Player Matchup

Hercules
Hercules
TRASHiDaBOSS
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 24L
1,841 Elo+
Party 2
Neith
Neith
iGoNegative4264
Neith
Level 26
God Stats
14W - 14L
1,968 SR
Queue Stats
69W - 31L
1,949 Elo+
Party 2
Zeus
Zeus
ihatepigmen
Zeus
Level 99
God Stats
1W - 1L
1,285 SR
Queue Stats
79W - 39L
1,766 Elo+
Party 2
Team Averages
Level 64
1,584 SR
1,852 Elo+

VS

Team Averages
Level 39
1,404 SR
1,566 Elo+
Neith
Neith
LenyentJr
Neith
Level 7
God Stats
1W - 0L
1,327 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Athena
Athena
Shadowgirl_jojos
Athena
Level 28
God Stats
5W - 4L
1,433 SR
Queue Stats
28W - 15L
1,644 Elo+
Party 1
Merlin
Merlin
Yahir241
Merlin
Level 83
God Stats
2W - 4L
1,451 SR
Queue Stats
197W - 172L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TRASHiDaBOSS
Hercules
15
0 / 5 / 6
10,473
551
5,482
26,113
26,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 8 / 3
11,020
580
11,708
18,460
6,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 3 / 2
12,418
654
12,830
7,021
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LenyentJr
Neith
17
9 / 0 / 7
13,717
722
15,914
9,074
4,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 4 / 9
12,905
679
11,954
23,213
25,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Yahir241
Merlin
15
2 / 3 / 9
12,177
641
12,939
9,334
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
16
16
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
LenyentJr
Neith
9
0
7
12.5
W
5
4
9
2.38
L
Hercules
TRASHiDaBOSS
Hercules
0
5
6
0.6
W
Merlin
Yahir241
Merlin
2
3
9
2.17
L
2
8
3
0.44
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,020
Damage
40,807
51,594
Taken
41,621
35,097
Mitigated
34,907
13,910
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
LenyentJr
Neith
15,914
5,965
0
2,454
9,074
4,899
3,013
1,349
7,725
0
56,997
W
11,954
2,906
0
4,244
23,213
25,501
321
9,599
13,614
52,493
0
L
Hercules
TRASHiDaBOSS
Hercules
5,482
1,921
1,096
7,355
26,113
26,570
0
8,456
17,657
0
29,678
W
Merlin
Yahir241
Merlin
12,939
90
0
0
9,334
4,507
525
1,950
7,384
59,440
0
L
11,708
4,087
0
4,204
18,460
6,265
0
11,111
7,349
0
60,601
L
12,830
4,456
0
1,255
7,021
2,262
0
5,350
1,671
48,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,911
Gold Earned
38,799
170
Minions Killed
213
0
Camps Cleared
0
742,908
Distance Traveled
995,703
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,717
722
97
5
0
322,368
0
W
Athena
12,905
679
39
2
0
350,351
2
L
Hercules
10,473
551
22
1
0
322,534
1
W
Merlin
12,177
641
77
4
0
322,984
1
L
Neith
11,020
580
94
5
0
271,455
0
L
Zeus
12,418
654
54
3
0
148,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role