzaburou
9,743
812
64
5
0
200,621
1
L
Merlin
7,831
653
52
4
0
199,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role